Fix indentation in character-movesets

This commit is contained in:
MysterD 2022-03-05 18:20:44 -08:00
parent 5acc823f2a
commit fb00d355f8

View file

@ -600,7 +600,7 @@ function act_wario_air_dash(m)
-- corkscrew conk
if (m.input & INPUT_A_PRESSED) ~= 0 then
m.particleFlags = m.particleFlags | PARTICLE_MIST_CIRCLE
m.particleFlags = m.particleFlags | PARTICLE_MIST_CIRCLE
set_jumping_action(m, ACT_CORKSCREW_CONK, 0)
play_character_sound(m, CHAR_SOUND_YAHOO)
end
@ -828,11 +828,11 @@ function wario_on_set_action(m)
mario_set_forward_vel(m, 60)
m.vel.x = 0
-- nerf the conk when executed in the air
if (m.prevAction == ACT_WARIO_DASH) then
m.vel.y = 70.0
elseif (m.prevAction == ACT_WARIO_AIR_DASH) then
m.vel.y = 60.0
end
if (m.prevAction == ACT_WARIO_DASH) then
m.vel.y = 70.0
elseif (m.prevAction == ACT_WARIO_AIR_DASH) then
m.vel.y = 60.0
end
m.vel.z = 0
elseif m.action == ACT_SLIDE_KICK then
mario_set_forward_vel(m, 70)