Commit graph

1944 commits

Author SHA1 Message Date
MysterD
ec7cb86c2c Fixed sync ID assignments 2023-03-27 15:34:22 -07:00
MysterD
e47f40af9e Swapped out hashmap to C++ for sync objects 2023-03-27 14:29:15 -07:00
MysterD
ca94b7387e More sync object fixes 2023-03-27 12:51:10 -07:00
MysterD
de6e783c20 Fix some sync ID bugs 2023-03-27 12:29:20 -07:00
MysterD
73dfbe5e59 Increase max packets per second to 100 2023-03-27 11:59:06 -07:00
MysterD
b596cb2af2 Figure out a ping between every player, adjust resend rate based on it 2023-03-27 11:50:32 -07:00
MysterD
406bcb158d More shadow adjustments 2023-03-27 01:04:30 -07:00
MysterD
b83bda7d6b Possible fix for shadows going wonky on moving platforms 2023-03-27 00:59:19 -07:00
MysterD
68ec3a21e0 Skip animation interpolation more often
(hands no longer swap places after side jumping)
2023-03-27 00:24:06 -07:00
MysterD
46a95f7a72 Fixed bug in romhacks where coins re-appear when re-entering 2023-03-26 22:05:22 -07:00
MysterD
89d2eb9853 Deterministically set the syncId of child objects of level objects 2023-03-26 21:35:04 -07:00
MysterD
6346293468 Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special 2023-03-26 21:10:38 -07:00
MysterD
d12fc6c37a Remove old sync id reservation system 2023-03-26 19:06:18 -07:00
MysterD
015a49dc1a Rewrite syncID allocation and memory structure 2023-03-26 18:43:35 -07:00
MysterD
6c8b6387b4 Fix debug builds on linux 2023-03-26 14:53:01 -07:00
Isaac0-dev
c22eb8b2ba
fix version string buffer overflow (#327) 2023-03-26 14:52:13 -07:00
Agent X
01a81fc6f5
Beta 32.0.2 (#330) 2023-03-26 15:17:58 -04:00
Agent X
6c9a15cbe9
Fix envfx not resetting (#329) 2023-03-26 12:50:21 -04:00
Isaac0-dev
6cb1b2faec
Beta 32.0.1 (#325)
* patch for beta 32

* require the development flag for Lua profiler

* autogen
2023-03-26 01:15:28 -04:00
Agent X
4277230f20
Show players on star select toggle (#321)
* Show players on star select toggle

* Make only toggleable by mods

* Allow player list to also be disabled
2023-03-23 21:12:26 -04:00
Agent X
3676d2030d
Fix extended pause display (#319) 2023-03-23 17:42:53 -04:00
Agent X
1a86d46d95
Override envfx from Lua (#316)
* Override envfx from Lua

set_override_envfx(-1) to reset override

* Fix type mismatch
2023-03-23 14:46:15 -04:00
Agent X
c79a001f5f
Make fixed collision rounded corners toggleable (#315) 2023-03-22 21:02:43 -04:00
Agent X
d562a857d3
Clean up pause menu code and fix player menu bug (#314)
* Clean up pause menu code and fix player menu bug

* Final fixes to player panel bugs
2023-03-22 18:57:23 -04:00
Agent X
53b8a2f8e6
Fix compilation warnings and stop demos when hosting (#313)
* [WIP] fix warnings

Committing now as is for Isaac to take a look at this.
Having issues with VERSION_TEXT

* Fix VERSION_TEXT crash and stop demos on host
2023-03-21 22:41:43 -04:00
Isaac0-dev
7e46ce4a21
fixes and other improvements (#309)
* HOOK_JOINED_GAME

* expose VERSION_TEXT, and two more adjusments

* show if a constant type is a string with autogen

* fix another blunder by that guy

* should use an or operator here

* fix frame limiter stuff
2023-03-21 19:43:29 -04:00
Agent X
751dfe61c7
Move everything over (#280) 2023-03-20 22:36:25 -04:00
Agent X
7f6f7fea47
Fix NaN position bug with fixed collision (#312)
* Fix fixed collision NaN position

Thanks to @Marioiscool246 for figuring this out.
Sometimes Mario's position will become NaN when doing specific things, this fixes that.

Co-Authored-By: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>

* Formatting

Co-Authored-By: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>

* Fix ordering

* Final fix(?)

