MysterD
8109bbcb59
Fixed hang related to mod incompatibility checking
2022-02-02 20:26:48 -08:00
MysterD
cecb145bbb
Added network utils functions to Lua
2022-02-02 20:24:35 -08:00
MysterD
12f66994e6
Added on_player_connected/disconnected hooks
2022-02-02 19:33:36 -08:00
MysterD
c59aeedf78
Added gNetworkPlayers to lua api
2022-02-02 19:24:51 -08:00
MysterD
fcb459d095
Added HOOK_ON_PVP_ATTACK
2022-02-02 19:19:17 -08:00
MysterD
0d7b6daa9b
Fixed character sound functions
2022-02-01 21:59:34 -08:00
MysterD
0845cb036d
Added stick and dpad binds to controls menu
2022-02-01 19:35:15 -08:00
MysterD
9a3796f0b8
Added ability for sync tables to contain tables
2022-02-01 18:15:10 -08:00
MysterD
5e8db3de00
Allowed keys of SyncTables to be non-strings
2022-01-31 22:34:06 -08:00
MysterD
836e2f6e7d
Refactoring lua sync table
2022-01-31 21:32:57 -08:00
MysterD
d92ea3ff21
Lua networking improvements
...
More types can be sent over the network
SyncTables are synchronized on client join
2022-01-31 19:09:03 -08:00
MysterD
20599aa6f3
Made globalIndex able to be determined by just localIndex
...
refactored the ugly spaghetti mess that was network_player_connected()
2022-01-31 00:29:44 -08:00
MysterD
e9d3bf49da
Initial foundation for lua networking
2022-01-30 23:11:33 -08:00
MysterD
d5aeec5490
Removed ACT_(MARIO_ACTION) Lua functions from API (useless)
2022-01-29 23:02:36 -08:00
MysterD
c170984471
Autogenerated Lua documentation
2022-01-29 22:47:22 -08:00
MysterD
3d5d0b5306
Made Lua log to console outside of DEBUG builds
2022-01-29 15:42:33 -08:00
MysterD
1755df7c3a
Re-enabled DEVELOPMENT flag's handling of keep alive packets
2022-01-29 01:16:23 -08:00
MysterD
28a979120a
Fixed Discord join and download problems
2022-01-28 23:29:55 -08:00
MysterD
d731aa067d
Revert "Prevented rare Discord crash on Linux"
...
This reverts commit bffcd7c30b
.
2022-01-28 22:05:15 -08:00
MysterD
836f44463b
Bumped version to unst 14
2022-01-28 19:16:05 -08:00
MysterD
df202c1936
Resynchronize Yoshi to fix softlock, synchronized special triple jump better
2022-01-28 19:13:23 -08:00
MysterD
fae014d957
Prevented packets from overrunning their buffers
2022-01-28 19:12:18 -08:00
MysterD
4c4b2b826c
Made discord/socket use the right format types on Linux vs Windows
2022-01-28 00:15:06 -08:00
MysterD
f0ad3dd7d0
Prevent 'exit course' from doing the wrong warp sometimes
2022-01-28 00:03:39 -08:00
MysterD
35ac2165ad
Prevent crash and end-of-level corruption when someone collects a non-course star
2022-01-28 00:01:34 -08:00
MysterD
bffcd7c30b
Prevented rare Discord crash on Linux
2022-01-28 00:00:54 -08:00
MysterD
32ceded772
Prevent rendering of unimplemented characters
2022-01-28 00:00:25 -08:00
MysterD
5d9ad46730
Adjusted player enter/exit level popup
2022-01-27 23:59:46 -08:00
MysterD
1e3acefff1
Adjusted bouncing on players
2022-01-27 23:59:18 -08:00
MysterD
e157dca8bd
Fixed incompatible tag comparisons, added two simple mods
2022-01-27 23:56:44 -08:00
MysterD
880afd79c3
Refactored interactable djui elements
2022-01-27 23:55:42 -08:00
MysterD
809dfd6373
Reading headers from lua files
...
