Commit graph

1465 commits

Author SHA1 Message Date
MysterD
8b7ab3c35c DJUI: Added host menu
Added host message menu
Refactored how panel menus are constructed
Adjusted normal font's line height
Adjusted how text boxes detect max lines
2021-06-28 00:04:48 -07:00
MysterD
4504b2c21b DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
MysterD
a6c204e1cf Fixed how players compare their area numbers 2021-06-27 00:40:30 -07:00
MysterD
ad3ee677c6 Fixed cannons, possible fix to star unlocks 2021-06-27 00:33:31 -07:00
MysterD
59eef70183 Prevent player-to-player interactions from messing up other ones 2021-06-26 21:51:00 -07:00
MysterD
974d9b52cf Prevented initial level dialog from appearing twice 2021-06-26 20:36:18 -07:00
MysterD
3625ad8883 Made clients send keep-alive packets again 2021-06-26 20:25:38 -07:00
MysterD
6c687a5a73 Prevent walking through warp doors 2021-06-26 20:20:19 -07:00
MysterD
b7795fd9d1 Prevent packet_save_set_flag from looping 2021-06-26 16:54:43 -07:00
MysterD
e85e6b9983 Bumped version to unst 6 2021-06-26 15:29:59 -07:00
MysterD
f13b7990a0 More networking adjustments
Adjusted when a join request is sent, and who it is sent to
Adjusted default course/act/level/area for new players
Added a sequence id to level area inform
Adjusted reliable packets to be sent half as frequently
2021-06-26 15:28:51 -07:00
MysterD
8b403d4509 DJUI: Added selectionbox 2021-06-26 14:20:39 -07:00
MysterD
1e4acef2e0 DJUI: Added checkbox and camera panel 2021-06-25 23:03:38 -07:00
MysterD
bf54a305d4 Hide cursor regardless of window mode 2021-06-25 15:56:28 -07:00
MysterD
28ce5e9cdf DJUI: Added sliders, made Sound menu work 2021-06-25 15:50:31 -07:00
MysterD
05c32ea73e DJUI: Wrote active panel system 2021-06-24 18:15:59 -07:00
MysterD
5131665be2 DJUI: Added 'Three Panel' component 2021-06-23 19:17:46 -07:00
MysterD
56a6532d9c DJUI: Improved keyboard/gamepad input 2021-06-22 21:35:55 -07:00
MysterD
580f19dcc9 DJUI: Added keyboard/gamepad support 2021-06-22 20:01:16 -07:00
MysterD
a3947b3800 DJUI: started adding options menu 2021-06-22 00:13:37 -07:00
MysterD
dfef74e727 Added custom title font
Adjusted text system to have multiple fonts
Added color escape to text
2021-06-21 21:18:27 -07:00
MysterD
7aec232450 Added quit menu
create enabled switch to disable interactables
fixed djui_base_destroy()
added on_click() event
2021-06-21 03:11:53 -07:00
MysterD
c0b093b11f DJUI: Created main menu panel
Added ability to make a DjuiBase keep its aspect ration
Added on_render_pre callback
Added ability to display 32b images
Added DjuiFlowLayout
Added logo
2021-06-20 23:34:14 -07:00
MysterD
99308a3145 Many small adjustments to networking code
In an attempt to track down an issue that causes packet flooding and
hanging, I've looked at every step of the networking process and tried
to clean up anything strange I saw.
2021-06-20 04:36:33 -07:00
MysterD
ac85a7e4a7 Re-disable Discord until issues are sorted 2021-06-20 00:49:52 -07:00
MysterD
3eef4076b9 Possibly fixed Discord issues 2021-06-19 21:59:06 -07:00
MysterD
5e6eb8e833 DJUI: Added interactable mousedown events 2021-06-19 19:50:59 -07:00
MysterD
6e23c952f9 DJUI: Rendering, interactable, and mouse adjustments
Made DJUI render at 60 fps
Added mouse cursor and hooks in SDL for capturing the window-relative mouse position
Started creating an interable system where elements can respond to events such as on_mouse_hover
2021-06-19 18:22:44 -07:00
MysterD
63e9621d56 DJUI: Added drop shadow to text 2021-06-19 01:21:25 -07:00
MysterD
b80cc50cd0 DJUI: Added padding to DjuiBase 2021-06-19 01:10:24 -07:00
MysterD
f27a6b2469 DJUI: Added borders to DjuiBase 2021-06-18 18:53:41 -07:00
MysterD
368157fbcd DJUI: added ability for x/y/w/h values to be relative to parent's size 2021-06-18 16:16:41 -07:00
MysterD
038c1135b3 Initial DJUI commit
The birth of a custom user interface system.