---------

Co-authored-by: Marioiscool246 <27823923+Marioiscool246@users.noreply.github.com>
2023-03-20 21:13:02 -04:00
Agent X
42b43a9b7e
get_ttc_speed_setting and set_ttc_speed_setting (#307) 2023-03-20 20:20:11 -04:00
Agent X
b2ba30e41c
Merge pull request #306 from Agent-11/smlua-exec-str
/lua (Run Lua from chat IF you compiled with DEVELOPMENT)
2023-03-20 20:12:52 -04:00
Agent X
d0318c23d5
Merge pull request #301 from Agent-11/hooks
Touch up new hooks
2023-03-20 20:07:14 -04:00
Agent X
b05c7ccf74
Merge pull request #302 from Isaac0-dev/apple
put everyone in the jumbo star cutscene if one person is in it
2023-03-20 20:06:05 -04:00
Agent X
3a45334a3d
Merge pull request #310 from Agent-11/time
get_time()
2023-03-20 19:59:31 -04:00
Agent X
4fd13c6bda
Bug fixes for mostly the title screen (#308)
- Add NULL checks to DynOS warps
- Change checks for skipping interpolation on the original title screen for much better ones
- Interactions are no longer processed if you are on the title screen
- Re-add some of the legacy demo code for the original title screen
- Fix disconnecting on the original title screen
- Fix disconnecting on the act select screen
- Fix interpolation crash
2023-03-18 17:14:01 -04:00
Agent X
22952dda05
Expose sound_banks_enable/disable to Lua (#311) 2023-03-18 17:12:33 -04:00
Agent X
c67b09b77f get_time() 2023-03-14 20:53:23 -04:00
Agent X
35eb3f1695
Merge branch 'sm64ex-coop-dev:coop' into hooks 2023-03-13 09:15:04 -04:00
Agent X
0c7de174d2 Add /lua to chat commands with dev flag 2023-03-08 19:26:03 -05:00
Agent X
36bda742cd Revert "smlua_exec_str (run Lua from string)"
This reverts commit b32ab212a9.
2023-03-08 19:04:32 -05:00
Agent X
b32ab212a9 smlua_exec_str (run Lua from string)
Seemed useful for debug or any other purposes, why not?
2023-03-08 18:54:06 -05:00
Isaac0-dev
bd2bd7c498
bring back vanilla demos (#221)
* Bring back the demos from vanilla

the demo will activate if you are on the level that demo was meant to be from, and the default amount of time has passed

* clean up a bit and check a few things

* reset the demo input table

* config option/prevent demos playing on player menu

* update demo playing

- keep playing level music after demo finishes
- stop the demo if the player changes main menu level
2023-03-03 01:47:03 -05:00
Isaac0-dev
a939ddc07b
bring back the ability to lose your cap (#229)
* bring back the ability to lose your cap

* run autogen and add "cap" to the mario states guide

* fix some indentation
2023-03-03 01:46:46 -05:00
Isaac0-dev
0500379081 put everyone in the jumbo star cutscene if one person is in it 2023-03-01 23:23:20 +10:00
Agent X
4af8af677f Touch up new hooks 2023-02-28 22:39:16 -05:00
eros71
4b567d8fc3
Remove include duplicate (#298)
Hardcoded.h has been already included in a line before, this last duplicate shouldn't be there.
2023-02-28 20:45:45 -05:00
Isaac0-dev
ac5204d46b
fix client crash when incompatible tag is null (#300)
* rerun autogen

* give clients access to mod incompatible tags

And fix a crash when warping to the cake end picture

* whoops

* fix client crash
2023-02-28 20:45:17 -05:00
Isaac0-dev
6e58ad6179 Merge branch 'apple' of https://github.com/Isaac0-dev/sm64ex-coop-broken into apple 2023-02-28 23:21:10 +10:00
Isaac0-dev
417fd1774c fix client crash 2023-02-28 23:20:55 +10:00
Isaac0-dev
a22f930d27
fix crash when incompatible tag is null (#299)
* rerun autogen

* give clients access to mod incompatible tags

And fix a crash when warping to the cake end picture

* whoops
2023-02-28 07:52:47 -05:00
Isaac0-dev
904a3e944f
Merge branch 'coop' into apple 2023-02-28 22:50:40 +10:00