Commit graph

30 commits

Author SHA1 Message Date
Agent X
11f10a62b1 Add missing lang file keys 2024-03-08 19:02:22 -05:00
Agent X
b97b7d47e6 Make changelog accessible through Info 2024-03-02 16:45:35 -05:00
Agent X
5fc381d616 Add DynOS global player models option 2024-03-02 16:36:28 -05:00
Agent X
2740a6f761 Add option to disable gamepads and remove leftover code 2024-01-07 20:55:39 -05:00
Agent X
75f8ac3901 Consistent capitalization 2023-12-27 17:21:13 -05:00
Agent X
6a433c2ee7 Increment version number and add changelog 2023-12-23 13:06:13 -05:00
Agent X
2d36bfdc99 Add "Open User Folder" button (AppData on Windows) 2023-12-17 09:04:01 -05:00
Agent X
0a210993ae Re-add 64 Memories palette 2023-12-15 20:25:23 -05:00
Agent X
2343cf04f3 Adjust palettes and add palette constants to Lua 2023-12-12 18:14:37 -05:00
Agent X
460772b31f Enforce player limit on Direct Connection 2023-12-11 16:10:09 -05:00
Agent X
99e53b9f80 Add Free Camera C-Up option and sacrifice Pan Level 2023-12-05 16:57:10 -05:00
Agent X
632d8de0b2 Translate "R Button - Options" 2023-11-26 22:30:24 -05:00
Agent X
a67395a860 Auto DJUI scale and other improvements 2023-11-26 00:29:59 -05:00
Agent X
7610fb2d02
Merge pull request #7 from eros71-dev/main
(WIP) De-hardcode DJUI Scaling, Moved menu-related options
2023-11-24 16:18:49 -05:00
Isaac0-dev
13c0e693f8 simple fps display in top left corner (#527)
* simple fps display in top left corner

* added other languages

thank you to everyone in #translation-station, and to Google translate (some languages may need revisiting later)

* render from left not center, grey fps text
2023-11-23 10:04:15 -05:00
Agent X
e6366b7865 Add Staff Roll menu background option 2023-11-23 10:02:21 -05:00
eros71-dev
e3d57c01cc (WIP) DJUI Scaling setting, moved menu-related options to "menu options" instead of "misc" 2023-11-23 05:25:33 +01:00
Agent X
e3c0fe29da Update DJUI Themes, fix warnings and update inis 2023-11-22 18:45:21 -05:00
Agent X
ff53377644 Add 10 or more mod warning 2023-11-21 19:49:35 -05:00
Agent X
dd3b39739e Continue making DJUI text use DCDCDC instead of C8C8C8 for consistency 2023-11-14 21:49:41 -05:00
Agent X
8110c83891 File Select Theme 2023-11-13 12:16:49 -05:00
Agent X
b6d1a8a706 Bouncy Level Bounds server option 2023-11-13 08:27:20 -05:00
Agent X
140d50ebb2 Misc fixes and cleanup 2023-11-10 19:12:21 -05:00
Isaac0-dev
b12b479d70 loading screen (#495)
* loading screen

* fix compile error

* Fix animation comparisons after character anim commit

* Cleaned up character sound/anim lookup code

* hopefully fix problems with queued mods

* use dj's changes

* fix compile errors due to upstream merge
2023-11-06 14:59:17 -05:00
Agent X
49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
EmeraldLockdown
9b502346a7
Console Overhaul (#490)
Completely redid the console ui to look more like the rest of coop
    Added log_to_console and djui_console_toggle to lua
    Made the keybind to activate it the tilda key (~) instead of ctrl+f1
2023-10-28 00:18:23 -07:00
xLuigiGamerx
46b3167cce
Playerlist Improvements and Username Character Limit Increase (#476)
* xLuigiGamerxsDevFork

* xLuigiGamerxsDevFork

* Fixed Accidentally used older character.c file

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes

* Changed the Makefile back

* Just Fixing up the makefile which for some reason changed

* Fr this time I hopefully fixed the Makefile

* Bruh why did this even change it's fucking annoying

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace lol)

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace V2 lol)

* Used MAX_PLAYER_STRING instead of a number

* Apparently math.h wasn't needed

* Me when I use google translate only for it to fuck up french:

* Used MAX_PLAYER_STRING and removed ceils and removed multiplicaion by sPlayerListSize

* Added comment for p variable

* Removed 16

* Update djui_panel_playerlist.c

---------

Co-authored-by: xLuigiGamerx <mohammmedsadawi666@gmail.com>
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-10-20 18:16:49 +02:00
Dominicentek
e2a8ff9f81
Translate SOUND:FADEOUT to Czech (#415) 2023-06-14 16:41:38 -04:00
MysterD
61b72ae1ee Allow object sounds to fade out to 0 2023-06-12 02:20:58 -07:00
Dominicentek
3a89ffa267
Add Czech translation (#398)
* Add Czech translation

* Add glyphs to font files

* Register Czech glyphs to djui_unicode.c
2023-05-25 22:03:40 -07:00