Has the ability to draw things to the screen at native resolution
regardless of window size.

Components can be nested within one another to an arbitrary depth.

Text rendering is completely rewritten.

Text and images can be clipped by their parent container.
2021-06-18 15:23:59 -07:00
MysterD
52d07c4dde Bump version number to 5 2021-06-15 21:27:59 -07:00
MysterD
939318041e Bowser, cannon door, and eyerok no longer require server to be in level
All have been switched from being owned by the server to being owned by
the player with the lowest global ID in the level.
2021-06-15 21:04:51 -07:00
MysterD
f60b861d73 BBH bookshelf manager no longer requires the server to be in BBH
Instead of only allowing the server to update the bookshelf manager, allow the
lowest global ID player to update it.
2021-06-15 21:01:28 -07:00
MysterD
4c401f9ba8 Resynchronized DDD poles to use area timer system 2021-06-15 18:01:03 -07:00
MysterD
4396381d60 Change unstable build disclaimer 2021-06-15 00:20:29 -07:00
MysterD
15f8b12770 Fixed Discord packet system for >2 players 2021-06-15 00:15:03 -07:00
MysterD
10e8af83ba Fixed how Linux registers the discord executable 2021-06-14 23:31:22 -07:00
MysterD
0c459294bb Fixed the merry go round in BBH
Fixed releasing of sync objects that otherwise don't sync their death events
Fixed using/releasing reserved objects in an area that the server isn't in
2021-06-14 21:06:07 -07:00
MysterD
ef2287a5d5 Resynchronized checkerboard elevators to use area timer 2021-06-14 20:29:08 -07:00
MysterD
e7d0f8ec8b Resynchronized LLL puzzle pieces
Created a timer based on area that is shared. The puzzle pieces will
execute rapidly to catch up to the timer on level join. This keeps them
in sync without constantly needing to acknowledge that a puzzle piece
had moved before continuing.
2021-06-14 20:14:47 -07:00
MysterD
6aded174e9 Synchronized moat draining and cap switch unlocks 2021-06-14 19:59:11 -07:00
MysterD
02fbdca868 Fix bowser key unlock sync 2021-06-14 19:21:47 -07:00
MysterD
8e52960cf7 Added indication of which players are in which acts 2021-06-14 19:11:26 -07:00
MysterD
361a57edb6 Instance levels based on which star was selected
Previously the levels were instanced based on "act" which is a concept
that is invisible and unintuitive to the user.
2021-06-14 18:25:24 -07:00
MysterD
cd48d177b0 Additional synchronization + misc fixes
Prevented crash that happened when an upstairs painting was entered
Synchronized TTC speed setting
Synchronized WDW water level on late join
Player packets no longer broadcasted to clients in a different location
2021-06-14 18:13:58 -07:00
MysterD
b1ac0c9f7f Adjusted how "static" sync entities are removed
No longer needs hacky stuff like relying on the macro for goomba triplet removal.
Instead we simply keep a list of sync ids of objects that were removed (but were
around at the start of level loading)
2021-06-13 19:00:55 -07:00
MysterD
3ab1b0b4b5 Synchronized red coin count on join. 2021-06-13 18:32:35 -07:00