Fix up warnings on Linux
Disabled mod checkboxes when an incompatible one is enabled
Display descriptions when hovering over a mod
2022-01-27 23:53:58 -08:00
MysterD
0aa8cd0e35
More improvements to Lua
...
autogenerated functions for characters.h
Fixes in autogen:
improvements to LVT/LOT conversion
improvements to immutability status
Updates to character-movesets.lua, every character has a moveset now
Added .type to stuct Character
Prevented unimplemented actions from crashing the game
2022-01-26 20:35:13 -08:00
MysterD
bf2969be04
More Lua improvements
...
convert_functions.py no longer hardcodes acceptable LOT_ values
Added characters.h and surface_collision.h to convert_structs.py
Prevented mod filenames with a slash in it from being considered acceptable
Sanitized mod filenames when received from the server
2022-01-25 20:28:34 -08:00
MysterD
08ccde2937
Lua: autogenerated cobjects
2022-01-25 19:28:10 -08:00
MysterD
2e79f860e6
More lua improvements
...
Added hooks: ON_SET_MARIO_ACTION, BEFORE_PHYS_STEP
Working on Luigi's character abilities
Autogen lua functions for surface_collision.h
2022-01-24 19:19:19 -08:00
MysterD
47a129573f
Fixed Mac Lua library
2022-01-23 23:00:44 -08:00
MysterD
fe857de663
Fixed linux compile errors
2022-01-23 20:05:31 -08:00
MysterD
d09abc7bcd
Switched from dynamic to static Lua lib
2022-01-23 20:04:53 -08:00
MysterD
0631108733
Lua will try to load from writable-path/mods before ./mods
2022-01-23 18:47:06 -08:00
MysterD
5ccb987ca7
Lua: more typechecking (converted lua_to* to smlua_to_*)
2022-01-23 17:15:04 -08:00
MysterD
7d3769a216
Added Lua function param count checking
2022-01-23 17:00:13 -08:00
MysterD
b45c61a605
Added Lua allow-list for cobject pointers
2022-01-23 16:35:43 -08:00
MysterD
fe11e25e0b
Allowed enabling/disabling of mods through the UI
2022-01-23 15:45:42 -08:00
MysterD
79a659781c
Added download progress bar
2022-01-23 11:32:03 -08:00
MysterD
75dfb45c6b
Decreased the amount of back and forth for downloads
...
Server sends 5 chunks before waiting for another request
Download packets resend at a slower rate
2022-01-23 02:33:25 -08:00
MysterD
cdbf9eaabf
Networking improvements
...
Reliable packets now save the actual remote address
Clients now only accepts server packets from the desired server
2022-01-23 01:55:43 -08:00
MysterD
767809f56a
Lua mod table and download
...
Mods are now loaded into a table
Clients now request a mod list from the server, then download each file one at a time before joining
Embedded constants.lua into the program
2022-01-22 23:59:49 -08:00
MysterD
348d1509a1
Sandboxed Lua scripts
2022-01-21 20:06:45 -08:00
MysterD
0626c77048
Lua: moved hook functions into their own file
2022-01-21 19:40:26 -08:00
MysterD
34e903b89a
Merge branch 'unstable' into lua
2022-01-21 19:19:21 -08:00
MysterD
edec02a89b
Bump version to unst 13
2022-01-21 19:15:51 -08:00
MysterD
addd16721f
Added headless server compile mode
2022-01-21 19:13:41 -08:00
MysterD
777b9287e6
Notify players where other players go with a popup
2022-01-21 18:24:53 -08:00
MysterD
6a447c10f4
Added ability to exit course, exiting out of the painting
2022-01-21 00:56:54 -08:00
MysterD
101a6400e0
Added define guards around controller bind mappings
2022-01-20 23:35:38 -08:00
MysterD
f45ae4a115
Allow players to change name/model/palette while connected
2022-01-20 22:23:57 -08:00
MysterD
8837dcc023
Removed server enforcement of unique player palettes
2022-01-20 21:52:14 -08:00
MysterD
05999a9ae8
Added key/bind names to controls menu
2022-01-20 21:46:22 -08:00
MysterD
8f3ca4c6ea
Lua stuff
...
