Commit graph

12 commits

Author SHA1 Message Date
Agent X
dd3b39739e Continue making DJUI text use DCDCDC instead of C8C8C8 for consistency 2023-11-14 21:49:41 -05:00
Agent X
8110c83891 File Select Theme 2023-11-13 12:16:49 -05:00
Agent X
b6d1a8a706 Bouncy Level Bounds server option 2023-11-13 08:27:20 -05:00
Agent X
140d50ebb2 Misc fixes and cleanup 2023-11-10 19:12:21 -05:00
Isaac0-dev
b12b479d70 loading screen (#495)
* loading screen

* fix compile error

* Fix animation comparisons after character anim commit

* Cleaned up character sound/anim lookup code

* hopefully fix problems with queued mods

* use dj's changes

* fix compile errors due to upstream merge
2023-11-06 14:59:17 -05:00
Agent X
49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
EmeraldLockdown
9b502346a7
Console Overhaul (#490)
Completely redid the console ui to look more like the rest of coop
    Added log_to_console and djui_console_toggle to lua
    Made the keybind to activate it the tilda key (~) instead of ctrl+f1
2023-10-28 00:18:23 -07:00
xLuigiGamerx
46b3167cce
Playerlist Improvements and Username Character Limit Increase (#476)
* xLuigiGamerxsDevFork

* xLuigiGamerxsDevFork

* Fixed Accidentally used older character.c file

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes

* Changed the Makefile back

* Just Fixing up the makefile which for some reason changed

* Fr this time I hopefully fixed the Makefile

* Bruh why did this even change it's fucking annoying

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace lol)

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace V2 lol)

* Used MAX_PLAYER_STRING instead of a number

* Apparently math.h wasn't needed

* Me when I use google translate only for it to fuck up french:

* Used MAX_PLAYER_STRING and removed ceils and removed multiplicaion by sPlayerListSize

* Added comment for p variable

* Removed 16

* Update djui_panel_playerlist.c

---------

Co-authored-by: xLuigiGamerx <mohammmedsadawi666@gmail.com>
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-10-20 18:16:49 +02:00
MysterD
2a5a4607a8 Update lang files 2023-06-14 23:25:04 -07:00
MysterD
61b72ae1ee Allow object sounds to fade out to 0 2023-06-12 02:20:58 -07:00
MysterD
01d91ff07d Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
MysterD
b2a17a018d Added Dutch (thanks charaster.rar) 2023-04-29 22:44:55 -07:00