MysterD
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7c3006025c
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WIP: uncapped framerate 10
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2022-04-30 17:11:09 -07:00 |
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MysterD
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2d85ba5a35
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Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
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2022-04-29 21:32:18 -07:00 |
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MysterD
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582cae97ed
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WIP: uncapped framerate 9
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2022-04-29 21:28:14 -07:00 |
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MysterD
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ef51666c98
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WIP: uncapped framerate 8
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2022-04-28 00:22:15 -07:00 |
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MysterD
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5e17edfd01
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WIP: uncapped framerate 6
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2022-04-27 21:27:14 -07:00 |
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MysterD
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6e47f226c9
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WIP: uncapped framerate 5
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2022-04-27 19:43:55 -07:00 |
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MysterD
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0eece3001f
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WIP: uncapped framerate 4
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2022-04-27 18:41:05 -07:00 |
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MysterD
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02ab54b3ad
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WIP: uncapped framerate 3
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2022-04-27 18:25:43 -07:00 |
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MysterD
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cca8cdc860
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WIP: uncapped framerate 2
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2022-04-26 22:42:57 -07:00 |
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MysterD
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da0d4b3733
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WIP: uncapped framerate
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2022-04-26 20:00:18 -07:00 |
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Prince Frizzy
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bf55c2da35
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Add error logging to matrix stuff. (#70)
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2022-04-26 13:49:09 -07:00 |
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MysterD
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9e33ce39e6
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Automatically disable billboards when a DynOS model uses more than 6 vertices
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2022-04-23 03:05:16 -07:00 |
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MysterD
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d73216a899
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Fixed rare crash in geo_process_node_and_siblings
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2022-04-23 01:12:12 -07:00 |
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MysterD
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2347ab61c1
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Added HOOK_ON_OBJECT_RENDER
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2022-04-19 22:36:47 -07:00 |
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Prince Frizzy
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bba1b39424
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Matrix Code Cleanup. (#64)
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2022-04-16 19:48:40 -07:00 |
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MysterD
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b5b9d509e8
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Memory management improvements
Log errors on allocation failure
NULL check all display list allocations
Fix reading a freed string
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2022-04-06 18:10:22 -07:00 |
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Prince Frizzy
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54a6135cb9
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Cleanup Deluxe (#45)
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2022-03-29 20:45:56 -07:00 |
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MysterD
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b3ed387711
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Added DynOS v1.1 without the dynamic options
- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
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2022-03-09 18:01:03 -08:00 |
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MysterD
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d3b4e1c794
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Made certain objects use their dynamically assigned model IDs
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2022-02-26 02:14:30 -08:00 |
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Prince Frizzy
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32b0c91935
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Fixes for Refresh 12
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2022-02-19 01:39:38 -05:00 |
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MysterD
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91b26646e0
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Fix crash in geo_process_node_and_siblings()
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2022-02-14 18:15:54 -08:00 |
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MysterD
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4cebce4864
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Added Waluigi - model provided by Super Keeberghrh
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2021-09-05 14:23:47 -07:00 |
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MysterD
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edc275b5e8
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Enhancements to networked player infrastructure
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2020-10-10 01:18:45 -07:00 |
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MysterD
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2a17d9e831
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Make 60 fps behave better for infinite stairs
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2020-09-26 22:00:34 -07:00 |
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MysterD
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df7904e288
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Geo2 removal wip
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2020-09-06 13:54:01 -07:00 |
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MysterD
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131fc7ea11
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60 fps patch
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2020-07-28 18:28:12 -07:00 |
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fgsfds
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bf174e36a6
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nuke TARGET_N64 remnants
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2020-07-05 14:42:26 +03:00 |
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n64
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744b6bf5d6
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Don't render low-polygon variants on pc-port
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2020-07-05 14:37:11 +03:00 |
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n64
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6330644371
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
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n64
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4a448cf10d
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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fgsfds
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ff844643d2
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Merge branch 'master' into master
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2020-05-16 22:47:39 +03:00 |
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uncletrunks
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8e1412a2ac
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more cylindrical billboarding stuff
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2020-05-14 20:47:55 -05:00 |
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uncletrunks
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70ca0af987
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adds cylindrical billboarding, enables it for trees.
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2020-05-14 20:31:52 -05:00 |
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Hyenadae
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31f0d68ca2
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
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Jan200101
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e87c070517
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merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
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n64
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c45aa301bb
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Refresh 8
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2020-04-03 14:57:26 -04:00 |
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n64
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9273f38df1
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refresh 5
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2020-01-03 10:38:57 -05:00 |
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n64
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04732af90b
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refresh 4
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2019-12-01 21:52:53 -05:00 |
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n64
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a7c423cb43
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Refresh 3
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2019-11-03 14:36:27 -05:00 |
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n64
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52e605f075
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Refresh 2
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2019-10-05 15:08:05 -04:00 |
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n64
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1ef98ec785
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Refresh 1
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2019-09-01 15:50:50 -04:00 |
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n64
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89e8690857
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init2
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2019-08-25 00:46:40 -04:00 |
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