Leon422
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d407db0377
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Update README_es_ES.md
Fixed a very stupid mistake
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2020-05-15 18:12:56 +01:00 |
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Vinícius R. Miguel
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fd74e20373
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Add a --fullscreen CLI option
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2020-05-15 12:51:06 -03:00 |
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Vinícius R. Miguel
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f39d9ad096
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Merge pull request #102 from sm64pc/skipintro
Add command line parsing and --skip-intro option
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2020-05-15 12:36:15 -03:00 |
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Vinícius R. Miguel
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2fcc29ef8b
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Merge pull request #110 from Leon422/patch-1
Update README_es_ES.md
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2020-05-15 12:35:43 -03:00 |
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Leon422
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595b18bebd
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Update README_es_ES.md
Fixed some typos, added some more details
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2020-05-15 13:15:52 +01:00 |
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Vinícius R. Miguel
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94d7ee23ae
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Merge pull request #107 from HeavenVolkoff/master
Fix incorrect cursor position in non-standard window aspect ratios on Mario head screen
Thanks for the contribution, @HeavenVolkoff!
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2020-05-15 03:21:31 -03:00 |
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Vinícius R. Miguel
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cf9f05f27f
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Merge pull request #108 from yksoft1/zh-cn-docs
Add Simplified Chinese translation of README.md.
Thanks for the contribution, @yksoft1!
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2020-05-15 03:14:10 -03:00 |
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yksoft1
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db92b7d563
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Fixes to zh_CN content.
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2020-05-15 12:35:47 +08:00 |
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yksoft1
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1512292055
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Add link to Simplified Chinese readme.md.
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2020-05-15 12:32:28 +08:00 |
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yksoft1
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9c7f110329
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Add Simplified Chinese translation of README.md.
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2020-05-15 12:30:26 +08:00 |
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Heaven Volkoff
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339735392f
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Fix incorrect cursor position calculation on Mario head screen (related to #28)
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2020-05-15 01:09:28 -03:00 |
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Vinícius R. Miguel
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4d1c229e6d
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Formatting and some other small stuff
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2020-05-15 00:21:46 -03:00 |
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Diantha J
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15b361d3e6
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Merge pull request #104 from uncletrunks/master
Cylindrical Billboarding
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2020-05-14 23:11:44 -04:00 |
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Vinícius R. Miguel
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d2afc056b3
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Add a link to the es_ES README
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2020-05-15 00:05:50 -03:00 |
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Vinícius R. Miguel
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34e9e3bcc6
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Merge pull request #103 from Leon422/master
Create translated README.md (README_es_ES.md)
Thanks for the contribution, @Leon422 !
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2020-05-15 00:00:28 -03:00 |
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Leon422
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12b605aa6d
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Create translated README.md (README_es_ES.md)
Create a Spanish-Spain translation of the README file.
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2020-05-15 03:56:25 +01:00 |
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uncletrunks
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ab23b8907b
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putting out fires
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2020-05-14 21:50:10 -05:00 |
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IvanDSM
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86a3f84010
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Merge branch 'master' into skipintro
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2020-05-14 23:05:21 -03:00 |
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IvanDSM
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a43ac2ebaf
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Update README for merging
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2020-05-14 23:04:07 -03:00 |
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IvanDSM
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59d0cc16c1
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Add <strings.h> include
Oops!
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2020-05-14 23:02:04 -03:00 |
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uncletrunks
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8e1412a2ac
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more cylindrical billboarding stuff
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2020-05-14 20:47:55 -05:00 |
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uncletrunks
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70ca0af987
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adds cylindrical billboarding, enables it for trees.
