MysterD
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4452b38848
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Synchronized inside-painting state
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2020-08-04 20:49:53 -07:00 |
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MysterD
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ec2199892f
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Force synchronizing of level changes
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2020-08-02 23:02:29 -07:00 |
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MysterD
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6b3ab5f115
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Started adding player 2 / Luigi
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2020-07-29 21:08:38 -07:00 |
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n64
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4a448cf10d
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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Zerocker
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ce864043c1
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Enabled rumble for all versions.
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2020-05-24 23:52:03 +09:00 |
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fgsfds
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ece7649b4b
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use a wrapper for exiting instead of just calling exit()
this might also fix the webgl build issue
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2020-05-17 19:56:56 +03:00 |
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IvanDSM
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2b098781b8
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skip_intro now skips Lakitu and Bowser intros
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2020-05-15 17:09:02 -03:00 |
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IvanDSM
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e96bbef650
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Fix configfile skip_intro option
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2020-05-15 16:47:04 -03:00 |
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Vinícius R. Miguel
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4a13fd3380
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Add in-game control binding menu
Originally on the testing branch
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2020-05-15 15:38:35 -03:00 |
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IvanDSM
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86a3f84010
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Merge branch 'master' into skipintro
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2020-05-14 23:05:21 -03:00 |
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Hyenadae
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691d6f382b
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WIP In-Game Exit via pause+save menus w/ Localizations
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2020-05-11 06:58:33 -04:00 |
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IvanDSM
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bd93878c56
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Add option in the configfile for skipping the intro
Now it's possible to either provide the --skip-intro command line argument or have skip_intro set to 1 on the config file.
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2020-05-11 05:13:51 -03:00 |
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IvanDSM
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4cbe3af070
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Added CLI functionality with --skip-intro option.
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2020-05-11 02:42:22 -03:00 |
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Jan200101
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e87c070517
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merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
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n64
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c45aa301bb
|
Refresh 8
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2020-04-03 14:57:26 -04:00 |
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n64
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06ec56df7f
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Refresh 7
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2020-03-01 22:42:52 -05:00 |
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n64
|
9a801cb96d
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refresh 6
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2020-02-03 00:51:26 -05:00 |
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n64
|
9273f38df1
|
refresh 5
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2020-01-03 10:38:57 -05:00 |
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n64
|
04732af90b
|
refresh 4
|
2019-12-01 21:52:53 -05:00 |
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n64
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52e605f075
|
Refresh 2
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2019-10-05 15:08:05 -04:00 |
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n64
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1ef98ec785
|
Refresh 1
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2019-09-01 15:50:50 -04:00 |
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n64
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89e8690857
|
init2
|
2019-08-25 00:46:40 -04:00 |
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