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Remove act num if set to 0 (#128)
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1 changed files with 3 additions and 1 deletions
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@ -20,8 +20,10 @@ static struct DjuiText* djuiTextAct[MAX_PLAYERS] = { 0 };
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static void playerlist_update_row(u8 i, struct NetworkPlayer *np) {
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u8 charIndex = np->overrideModelIndex;
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char sActNum[7];
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if (np->currActNum != 99) {
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if (np->currActNum != 99 && np->currActNum != 0) {
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snprintf(sActNum, 7, "# %d", np->currActNum);
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} else if (np->currActNum == 0) {
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snprintf(sActNum, 7, "");
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} else {
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snprintf(sActNum, 7, "Done");
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}
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