Dominicentek
3a89ffa267
Add Czech translation ( #398 )
...
* Add Czech translation
* Add glyphs to font files
* Register Czech glyphs to djui_unicode.c
2023-05-25 22:03:40 -07:00
MysterD
7ff1622745
Added last remote object information to crash screen
2023-05-22 23:00:11 -07:00
MysterD
4254538802
Fixed Sunny Beach's tree models (SM74)
2023-05-22 18:19:29 -07:00
MysterD
1dd70283da
Fixed bounds checks in save_file_is_cannon_unlocked()
2023-05-20 20:07:17 -07:00
Dominicentek
9a065ffced
Expose save_file_is_cannon_unlocked to smlua ( #395 )
...
* Update convert_functions.py
* Update save_file.c
* Update save_file.h
* Update cannon_door.inc.c
2023-05-20 20:06:15 -07:00
Prince Frizzy
1e5c2f2aa1
Fix bug with audio running of out sequence channels for the Sppedrun Timer mod. ( #396 )
2023-05-20 20:05:06 -07:00
MysterD
d043fdd22d
Added in-game console for DynOS and Lua errors
2023-05-19 04:20:08 -07:00
MysterD
75861d365e
Add backwards compatibility to ground pound checks
2023-05-19 01:37:52 -07:00
MysterD
9d824c545d
Fix animations for late-join penguin baby
2023-05-19 01:34:37 -07:00
MysterD
cf7d4bc8d2
Prevent deduplication of area models - it would overwrite the areaIndex
2023-05-18 21:29:57 -07:00
MysterD
b0408a1379
Fix some bugs found in testing
2023-05-18 17:54:29 -07:00
MysterD
41a4fcf516
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
MysterD
ddd2f19ca1
Fix more memory errors
2023-05-18 01:57:36 -07:00
MysterD
87f076cd26
Fix sync of models on late join
2023-05-17 23:32:39 -07:00
MysterD
f53ffcd491
Keep the previous dynamic pool in memory
...
Due to sm64 weirdness, I can't reliably free memory at certain points
The hacky solution is to keep the previous dynamic pool in memory,
essentially requiring two frees to actually clear all memory from it
2023-05-17 22:33:14 -07:00
MysterD
c126bf82b3
Prevent immediate freeing of dynos model pools
2023-05-17 22:22:05 -07:00
MysterD
136ac0d84c
Fix crash in packet_spawn_star
2023-05-17 17:48:54 -07:00
MysterD
0a224396ef
Make pageup/pagedown in the chat box better
2023-05-17 12:12:29 -07:00
MysterD
4c0a226536
Fix improper culling of mirrored player models
2023-05-17 12:00:22 -07:00
MysterD
5d98a20e76
Fixed custom animations in the mirror
2023-05-17 11:59:40 -07:00
MysterD
93020c04e5
Prevent broken mods from messing up the sync table of others
2023-05-17 00:01:09 -07:00
MysterD
2dde74b4b6
Fix warnings
2023-05-16 22:17:43 -07:00
MysterD
75d4afa3c8
Reset dev scripts
2023-05-16 22:14:25 -07:00
MysterD
18a969dc27
Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev
2023-05-16 21:49:22 -07:00
MysterD
18bf5847a2
Prevent rending of corrupted graphnodes, only run lua GC once per frame
2023-05-16 21:49:13 -07:00
Agent X
d736f4896a
Small Nametags edit ( #394 )
...
Just made command description use a hex color.
2023-05-16 18:27:04 -04:00
MysterD
ab585db973
Prevent lua mods from saving over your camera settings
2023-05-16 02:03:49 -07:00
MysterD
00e64fbf6c
Add backwards compatibility for cur_obj_is_mario_ground_pounding_platform()
2023-05-16 00:37:30 -07:00
MysterD
fa88a5aee0
Make certain GraphNodeObject fields mutable again
2023-05-16 00:05:26 -07:00
MysterD
688cd3b399
Rewrite how models are loaded and retrieved... yet again
2023-05-16 00:01:10 -07:00
MysterD
60d70d0d38
Fix several more possible crashes from the Lua API
2023-05-15 15:55:16 -07:00
MysterD
ed163203d8
Make gEnvironmentRegions safer
2023-05-15 12:04:07 -07:00
MysterD
ef9f323b9c
Schedule level pool to be freed at a later time
2023-05-15 12:03:57 -07:00
MysterD
2eb2b8c18f
Make GraphNode flags mutable from lua again
2023-05-15 01:19:10 -07:00
MysterD
2083242b66
Fixed several crashes and errors found in static analysis
2023-05-15 01:15:20 -07:00
PeachyPeach
fc60571b2e
Custom animation examples ( #392 )
2023-05-14 19:16:03 -07:00
Agent X
55dc1b6403
Reset paintings on network shutdown ( #393 )
2023-05-14 19:15:25 -07:00
MysterD
05592d524b
Add wide character support to language file handling
2023-05-14 18:33:14 -07:00
MysterD
9a99ee492e
Fix crash in retrieve_animation_index()
2023-05-14 12:30:55 -07:00
MysterD
c159fabeb7
Fix crash in execute_mario_action()
2023-05-14 12:28:31 -07:00
MysterD
5598ac95e7
Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev
2023-05-14 12:12:30 -07:00
MysterD
27cb975929
Enable asan on dev scripts
2023-05-14 12:11:53 -07:00
MysterD
064a60526a
Redo how surface memory is handled
2023-05-14 12:04:08 -07:00
MysterD
94aa0796d9
Fix more possible crashes in object_helpers.c
2023-05-14 10:13:32 -07:00
MysterD
c3b82a811a
Re-enable mirror rendering
2023-05-13 03:39:53 -07:00
MysterD
12e533c2a9
Fix bug where secret stars stopped being counted
2023-05-13 03:29:24 -07:00
MysterD
8129ab7665
Prevent crashes and hangs
2023-05-13 03:07:20 -07:00
MysterD
093754ae1b
Fix some memory mismanagement
2023-05-13 02:42:35 -07:00
MysterD
d74a67ee10
Cleanup memory/memory_dynamic files
2023-05-13 02:01:46 -07:00
MysterD
bbdf51bc33
Remove the main pool
2023-05-13 01:49:54 -07:00