Added HOOK_BEFORE_MARIO_UPDATE
Added support for Vec3f/Vec3s in autogenerated lua functions
Added more lua functions from mario_actions_submerged.c, and thread6.c
Renamed animation-related fields in CObject wrappers
Moved coss and sins to wrapper
Extended Moveset:
Fixed rolling angle bug
Added rumble calls
Set facing direction when spinning
Added ledge parkour
Corrected ground pound animation
2022-01-20 19:04:34 -08:00
MysterD
cc2324d35e
Even more Lua improvements
...
Added support for structs: Surface, GraphNodeObject_sub, Animation
Generated lua wrapper functions for more functions in mario_actions_submerged.c
Fixed play_sound() wrapper to use a vec3f
Extended Moveset:
ported wall slide and water ground pound
2022-01-20 18:02:12 -08:00
MysterD
b364493807
Even more Lua improvements
...
Reorganized autogenerated lua functions into their own file
Grouped up COBJECT LVTs
Partially implemented: struct MarioBodyState, Object, ObjectNode, GraphNodeObject
Reimplemented lua function wrappers for: camera.h, mario.h, mario_actions_*.c, mario_step.h
2022-01-19 19:20:57 -08:00
MysterD
8aa9a95d5b
More Lua improvements
...
Added Lua wrapper functions for mario_actions_moving.c, mario_step.h, mario_actions_airborne.c, camera.h, mario_actions_stationary.h
Extended Moveset Mod:
Started porting spin jump from extended moveset
Added act_ground_pound_jump, act_spin_pound, act_spin_pound_land,
2022-01-19 01:00:56 -08:00
MysterD
f631f4d62f
More Lua improvements
...
restrict lua libraries
extended moveset: finish roll, dive hopping
wrote a python script to codegen lua functions from C header files
converted most of mario.h
2022-01-18 18:51:06 -08:00
MysterD
68eff636d9
More Lua improvements, ported ACT_ROLL / ACT_ROLL_AIR from extended moveset
2022-01-18 01:48:51 -08:00
MysterD
ec161c9c09
Reimplemented how Lua reads/writes to C Objects
2022-01-17 20:50:39 -08:00
MysterD
1c29a2b47f
Second iteration of Lua IO
...
Started working on third
2022-01-17 19:23:52 -08:00
MysterD
0aa1e04f93
More lua improvements
...
