Commit graph

177 commits

Author SHA1 Message Date
MysterD
78a2e17d7c Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
MysterD
abce3b3afd Added ability for DynOS levels to call into lua for custom objects 2022-04-04 18:16:36 -07:00
MysterD
03b0520504 More DynOS custom level progress - BOB can now compile 2022-04-03 03:30:47 -07:00
MysterD
046c595f92 More progress toward custom DynOS levels 2022-04-02 15:14:04 -07:00
MysterD
2f56594e45 DynOS level parsing - phase 1 2022-04-01 17:19:26 -07:00
MysterD
77fc64c55e Start parsing level scripts in DynOS 2022-04-01 01:43:50 -07:00
MysterD
8a7097b802 Refactor coop-specific DynOS code 2022-03-30 23:05:53 -07:00
MysterD
0a5d4cd215 Fix softlock when player is grabbed by enemy 2022-03-28 18:57:52 -07:00
MysterD
d74f5cfe61 Add custom collisions to DynOS/Lua 2022-03-28 01:02:33 -07:00
Prince Frizzy
0fdd721241
Cleanup (#43)
* Rewrite a bit of get_level_name() and a bunch of cleanup.
2022-03-26 22:13:57 -07:00
MysterD
c0b6590fcd Separate ptrData from rawData on all platforms 2022-03-25 23:05:58 -07:00
MysterD
5b45e44b81 Improve sanity check for torsoPos (fixes PVP when using non-player-models) 2022-03-25 21:36:46 -07:00
Prince Frizzy
a89aa6ced8
A load of fixes and cleanup.. (#39)
Red Coins will now properly play the cutscene for who collected the last red coin.
Secrets will now properly play the cutscene for who collected the last secret.
Treasure Chests will now only play the star cutscene for the person who opened the last chest.
Properly named some unknown Treasure Chest fields.
The Chain Chomp Chain should now properly be despawned for late joiners.
Improved the Big Boo's Haunt Merry-Go-Round checks for Mario.
2022-03-22 19:50:13 -07:00
MysterD
0cd2a91e9c Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
MysterD
469e4ac4e4 Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
Prince Frizzy
bb8ead8681
Fix star cutscene playing for everybody with Klepto plus some cleanup. (#32)
* Fix star cutscene playing for everybody with Klepto plus some cleanup.

* Fix compile error.

* Fix pyramid elevator syncing, Hopefully fix pyramid top syncing, Grand Star partial working sync.

* Fix up the Grand Star code.
2022-03-16 00:05:28 -07:00
Prince Frizzy
84aa5ad890
Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22)
* Fix up star cutscene issues.
2022-03-13 00:22:48 -08:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
bc0868e80e Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
MysterD
e81808c314 Merge branch 'dynos' into unstable 2022-03-10 18:17:59 -08:00
MysterD
f92857704d Ported the rest of DynOS, but left the options menu disabled 2022-03-10 01:18:53 -08:00
MysterD
4638ff6f22 Added the ability to set surface collisions on custom behaviors 2022-03-09 23:02:20 -08:00
MysterD
d03aacc144 Added ability for Lua to spawn non-synchronized objects 2022-03-09 21:25:34 -08:00
MysterD
b3ed387711 Added DynOS v1.1 without the dynamic options
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00
MysterD
3ad6c721dc Initial custom behavior commit 2022-03-03 01:04:15 -08:00
MysterD
07cbeb119c Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
PeachyPeach
0c42836b81
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks (#5) 2022-02-27 14:31:59 -08:00
MysterD
1131fb02db Prevented SM64 hang on object count overflow 2022-02-22 01:10:17 -08:00
MysterD
94bc7940cc Initial Lua support for spawning objects 2022-02-21 22:46:39 -08:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
MysterD
29599a82ec Created TextureInfo struct 2022-02-15 22:13:10 -08:00
Prince Frizzy
f565e89c68 sound: Add extended channel mode for sequences.
Provided by theclashingfritz
2022-02-15 01:36:44 -08:00
MysterD
3319b048c2 Updated Andrat's Luigi sound pack
Provided by FluffaLuigi
2022-02-15 01:00:09 -08:00
MysterD
502bf08393 Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00
MysterD
c818b7930a Added wario sounds
Have yet to pitch correct them.

Huge thanks to theclashingfritz and anzz1
2022-02-14 23:36:53 -08:00
MysterD
6f8714c764 Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
MysterD
6fcc60a791 Changed autogeneration of Lua constants to pull directly from src 2022-02-03 00:43:17 -08:00
MysterD
ec161c9c09 Reimplemented how Lua reads/writes to C Objects 2022-01-17 20:50:39 -08:00
MysterD
1c29a2b47f Second iteration of Lua IO
Started working on third
2022-01-17 19:23:52 -08:00
MysterD
4cebce4864 Added Waluigi - model provided by Super Keeberghrh 2021-09-05 14:23:47 -07:00
MysterD
cae6ef02fc Lowered priority of snoring sounds so they don't cut off other sounds 2021-08-23 21:19:13 -07:00
MysterD
04d01667c3 Added a callback for area timer objects to only run certain things once per frame 2021-08-19 00:31:20 -07:00
MysterD
4688ffe1f0 Added toad player character 2021-08-18 22:55:31 -07:00
MysterD
8a40aeddea Refactored how enemies display a cap in their hand 2021-08-18 21:39:39 -07:00
MysterD
43932249c6 Added support for spawning Luigi-versions of metal/vanish/wing cap as items 2021-08-15 11:46:28 -07:00
MysterD
efd22a81ab Added hacks for fire spitter and skeeter to prevent glitching through the floor on water level change 2021-08-14 20:17:57 -07:00
MysterD
7e59d34939 Added new MAXIMUM type to network area timer system. Exclamation boxes now reappear at the correct time 2021-08-12 18:13:41 -07:00
MysterD
fecba91c5e Rewrite the core of network area timer (yet again) 2021-08-10 18:29:49 -07:00
MysterD
710a7e4749 Color detached caps according to player palette 2021-08-06 01:02:07 -07:00
MysterD
00da6b48f5 Fade out players when they leave/disconnect 2021-08-04 18:47:59 -07:00