Commit graph

607 commits

Author SHA1 Message Date
Diantha J
15b361d3e6
Merge pull request #104 from uncletrunks/master
Cylindrical Billboarding
2020-05-14 23:11:44 -04:00
Vinícius R. Miguel
d2afc056b3
Add a link to the es_ES README 2020-05-15 00:05:50 -03:00
Vinícius R. Miguel
34e9e3bcc6
Merge pull request #103 from Leon422/master
Create translated README.md (README_es_ES.md)

Thanks for the contribution, @Leon422 !
2020-05-15 00:00:28 -03:00
Leon422
12b605aa6d
Create translated README.md (README_es_ES.md)
Create a Spanish-Spain translation of the README file.
2020-05-15 03:56:25 +01:00
uncletrunks
ab23b8907b putting out fires 2020-05-14 21:50:10 -05:00
IvanDSM
86a3f84010
Merge branch 'master' into skipintro 2020-05-14 23:05:21 -03:00
IvanDSM
a43ac2ebaf Update README for merging 2020-05-14 23:04:07 -03:00
IvanDSM
59d0cc16c1 Add <strings.h> include
Oops!
2020-05-14 23:02:04 -03:00
uncletrunks
8e1412a2ac more cylindrical billboarding stuff 2020-05-14 20:47:55 -05:00
uncletrunks
70ca0af987 adds cylindrical billboarding, enables it for trees. 2020-05-14 20:31:52 -05:00
fgsfds
8017d1dfa4 fix cursor on Mario head screen (fixes #28)
gDPSetScissor fix originally by Emil
2020-05-15 01:28:21 +03:00
Vinícius R. Miguel
cc4641f2a9
Add --skip-intro mention 2020-05-14 15:25:11 -03:00
Vinícius R. Miguel
e166fc1512 Remove patch as functionality has been merged 2020-05-14 14:57:47 -03:00
Vinícius R. Miguel
2901e94d5c
Typo fix 2020-05-14 14:49:05 -03:00
Vinícius R. Miguel
9db36183b4
Update README.md 2020-05-14 14:47:59 -03:00
Vinícius R. Miguel
5798f0ce8a
Merge pull request #75 from wabberz/master
adding option to disable draw distance
2020-05-14 14:44:00 -03:00
uwabami
a26c36b6b4 fix Fire Spitter 2020-05-14 19:08:30 +02:00
uwabami
2bdb1ab551 several fixes and improvements 2020-05-14 18:47:12 +02:00
yksoft1
1b03e251bb Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
2020-05-15 00:26:56 +08:00
yksoft1
fa9af3227e Make the code buildable on MinGW.org (not mingw-w64) and MSYS1. 2020-05-14 23:47:00 +08:00
uwabami
8d2e0f5ffd fix Fwoosh in Tall, Tall Mountain 2020-05-14 17:07:14 +02:00
uwabami
a773e68c15 fix Lakitu's cloud not appearing from a distance 2020-05-14 16:24:00 +02:00
uwabami
87dac5d916 fix bugged Heave-Ho in Wet-Dry World 2020-05-14 16:11:59 +02:00
uwabami
24b672df33 Merge branch 'master' of https://github.com/sm64pc/sm64pc 2020-05-14 14:35:15 +02:00
Hyenadae
829c1f29a8 Fixed more border-related code and fixes to N64 build removal 2020-05-14 05:18:12 -04:00
Vinícius R. Miguel
d2cff2838f
Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
2020-05-13 21:18:22 -03:00
Vinícius R. Miguel
47c4b7b41b
Show the console on Windows setting WINDOWS_CONSOLE=1 2020-05-13 13:23:52 -03:00
Vinícius R. Miguel
94a0dad150
Merge pull request #77 from Jan200101/sdlmake
extend cross compilation support
2020-05-13 13:19:47 -03:00
Vinícius R. Miguel
1f1b27e08c
Merge pull request #87 from Hyenadae/patch-1
Update to pisetup.sh
2020-05-13 12:08:55 -03:00
Hy!
cfeb310d70
Update to pisetup.sh
Fixed current-directory asset placement hints and some minor text changes
2020-05-13 11:35:22 -03:00
Vinícius R. Miguel
d5d151f322 Fix some overflow issues
As found out by @fgsfdsfgs, increase the GFX pool size as to eliminate current overflow-related crashes.
2020-05-13 11:25:22 -03:00
Hyenadae
31f0d68ca2 Removed majority of TARGET_N64 logic from code 2020-05-13 07:57:25 -04:00
uwabami
bea82c00bc Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds 2020-05-13 09:25:45 +02:00
Vinícius R. Miguel
2e2e616821
Add nodrawdistance.patch 2020-05-13 03:52:34 -03:00
Jan200101
5f99e21592
extend cross compilation support 2020-05-12 16:08:34 +02:00
uwabami
c98a263cf4 adding option to disable draw distance 2020-05-12 09:26:16 +02:00
Vinícius R. Miguel
0ec63e46ac
Merge pull request #59 from Hyenadae/master
Add Pi Script + WIP Addition of in-game menu quit -- Good job! Superb contribution :- )
2020-05-12 01:42:15 -03:00
Hyenadae
1dddd51fc9 Added script to prep Raspbian / RPi and compile SDL2 / SM64 2020-05-11 23:28:12 -04:00
Vinícius R. Miguel
cdcea5c0f8
Add what's skipintro is about 2020-05-11 18:31:59 -03:00
HengiFettlich
9feb67d8f3
Merge pull request #66 from vanfanel/master
Hide mouse cursor when in fullscreen mode.
2020-05-11 13:40:20 +02:00
vanfanel
d59c081905 Hide mouse cursor when in fullscreen mode. 2020-05-11 13:37:48 +02:00
Hyenadae
691d6f382b WIP In-Game Exit via pause+save menus w/ Localizations 2020-05-11 06:58:33 -04:00
IvanDSM
bd93878c56 Add option in the configfile for skipping the intro
Now it's possible to either provide the --skip-intro command line argument or have skip_intro set to 1 on the config file.
2020-05-11 05:13:51 -03:00
IvanDSM
63c14d7086
Merge pull request #65 from cblankpixel/master
Fix incorrect arguments for newcam_clamp(), min and max were swapped
2020-05-11 04:55:24 -03:00
BlankPixel
5957be7bf6 Fix incorrect arguments for newcam_clamp(), min and max were swapped; Simplified newcam_change_setting() with clamp function.
Also added a nice sound effect when closing the camera menu.
2020-05-10 23:42:29 -07:00
IvanDSM
4cbe3af070 Added CLI functionality with --skip-intro option. 2020-05-11 02:42:22 -03:00
IvanDSM
ef3b0ba52d Fix hardcoded sensitivity (again?) 2020-05-11 01:53:52 -03:00
IvanDSM
6080d8b78e Merge branch 'master' of github.com:sm64pc/sm64pc 2020-05-11 01:51:34 -03:00
IvanDSM
595be623a0 Fix analogue camera axis inversion, mouse now obeys inversion. 2020-05-11 01:51:17 -03:00
IvanDSM
9fde94e80d
Merge pull request #63 from aswgit/master
Fix emsdk install and PATH update
2020-05-11 01:22:17 -03:00