manual.lua fixes

This commit is contained in:
David Joslin 2023-11-20 16:37:03 -08:00 committed by Agent X
parent 9198616ca2
commit fbfbc15e44

View file

@ -21,7 +21,10 @@ gNetworkPlayers = {}
gActiveMods = {} gActiveMods = {}
--- @type Character[] --- @type Character[]
gCharacter = {} gCharacters = {}
--- @type PlayerPalette[]
gPalettePresets = {}
--- @type GlobalTextures --- @type GlobalTextures
gTextures = {} gTextures = {}
@ -32,6 +35,9 @@ gObjectAnimations = {}
--- @type GlobalObjectCollisionData --- @type GlobalObjectCollisionData
gGlobalObjectCollisionData = {} gGlobalObjectCollisionData = {}
--- @type PaintingValues
gPaintingValues = {}
--- @alias SyncTable table --- @alias SyncTable table
--- @type SyncTable --- @type SyncTable
@ -52,23 +58,20 @@ gLevelValues = {}
--- @type BehaviorValues --- @type BehaviorValues
gBehaviorValues = {} gBehaviorValues = {}
--- @type PlayerPalette[] --- @type FirstPersonCamera
gPalettePresets = {} --- The struct that contains the values for the first person camera
gFirstPersonCamera = {}
--- @type LakituState --- @type LakituState
--- The primary struct that controls the camera --- The primary struct that controls the camera
--- - Local player only --- - Local player only
gLakituState = {} gLakituState = {}
--- @type PaintingValues
gPaintingValues = {}
--- @type ServerSettings --- @type ServerSettings
gServerSettings = {} gServerSettings = {}
--- @type FirstPersonCamera --- @type NametagsSettings
--- The struct that contains the values for the first person camera gNametagsSettings = {}
gFirstPersonCamera = {}
----------- -----------
-- hooks -- -- hooks --