Commit graph

234 commits

Author SHA1 Message Date
fgsfds
c3c2451c6a Revert "(hopefully) fix the timing crap; add vsync option"
This reverts commit 2bd840a299.
2020-05-18 18:44:35 -03:00
fgsfds
2bd840a299 (hopefully) fix the timing crap; add vsync option 2020-05-18 23:03:04 +03:00
Daniel
8586c7657a Added "Exit course at any time", "Huge Mario" and "Tiny Mario" cheats
The exit course at any time cheat clears up one of the TODO items while keeping purists happy since it's optional :)
2020-05-18 17:51:53 +01:00
Heaven Volkoff
0fa331d961 Implement save/restore window dimensions/position
- Add an entry in options menu to reset window
2020-05-17 23:31:31 -03:00
Daniel
17c6e56907 Added a "super responsive controls" cheat
Added a "super responsive controls" cheat. When enabled, Mario will look straight into the direction the user inputs when changing directions, with no interpolation at all. (you can still slide / side jump / etc )

The change is especially noticeable when playing with keyboard.
2020-05-18 00:05:26 +01:00
Daniel
28fc53c207 Enabled a Cheat menu
Enabled a cheat menu. It includes 4 cheats, and all of them rely on the global "Enable cheats" option so the user can quickly turn all the selected cheats off and back on.
2020-05-17 22:56:06 +01:00
yksoft1
753be9e1b7 Merge remote-tracking branch 'upstream/master' into mingw.org-compatible 2020-05-17 18:33:17 +08:00
fgsfds
009aef1da5
Merge pull request #132 from coltongit/patch-12
Further fixes to MXE compilation
2020-05-17 01:24:14 +03:00
Colton G. Rushton
0402ad463b
fixed MXE once and for all
thanks to @fgsfdsfgs, this is the final thing needed for MXE support
2020-05-16 19:18:50 -03:00
Colton G. Rushton
385e396feb
fix the MXE fix for os_libc.h 2020-05-16 17:21:59 -03:00
Colton G. Rushton
e42e1587b2
MXE fix for os_libc.h 2020-05-16 17:14:10 -03:00
fgsfds
ff844643d2
Merge branch 'master' into master 2020-05-16 22:47:39 +03:00
fgsfds
93cfab086a bettercam: add adjustable camera deceleration 2020-05-16 20:30:06 +03:00
fgsfds
a259cd15a1 add dumb master volume control 2020-05-16 16:15:40 +03:00
fgsfds
dbca0c413d add fullscreen and filtering settings to options
filtering only applies to newly loaded textures
2020-05-16 16:15:27 +03:00
Vinícius R. Miguel
4a13fd3380 Add in-game control binding menu
Originally on the testing branch
2020-05-15 15:38:35 -03:00
yksoft1
1b03e251bb Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
2020-05-15 00:26:56 +08:00
yksoft1
fa9af3227e Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
Hyenadae
829c1f29a8 Fixed more border-related code and fixes to N64 build removal 2020-05-14 05:18:12 -04:00
Vinícius R. Miguel
d2cff2838f
Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00
Hyenadae
31f0d68ca2 Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
Hyenadae
691d6f382b WIP In-Game Exit via pause+save menus w/ Localizations 2020-05-11 06:58:33 -04:00
IvanDSM
3ebfc225ca Mouse Look ported to camera_rebase
With check for settings SDL_SetRelativeMouseMode only if Mouse Look is enabled.

We always send regards to Fastblitters.
2020-05-09 02:10:56 -03:00
Jan200101
be340547c4
port analog camera code to the master codebase 2020-05-08 13:41:35 +02:00
Jan200101
e87c070517
merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64
c45aa301bb Refresh 8 2020-04-03 14:57:26 -04:00
n64
06ec56df7f Refresh 7 2020-03-01 22:42:52 -05:00
n64
9a801cb96d refresh 6 2020-02-03 00:51:26 -05:00
n64
9273f38df1 refresh 5 2020-01-03 10:38:57 -05:00
n64
04732af90b refresh 4 2019-12-01 21:52:53 -05:00
n64
a7c423cb43 Refresh 3 2019-11-03 14:36:27 -05:00
n64
52e605f075 Refresh 2 2019-10-05 15:08:05 -04:00
n64
1ef98ec785 Refresh 1 2019-09-01 15:50:50 -04:00
n64
89e8690857 init2 2019-08-25 00:46:40 -04:00