Commit graph

235 commits

Author SHA1 Message Date
Colton G. Rushton
0a6ea9e9d4
Clean up the makefile fixes a bit 2020-05-16 14:35:56 -03:00
fgsfds
0446b244eb separate EXT_OPTIONS_MENU into its own option 2020-05-16 19:53:36 +03:00
Colton G. Rushton
31c91c6968
Nah dude, that's possible under WINDOWS_BUILD=1 2020-05-16 13:46:18 -03:00
Colton G. Rushton
74058cf32f
Simplify MXE fixes 2020-05-16 13:01:23 -03:00
Colton G. Rushton
17695a7b4f
fix objcopy on MXE builds 2020-05-16 12:56:58 -03:00
Colton G. Rushton
b4cb8a7f65
remove needless ifeq 2020-05-16 12:30:25 -03:00
Colton G. Rushton
0f688c80d0
removing a pesky endif 2020-05-16 12:26:06 -03:00
Colton G. Rushton
07aa2cd234
Fix compilation for MXE on Linux and WSL
Even though this isn't usually an option on the wiki, this will allow for cross-compilation of sm64pc through MXE on both Linux and WSL, making Wine testing much easier.
2020-05-16 12:21:16 -03:00
Colton G. Rushton
a83fa35c4d
Add compile-time texture fixes to Makefile
Add compile-time texture fixes as a Makefile build flag, set when `TEXTURE_FIX=1`.
2020-05-16 09:41:57 -03:00
Vinícius R. Miguel
4a13fd3380 Add in-game control binding menu
Originally on the testing branch
2020-05-15 15:38:35 -03:00
uwabami
24b672df33 Merge branch 'master' of https://github.com/sm64pc/sm64pc 2020-05-14 14:35:15 +02:00
Hyenadae
829c1f29a8 Fixed more border-related code and fixes to N64 build removal 2020-05-14 05:18:12 -04:00
Vinícius R. Miguel
47c4b7b41b
Show the console on Windows setting WINDOWS_CONSOLE=1 2020-05-13 13:23:52 -03:00
Jan200101
5f99e21592
extend cross compilation support 2020-05-12 16:08:34 +02:00
uwabami
c98a263cf4 adding option to disable draw distance 2020-05-12 09:26:16 +02:00
IvanDSM
1245f3c75e Windows build clarifications. 2020-05-10 16:50:48 -03:00
IvanDSM
5e2e510500 Disable bettercamera by default. 2020-05-10 15:08:59 -03:00
IvanDSM
6c7df61480 Add warning about WINDOWS_BUILD 2020-05-10 13:13:15 -03:00
IvanDSM
a0068c747b Fix Web build.
The ifeq($(TARGET_WEB),0) check on line 49 wasn't being endif'ed properly, which caused the rest of the code up until 244 (where an incorrect endif was placed) to be ignored.
This commit fixes that issue and allows web builds to work normally.
2020-05-10 12:45:46 -03:00
IvanDSM
88b063d7a1 New Makefile and fgsfdsfgs fixes
New Makefile based on master branch Makefile.
Ported fdsfgsfds' OOB memory access and save buffer corruption fixes.
2020-05-10 05:11:27 -03:00
Jan200101
be340547c4
port analog camera code to the master codebase 2020-05-08 13:41:35 +02:00
Jan200101
c540898c71
revert -O2 when non matching,fix EU compile,disable cursor in fullscreen
- O2 caused problems with audio on US builds when targeting generic systems
- compiling an EU version previously caused problems due to race condition in the Makefile
- not being able to see the cursor on a small window is annoying, only hide on fullscreen
2020-05-08 13:41:12 +02:00
Hyenadae
dba8760aad Makefile additions and part of SDL2.C Pi-GLES define 2020-05-08 08:38:50 +01:00
HengiFettlich
31bb068358 Update Makefile
remove unnecessary dependencies
2020-05-07 20:46:35 +02:00
Jan200101
e87c070517
merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64
c45aa301bb Refresh 8 2020-04-03 14:57:26 -04:00
n64
06ec56df7f Refresh 7 2020-03-01 22:42:52 -05:00
n64
9a801cb96d refresh 6 2020-02-03 00:51:26 -05:00
n64
9273f38df1 refresh 5 2020-01-03 10:38:57 -05:00
n64
04732af90b refresh 4 2019-12-01 21:52:53 -05:00
n64
a7c423cb43 Refresh 3 2019-11-03 14:36:27 -05:00
n64
b1665cdfdb HOTFIX: Text Makefile dependency 2019-10-05 19:40:22 -04:00
n64
52e605f075 Refresh 2 2019-10-05 15:08:05 -04:00
n64
1ef98ec785 Refresh 1 2019-09-01 15:50:50 -04:00
n64
89e8690857 init2 2019-08-25 00:46:40 -04:00