Fix bouncy level bounds & nametags still showing up on coop compatibility mode (again)

This commit is contained in:
Agent X 2024-03-07 16:47:16 -05:00
parent 8ca0fbb322
commit fd6dd9bd2c

View file

@ -116,7 +116,7 @@ bool network_init(enum NetworkType inNetworkType, bool reconnecting) {
// set server settings // set server settings
gServerSettings.playerInteractions = configPlayerInteraction; gServerSettings.playerInteractions = configPlayerInteraction;
gServerSettings.bouncyLevelBounds = configBouncyLevelBounds; gServerSettings.bouncyLevelBounds = configCoopCompatibility ? 0 : configBouncyLevelBounds;
gServerSettings.playerKnockbackStrength = configPlayerKnockbackStrength; gServerSettings.playerKnockbackStrength = configPlayerKnockbackStrength;
gServerSettings.stayInLevelAfterStar = configStayInLevelAfterStar; gServerSettings.stayInLevelAfterStar = configStayInLevelAfterStar;
gServerSettings.skipIntro = configSkipIntro; gServerSettings.skipIntro = configSkipIntro;
@ -124,7 +124,7 @@ bool network_init(enum NetworkType inNetworkType, bool reconnecting) {
gServerSettings.bubbleDeath = configBubbleDeath; gServerSettings.bubbleDeath = configBubbleDeath;
gServerSettings.enablePlayersInLevelDisplay = TRUE; gServerSettings.enablePlayersInLevelDisplay = TRUE;
gServerSettings.enablePlayerList = TRUE; gServerSettings.enablePlayerList = TRUE;
gServerSettings.nametags = configNametags; gServerSettings.nametags = configCoopCompatibility ? FALSE : configNametags;
gServerSettings.maxPlayers = configAmountofPlayers; gServerSettings.maxPlayers = configAmountofPlayers;
#if defined(RAPI_DUMMY) || defined(WAPI_DUMMY) #if defined(RAPI_DUMMY) || defined(WAPI_DUMMY)
gServerSettings.headlessServer = (inNetworkType == NT_SERVER); gServerSettings.headlessServer = (inNetworkType == NT_SERVER);