Commit graph

20 commits

Author SHA1 Message Date
MysterD
edc275b5e8 Enhancements to networked player infrastructure 2020-10-10 01:18:45 -07:00
MysterD
2a17d9e831 Make 60 fps behave better for infinite stairs 2020-09-26 22:00:34 -07:00
MysterD
df7904e288 Geo2 removal wip 2020-09-06 13:54:01 -07:00
MysterD
131fc7ea11 60 fps patch 2020-07-28 18:28:12 -07:00
fgsfds
bf174e36a6 nuke TARGET_N64 remnants 2020-07-05 14:42:26 +03:00
n64
744b6bf5d6 Don't render low-polygon variants on pc-port 2020-07-05 14:37:11 +03:00
n64
6330644371 Refresh 11 2020-07-05 14:15:43 +03:00
n64
4a448cf10d merge refresh 10 2020-06-20 02:49:59 +03:00
fgsfds
ff844643d2
Merge branch 'master' into master 2020-05-16 22:47:39 +03:00
uncletrunks
8e1412a2ac more cylindrical billboarding stuff 2020-05-14 20:47:55 -05:00
uncletrunks
70ca0af987 adds cylindrical billboarding, enables it for trees. 2020-05-14 20:31:52 -05:00
Hyenadae
31f0d68ca2 Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
Jan200101
e87c070517
merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64
c45aa301bb Refresh 8 2020-04-03 14:57:26 -04:00
n64
9273f38df1 refresh 5 2020-01-03 10:38:57 -05:00
n64
04732af90b refresh 4 2019-12-01 21:52:53 -05:00
n64
a7c423cb43 Refresh 3 2019-11-03 14:36:27 -05:00
n64
52e605f075 Refresh 2 2019-10-05 15:08:05 -04:00
n64
1ef98ec785 Refresh 1 2019-09-01 15:50:50 -04:00
n64
89e8690857 init2 2019-08-25 00:46:40 -04:00