Commit graph

4169 commits

Author SHA1 Message Date
Leon422
d407db0377
Update README_es_ES.md
Fixed a very stupid mistake
2020-05-15 18:12:56 +01:00
Vinícius R. Miguel
fd74e20373 Add a --fullscreen CLI option 2020-05-15 12:51:06 -03:00
Vinícius R. Miguel
f39d9ad096
Merge pull request #102 from sm64pc/skipintro
Add command line parsing and --skip-intro option
2020-05-15 12:36:15 -03:00
Vinícius R. Miguel
2fcc29ef8b
Merge pull request #110 from Leon422/patch-1
Update README_es_ES.md
2020-05-15 12:35:43 -03:00
Leon422
595b18bebd
Update README_es_ES.md
Fixed some typos, added some more details
2020-05-15 13:15:52 +01:00
Vinícius R. Miguel
94d7ee23ae
Merge pull request #107 from HeavenVolkoff/master
Fix incorrect cursor position in non-standard window aspect ratios on Mario head screen

Thanks for the contribution, @HeavenVolkoff!
2020-05-15 03:21:31 -03:00
Vinícius R. Miguel
cf9f05f27f
Merge pull request #108 from yksoft1/zh-cn-docs
Add Simplified Chinese translation of README.md.

Thanks for the contribution, @yksoft1!
2020-05-15 03:14:10 -03:00
yksoft1
db92b7d563 Fixes to zh_CN content. 2020-05-15 12:35:47 +08:00
yksoft1
1512292055 Add link to Simplified Chinese readme.md. 2020-05-15 12:32:28 +08:00
yksoft1
9c7f110329 Add Simplified Chinese translation of README.md. 2020-05-15 12:30:26 +08:00
Heaven Volkoff
339735392f Fix incorrect cursor position calculation on Mario head screen (related to #28) 2020-05-15 01:09:28 -03:00
Vinícius R. Miguel
4d1c229e6d
Formatting and some other small stuff 2020-05-15 00:21:46 -03:00
Diantha J
15b361d3e6
Merge pull request #104 from uncletrunks/master
Cylindrical Billboarding
2020-05-14 23:11:44 -04:00
Vinícius R. Miguel
d2afc056b3
Add a link to the es_ES README 2020-05-15 00:05:50 -03:00
Vinícius R. Miguel
34e9e3bcc6
Merge pull request #103 from Leon422/master
Create translated README.md (README_es_ES.md)

Thanks for the contribution, @Leon422 !
2020-05-15 00:00:28 -03:00
Leon422
12b605aa6d
Create translated README.md (README_es_ES.md)
Create a Spanish-Spain translation of the README file.
2020-05-15 03:56:25 +01:00
uncletrunks
ab23b8907b putting out fires 2020-05-14 21:50:10 -05:00
IvanDSM
86a3f84010
Merge branch 'master' into skipintro 2020-05-14 23:05:21 -03:00
IvanDSM
a43ac2ebaf Update README for merging 2020-05-14 23:04:07 -03:00
IvanDSM
59d0cc16c1 Add <strings.h> include
Oops!
2020-05-14 23:02:04 -03:00
uncletrunks
8e1412a2ac more cylindrical billboarding stuff 2020-05-14 20:47:55 -05:00
uncletrunks
70ca0af987 adds cylindrical billboarding, enables it for trees. 2020-05-14 20:31:52 -05:00
fgsfds
8017d1dfa4 fix cursor on Mario head screen (fixes #28)
gDPSetScissor fix originally by Emil
2020-05-15 01:28:21 +03:00
Vinícius R. Miguel
cc4641f2a9
Add --skip-intro mention 2020-05-14 15:25:11 -03:00
Vinícius R. Miguel
e166fc1512 Remove patch as functionality has been merged 2020-05-14 14:57:47 -03:00
Vinícius R. Miguel
2901e94d5c
Typo fix 2020-05-14 14:49:05 -03:00
Vinícius R. Miguel
9db36183b4
Update README.md 2020-05-14 14:47:59 -03:00
Vinícius R. Miguel
5798f0ce8a
Merge pull request #75 from wabberz/master
adding option to disable draw distance
2020-05-14 14:44:00 -03:00
uwabami
a26c36b6b4 fix Fire Spitter 2020-05-14 19:08:30 +02:00
uwabami
2bdb1ab551 several fixes and improvements 2020-05-14 18:47:12 +02:00
yksoft1
1b03e251bb Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
2020-05-15 00:26:56 +08:00
yksoft1
fa9af3227e Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
uwabami
8d2e0f5ffd fix Fwoosh in Tall, Tall Mountain 2020-05-14 17:07:14 +02:00
uwabami
a773e68c15 fix Lakitu's cloud not appearing from a distance 2020-05-14 16:24:00 +02:00
uwabami
87dac5d916 fix bugged Heave-Ho in Wet-Dry World 2020-05-14 16:11:59 +02:00
uwabami
24b672df33 Merge branch 'master' of https://github.com/sm64pc/sm64pc 2020-05-14 14:35:15 +02:00
Hyenadae
829c1f29a8 Fixed more border-related code and fixes to N64 build removal 2020-05-14 05:18:12 -04:00
Vinícius R. Miguel
d2cff2838f
Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00
Vinícius R. Miguel
47c4b7b41b
Show the console on Windows setting WINDOWS_CONSOLE=1 2020-05-13 13:23:52 -03:00
Vinícius R. Miguel
94a0dad150
Merge pull request #77 from Jan200101/sdlmake
extend cross compilation support
2020-05-13 13:19:47 -03:00
Vinícius R. Miguel
1f1b27e08c
Merge pull request #87 from Hyenadae/patch-1
Update to pisetup.sh
2020-05-13 12:08:55 -03:00
Hy!
cfeb310d70
Update to pisetup.sh
Fixed current-directory asset placement hints and some minor text changes
2020-05-13 11:35:22 -03:00
Vinícius R. Miguel
d5d151f322 Fix some overflow issues
As found out by @fgsfdsfgs, increase the GFX pool size as to eliminate current overflow-related crashes.
2020-05-13 11:25:22 -03:00
Hyenadae
31f0d68ca2 Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
uwabami
bea82c00bc Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds 2020-05-13 09:25:45 +02:00
Vinícius R. Miguel
2e2e616821
Add nodrawdistance.patch 2020-05-13 03:52:34 -03:00
Jan200101
5f99e21592
extend cross compilation support 2020-05-12 16:08:34 +02:00
uwabami
c98a263cf4 adding option to disable draw distance 2020-05-12 09:26:16 +02:00
Vinícius R. Miguel
0ec63e46ac
Merge pull request #59 from Hyenadae/master
Add Pi Script + WIP Addition of in-game menu quit -- Good job! Superb contribution :- )
2020-05-12 01:42:15 -03:00
Hyenadae
1dddd51fc9 Added script to prep Raspbian / RPi and compile SDL2 / SM64 2020-05-11 23:28:12 -04:00