Added mods folder for lua scripts
Created constants.lua so scripts could use constants internal to the C code
Created event hooks
Separated out lua functions into multiple files
2022-01-16 18:07:45 -08:00
MysterD
1a47707be8
Initial LUA support - MarioState read/write
2022-01-16 08:51:29 -08:00
MysterD
511e7c5028
Prevent bubble softlock by halting bubble popping for half a second after being bubbled
2022-01-15 21:50:35 -08:00
MysterD
b5762c2446
Add in-game player list
2022-01-15 20:44:11 -08:00
MysterD
6a1ceab5ca
Made bubble-on-death a server setting
2022-01-14 20:33:06 -08:00
MysterD
625e9b5df9
Fix various bugs with spiny and lakitu
2022-01-14 20:06:26 -08:00
MysterD
839575efe1
Fixed home radius on many enemies, fixed draw distance bug
2022-01-14 16:33:22 -08:00
MysterD
84b9fc8691
Reverted: Removed player offset when changing areas
2021-09-05 15:55:39 -07:00
MysterD
a98538c797
Bumped version to 12
2021-09-05 14:45:26 -07:00
MysterD
8fb46314fa
Resync bouncing fireball to only have one owner
2021-09-05 14:42:53 -07:00
MysterD
3721877b6a
Removed player offset when changing areas
2021-09-05 14:34:17 -07:00
MysterD
4cebce4864
Added Waluigi - model provided by Super Keeberghrh
2021-09-05 14:23:47 -07:00
MysterD
01f1615092
Player bounce improvements: jump height depends on velocity, crouching players cause a twirl
2021-09-01 18:11:01 -07:00
MysterD
628ed5b798
Resync bhv1upHiddenInPoleSpawner to prevent a sync table mismatch
2021-08-30 18:35:47 -07:00
MysterD
b0ba739a6e
Fixed player-in-cutscene position/animations on late-join
2021-08-30 18:31:59 -07:00
MysterD
92692378b4
Added adjustable draw distance for objects
2021-08-30 18:22:36 -07:00
MysterD
f18007cd34
Added 30 or 60 FPS toggle
2021-08-29 20:17:38 -07:00
MysterD
d7d26639a8
Prevented controllers from clearing, fixes movement animations
2021-08-29 14:57:40 -07:00
MysterD
029e1f3a46
Fixed crash in credits
2021-08-29 14:28:46 -07:00
MysterD
1e100a52fe
Fix duplicate packet hash checking
2021-08-29 13:27:16 -07:00
MysterD
f476f6b268
Bumped version to 11
2021-08-28 23:13:37 -07:00
MysterD
96288326b5
Fixed late-join for Act 1 BBH staircase
2021-08-26 18:02:07 -07:00
MysterD
67fac0b112
Made development/debug level switching immediate
2021-08-25 18:11:17 -07:00
MysterD
401e6169d5
Make packet duplication checking more intelligent by checking hashes
2021-08-25 18:05:36 -07:00
MysterD
a081327ef1
Add packet debug sync to make debugging sync ids easier
2021-08-25 18:02:30 -07:00
MysterD
d6150c0b0d
Player-to-player attacks adjusted for metal marios
2021-08-23 21:48:33 -07:00
MysterD
71fb968c56
Made player-to-player attacks easier to land
2021-08-23 21:30:12 -07:00
MysterD
5e8562d194
Fixed coins-inside-boo for BBH in act 2
2021-08-23 20:16:46 -07:00
MysterD
48eb2d0ab0
Removed spawn offset from players during a same-area-warp
2021-08-23 19:47:15 -07:00
MysterD
caa38b2df5
Prevented coin sound spam when entering a level
2021-08-23 19:07:32 -07:00
MysterD
09bfe9cd0e
Prevented softlock when collecting an object that is the focus of a cutscene
2021-08-23 19:03:14 -07:00
MysterD
b2849405b3
Changed all asserts in packet files to soft asserts
2021-08-23 18:58:30 -07:00
MysterD
d471a23a39
Fixed area syncing when two clients enter an area around the same time
2021-08-23 18:44:32 -07:00
MysterD
1952c42769
Fixed being unable to interact with objects when dying outside the castle
2021-08-23 18:32:55 -07:00
MysterD
b53283dbf0
SL: Prevented multiple people from sending snow mount spawns, fixed sinking animation
2021-08-23 18:11:12 -07:00
MysterD
e0cb832c21
Fixed late join sync for goomba triplets
2021-08-23 00:02:46 -07:00
MysterD
9363de073f
Cached network IDs for each area to prevent area swapping from assigning a different set of sync IDs
2021-08-22 16:04:14 -07:00
MysterD
7c9b9a60d5
Bumped version to unstable 10
2021-08-21 15:56:54 -07:00
MysterD
7294e127f5
Fixed over 100 code warnings
2021-08-19 18:16:16 -07:00
MysterD
04d01667c3
Added a callback for area timer objects to only run certain things once per frame
2021-08-19 00:31:20 -07:00
MysterD
667cac9831
Rewrote the core of how the game determines how quickly it should run at
...