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2020-05-14 20:31:52 -05:00 |
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fgsfds
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8017d1dfa4
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fix cursor on Mario head screen (fixes #28)
gDPSetScissor fix originally by Emil
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2020-05-15 01:28:21 +03:00 |
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Vinícius R. Miguel
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cc4641f2a9
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Add --skip-intro mention
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2020-05-14 15:25:11 -03:00 |
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Vinícius R. Miguel
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e166fc1512
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Remove patch as functionality has been merged
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2020-05-14 14:57:47 -03:00 |
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Vinícius R. Miguel
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2901e94d5c
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Typo fix
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2020-05-14 14:49:05 -03:00 |
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Vinícius R. Miguel
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9db36183b4
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Update README.md
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2020-05-14 14:47:59 -03:00 |
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Vinícius R. Miguel
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5798f0ce8a
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Merge pull request #75 from wabberz/master
adding option to disable draw distance
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2020-05-14 14:44:00 -03:00 |
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uwabami
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a26c36b6b4
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fix Fire Spitter
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2020-05-14 19:08:30 +02:00 |
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uwabami
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2bdb1ab551
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several fixes and improvements
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2020-05-14 18:47:12 +02:00 |
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yksoft1
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1b03e251bb
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Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
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2020-05-15 00:26:56 +08:00 |
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yksoft1
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fa9af3227e
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Make the code buildable on MinGW.org (not mingw-w64) and MSYS1.
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2020-05-14 23:47:00 +08:00 |
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uwabami
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8d2e0f5ffd
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fix Fwoosh in Tall, Tall Mountain
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2020-05-14 17:07:14 +02:00 |
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uwabami
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a773e68c15
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fix Lakitu's cloud not appearing from a distance
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2020-05-14 16:24:00 +02:00 |
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uwabami
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87dac5d916
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fix bugged Heave-Ho in Wet-Dry World
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2020-05-14 16:11:59 +02:00 |
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uwabami
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24b672df33
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Merge branch 'master' of https://github.com/sm64pc/sm64pc
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2020-05-14 14:35:15 +02:00 |
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Hyenadae
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829c1f29a8
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Fixed more border-related code and fixes to N64 build removal
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2020-05-14 05:18:12 -04:00 |
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Vinícius R. Miguel
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d2cff2838f
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Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
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2020-05-13 21:18:22 -03:00 |
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Vinícius R. Miguel
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47c4b7b41b
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Show the console on Windows setting WINDOWS_CONSOLE=1
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2020-05-13 13:23:52 -03:00 |
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Vinícius R. Miguel
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94a0dad150
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Merge pull request #77 from Jan200101/sdlmake
extend cross compilation support
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2020-05-13 13:19:47 -03:00 |
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Vinícius R. Miguel
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1f1b27e08c
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Merge pull request #87 from Hyenadae/patch-1
Update to pisetup.sh
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2020-05-13 12:08:55 -03:00 |
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Hy!
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cfeb310d70
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Update to pisetup.sh
Fixed current-directory asset placement hints and some minor text changes
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2020-05-13 11:35:22 -03:00 |
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Vinícius R. Miguel
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d5d151f322
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Fix some overflow issues
As found out by @fgsfdsfgs, increase the GFX pool size as to eliminate current overflow-related crashes.
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2020-05-13 11:25:22 -03:00 |
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Hyenadae
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31f0d68ca2
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
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uwabami
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bea82c00bc
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Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds
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2020-05-13 09:25:45 +02:00 |
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Vinícius R. Miguel
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2e2e616821
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Add nodrawdistance.patch
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2020-05-13 03:52:34 -03:00 |
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Jan200101
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5f99e21592
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extend cross compilation support
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2020-05-12 16:08:34 +02:00 |
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uwabami
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c98a263cf4
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adding option to disable draw distance
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2020-05-12 09:26:16 +02:00 |
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Vinícius R. Miguel
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0ec63e46ac
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Merge pull request #59 from Hyenadae/master
Add Pi Script + WIP Addition of in-game menu quit -- Good job! Superb contribution :- )
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2020-05-12 01:42:15 -03:00 |
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Hyenadae
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1dddd51fc9
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Added script to prep Raspbian / RPi and compile SDL2 / SM64
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2020-05-11 23:28:12 -04:00 |
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