Commit graph

19 commits

Author SHA1 Message Date
xLuigiGamerx
46b3167cce
Playerlist Improvements and Username Character Limit Increase (#476)
* xLuigiGamerxsDevFork

* xLuigiGamerxsDevFork

* Fixed Accidentally used older character.c file

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes

* Changed the Makefile back

* Just Fixing up the makefile which for some reason changed

* Fr this time I hopefully fixed the Makefile

* Bruh why did this even change it's fucking annoying

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace lol)

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace V2 lol)

* Used MAX_PLAYER_STRING instead of a number

* Apparently math.h wasn't needed

* Me when I use google translate only for it to fuck up french:

* Used MAX_PLAYER_STRING and removed ceils and removed multiplicaion by sPlayerListSize

* Added comment for p variable

* Removed 16

* Update djui_panel_playerlist.c

---------

Co-authored-by: xLuigiGamerx <mohammmedsadawi666@gmail.com>
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-10-20 18:16:49 +02:00
MysterD
61b72ae1ee Allow object sounds to fade out to 0 2023-06-12 02:20:58 -07:00
Skeltan
2bd2089ed3
Added Toad default palette + other palette tweaks (#370) 2023-05-03 00:58:19 -07:00
MysterD
01d91ff07d Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
MysterD
dd197f2c5e Added MSAA to OpenGL (SDL2)
Fixed text rendering bug where UVs were rounded incorrectly
2023-04-25 20:27:05 -07:00
MysterD
98c78a9470 Merge branch 'coopnet' into coop 2023-04-19 00:23:37 -07:00
MysterD
fd9c59f0d9 Improve peer failure notification 2023-04-17 20:58:57 -07:00
MysterD
af04df0f26 Add peering failure notification 2023-04-17 20:54:40 -07:00
MysterD
5b6888b378 Notify of coopnet incompatibility 2023-04-17 17:17:55 -07:00
Agent X
bef63c3cd1
Forced 4:3 (#346)
Turn on forced 4:3 in Options -> Display
Forced 4:3 activates in-game and doesn't affect the pause menu but does apply to the game's viewport and mods using DJUI
I've made complete sure this is mod compatible with both RESOLUTION_N64 as well as RESOLUTION_DJUI

Also fixed a small discrepancy with how object count text was rendered on the crash screen.
2023-04-16 23:10:09 -04:00
MysterD
4dec136324 Added error handling for coopnet 2023-04-16 16:06:30 -07:00
MysterD
875cde68e1 Added ability to set lobby password 2023-04-15 15:11:39 -07:00
MysterD
a1c218f9fc Added messages to lobby list when no lobbies found, or coopnet connection fails 2023-04-14 19:58:36 -07:00
MysterD
3f38c740d8 Add lobby refresh button 2023-04-13 18:27:18 -07:00
MysterD
fe2bb479ca Added menus for public and private lobbies 2023-04-11 21:38:17 -07:00
MysterD
4d3e150e2d Fixed coopnet disconnect, separated coopnet_id, started adding password stuff 2023-04-11 14:07:58 -07:00
MysterD
04032a14af Started adding CoopNet 2023-04-09 17:20:07 -07:00
MysterD
9c6fef9ecd Allowed Drag & Drop importing of mods and DynOS packs 2023-04-03 19:22:22 -07:00
MysterD
fb51d48c02 Capitalize language files 2023-04-01 00:00:44 -07:00
Renamed from lang/english.ini (Browse further)