Allows vsync to be enabled regardless of the monitor's refresh rate
Automatically drops frames when it needs to
The game no longer runs fast on 144hz monitors
2021-08-18 23:50:40 -07:00
MysterD
b8e70fb46f
Add range checks to model index
2021-08-18 22:58:54 -07:00
MysterD
4688ffe1f0
Added toad player character
2021-08-18 22:55:31 -07:00
MysterD
1d23f07429
Added an argument to backface culling
2021-08-18 22:52:48 -07:00
MysterD
d31eb41e7e
Move character names to character struct
2021-08-18 21:51:55 -07:00
MysterD
8a40aeddea
Refactored how enemies display a cap in their hand
2021-08-18 21:39:39 -07:00
MysterD
3bf9db3bbc
Discord client hotfix
2021-08-16 19:29:37 -07:00
MysterD
e0815520b7
Fix client's vision of server palette
2021-08-15 13:56:11 -07:00
MysterD
1ef97584b2
Bumped version to unst 9
2021-08-15 12:55:39 -07:00
MysterD
43932249c6
Added support for spawning Luigi-versions of metal/vanish/wing cap as items
2021-08-15 11:46:28 -07:00
MysterD
efd22a81ab
Added hacks for fire spitter and skeeter to prevent glitching through the floor on water level change
2021-08-14 20:17:57 -07:00
MysterD
d911c09c25
Added okey-dokey sound and transition to host menu
2021-08-14 18:45:25 -07:00
MysterD
f71cb26f64
Play menu music in main menu
2021-08-14 18:34:22 -07:00
MysterD
ee53beb10b
Coin/star collection packet fixes
...
Added flag to send packet to everyone in the level regardless of area.
Coin collection packets now send to everyone in the level which keeps
coin counts consistent among players.
Star collection packets will no longer collect the wrong star if in a
different area than the originating player.
2021-08-14 17:53:08 -07:00
MysterD
0b88ed7cce
Resynchronized racing penguin for late join
2021-08-14 12:13:55 -07:00
MysterD
ed95bd317b
Resynchronized Koopa the Quick and race timers for late join
2021-08-14 11:48:15 -07:00
MysterD
b0267a5a31
Switch all malloc() calls in djui to calloc(). Possibly fixes menu bug
2021-08-14 11:03:31 -07:00
MysterD
bdabb26f81
Fix display of water droplet splashes
2021-08-12 18:53:17 -07:00
MysterD
68e04a74bc
Fixed late join for items a Boo was carrying
2021-08-12 18:48:17 -07:00
MysterD
3edb08c98d
Allow multiple players to interact with the same BBH cage
2021-08-12 18:18:28 -07:00
MysterD
7e59d34939
Added new MAXIMUM type to network area timer system. Exclamation boxes now reappear at the correct time
2021-08-12 18:13:41 -07:00
MysterD
383feba3b1
DJUI: Made panel movement screen-relative, always force current panel location
2021-08-12 00:15:10 -07:00
MysterD
64ab95efe1
Made inactive players drop held/heldby/ridden objects
2021-08-12 00:02:59 -07:00
MysterD
7ae2239670
Hid HUD while in main menu
2021-08-11 23:30:01 -07:00
MysterD
da31495564
Refactor player sounds, added pitch scale for player sounds
2021-08-11 23:24:53 -07:00
MysterD
142d21426d
Make the join process a bit smoother
2021-08-11 00:39:11 -07:00
MysterD
0ce11ee2b1
Prevent main menu player model from corrupting while joining
2021-08-11 00:23:25 -07:00
MysterD
caf975a793
Player 'enter/leave level' popups now appear for bonus courses
2021-08-10 22:41:43 -07:00
MysterD
22121eea6b
Fixed loading of certain save flags, e.g. lakitu
2021-08-10 22:25:34 -07:00
MysterD
d9ab09ee64
Critical fix to ordered packet system
2021-08-10 22:07:02 -07:00
MysterD
61ed5a774c
Drop all reliable packets that are going to someone that disconnected
2021-08-10 21:06:10 -07:00
MysterD
58914e993f
Prevent sending object-related packets until the area is synchronized
2021-08-10 18:46:33 -07:00
MysterD
fecba91c5e
Rewrite the core of network area timer (yet again)
2021-08-10 18:29:49 -07:00
MysterD
f82b6c7ad0
1-frame smoothing of network area timer
2021-08-10 00:48:39 -07:00
MysterD
7044485431
Make clock fall back to REALTIME when MONOTONIC isn't supported
2021-08-09 23:58:28 -07:00
MysterD
d772764c4e
Fixed cap-on-ground colorization behavior
2021-08-09 23:39:29 -07:00
MysterD
0c61b9fd07
Fixed crash when a hanging player was pushed off of the ceiling
2021-08-09 22:43:09 -07:00
MysterD
024ae36003
Retry Discord lobby creation on failure 5 times before giving up
2021-08-09 22:27:52 -07:00
MysterD
6f9b447468
Add null-checking to intro warp pipes
2021-08-09 22:06:51 -07:00
MysterD
5b0d4c60b3
LOGFILE_ calls now print to the terminal in DEBUG mode again
2021-08-09 00:09:44 -07:00
MysterD
fbbfcd6275
Fix compile error
2021-08-08 23:58:20 -07:00
MysterD
961723f22d
Rewrote logfile API, made discord log to a file
2021-08-08 23:42:20 -07:00
MysterD
83f84fc3c0
Bumped version number to 8
2021-08-08 16:51:44 -07:00
MysterD
a5b8483100
Removed SDL2 API calls from SDL1 backend
2021-08-08 16:50:44 -07:00
MysterD
710a7e4749
Color detached caps according to player palette
2021-08-06 01:02:07 -07:00
MysterD
16fb9d3dff
Add popup to inform a player when other players enter/leave the level they're in
2021-08-05 19:13:12 -07:00
MysterD
723a5cc46e
Prevent transmission of player information when the player was in the main menu
2021-08-05 18:36:01 -07:00
MysterD
dafa5536a1
Move water level syncing from level packets to area packets
2021-08-05 00:40:43 -07:00
MysterD
cbb7eb419c
Prevent level/area/object sync during credits sequence
2021-08-05 00:22:03 -07:00
MysterD
0d05853138
Fix ending cutscene crash and make game playable afterward without rehosting
2021-08-04 23:56:33 -07:00
MysterD
3ba77087e9
Prevent DJUI from creating and removing a panel at the same time
2021-08-04 23:55:46 -07:00
MysterD
4a3b39061f
Force players in the credits sequence into the 'credits' instance
2021-08-04 13:01:59 -07:00
MysterD
8984ec3ba8
Adjust main menu cutscene and camera
2021-08-04 19:15:42 -07:00
MysterD
354146e3ac
Make final Bowser star interactable for all players
2021-08-04 18:55:32 -07:00
MysterD
00da6b48f5
Fade out players when they leave/disconnect
2021-08-04 18:47:59 -07:00
MysterD
ab9056bb68
Make players invisible until their level/area can be verified
2021-08-04 18:15:46 -07:00
MysterD
7c8bddde28
Prevent capless flags from ever being set
2021-08-04 00:05:51 -07:00
MysterD
b1acd644f7
Invalidate area/level sync when unloading the area/level
2021-08-03 23:58:17 -07:00
MysterD
a2546055b2
Delay the display of the join text in star selection screen
2021-08-03 23:44:57 -07:00
MysterD
c5700825a8
Resynchronized WF tower platforms using Network Area Timer
2021-08-03 23:39:28 -07:00
MysterD
e17cba85f3
Allow host to own objects when no one else is connected
2021-08-03 23:26:51 -07:00
MysterD
f8c5fb0725
Resynchronize WF platforms using Network Area Timer
2021-08-03 23:26:32 -07:00
MysterD
6a957757d4
Refactored network area timer system
2021-08-03 19:21:50 -07:00
MysterD
a84e7a73fe
Resync bomp using Network Area Timer
2021-08-03 18:52:48 -07:00
MysterD
a520b25c26
Fixed Network Area Timer system
2021-08-03 18:02:21 -07:00
MysterD
95fa0c626e
Show normal mouse cursor when DJUI panels are closed
2021-08-03 00:12:16 -07:00
MysterD
33c82b7514
Capitalize palette strings
2021-08-02 23:08:00 -07:00
MysterD
f9695ca40c
Copy over an ASCII version of Discord username if a username hasn't been set
2021-08-02 23:07:15 -07:00
MysterD
5625505660
Fix server-override of local player's palette
2021-08-02 23:00:03 -07:00
MysterD
726f10f231
Fixed strange desync when a player left
2021-08-02 22:57:06 -07:00
MysterD
5dba8daa4f
Merge branch 'unstable' into dev/unstable
2021-08-02 22:35:37 -07:00
MysterD
d7b0945410
Added configurable player name, model, and palette
2021-08-02 22:33:38 -07:00
MysterD
4d997ba05e
Fix long-standing chair crash in BBH
2021-08-02 19:45:13 -07:00
MysterD
3d067637b5
Added list of patch names to Discord's activity information
2021-08-02 19:35:32 -07:00
MysterD
68fe7af455
Chat rendering optimizations
2021-08-02 19:22:16 -07:00
MysterD
951d8e6fe7
Prevent segfault when hovering over a DJUI element
2021-08-02 18:57:19 -07:00
MysterD
44850f7b57
Switch from clock() to clock_gettime() due to implementation differences
2021-08-02 11:49:57 -07:00
MysterD
8642479d82
Fix Mac + DISCORD_SDK compilation errors
2021-08-02 02:59:45 -07:00
MysterD
f9a144b6c1
Fix segfault when comparing mods
2021-08-02 00:33:34 -07:00
MysterD
c18413ed2a
Changed gDjuiFonts to an array of pointers (possible Mac compilation fix
2021-08-01 17:29:02 -07:00
MysterD
0b819c01e9
Switch from using clock() to time() for rate limiting (Linux-fix)
2021-08-01 17:04:08 -07:00
MysterD
bb4b666735
Erasing a save slot will now erase the correct slot
2021-08-01 13:45:26 -07:00
MysterD
05432c692a
Updated star count on host/join
2021-08-01 13:40:31 -07:00
MysterD
7a61c61051
Fixed DJUI panels getting stuck when spamming B button
2021-08-01 13:29:21 -07:00
MysterD
a2bb578dbf
Made the 'R Button - Options' text only appear on pause
2021-08-01 13:26:57 -07:00
MysterD
3085b9b749
Changed popup sound
2021-08-01 13:20:22 -07:00
MysterD
aedba38ca5
Made DJUI no longer take priority over arrowkey/enter binds when no panel is active
2021-08-01 13:18:22 -07:00
MysterD
caa13fb69f
Made configfile save on quit button press, panel close, options menu close
2021-08-01 10:53:29 -07:00
MysterD
da13828509
Made rumble strength and deadzone settings apply instantly
2021-08-01 10:44:50 -07:00
MysterD
97d353c7aa
Fixed typo 'play intro cutscene' -> 'skip intro cutscene'
2021-08-01 10:37:51 -07:00
MysterD
26720f9c47
Made camera settings apply instantly
2021-08-01 10:36:50 -07:00
MysterD
1917c6231b
Changing controller/keyboard binds will now apply immediately
2021-08-01 10:23:33 -07:00
MysterD
cd913345ca
Fix spacebar in chat
2021-08-01 10:12:18 -07:00