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Add Icon to windows build (#96)
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3 changed files with 19 additions and 1 deletions
19
Makefile
19
Makefile
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@ -64,6 +64,8 @@ DOCKERBUILD ?= 0
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DEBUG_INFO_LEVEL ?= 2
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DEBUG_INFO_LEVEL ?= 2
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# Enable profiling
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# Enable profiling
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PROFILE ?= 0
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PROFILE ?= 0
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# Enable Game ICON
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ICON ?= 1
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# Various workarounds for weird toolchains
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# Various workarounds for weird toolchains
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@ -891,6 +893,19 @@ else
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# endif
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# endif
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endif
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endif
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#icon
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ifeq ($(WINDOWS_BUILD),1)
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ifeq ($(ICON),1)
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Command := mkdir $(BUILD_DIR)/res
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Resp := $(shell $(call Command))
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Command := windres -o "$(BUILD_DIR)/res/icon.o" -i res/icon.rc
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Resp := $(shell $(call Command))
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LDFLAGS += $(BUILD_DIR)/res/icon.o
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endif
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endif
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# Coop specific libraries
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# Coop specific libraries
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# Lua
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# Lua
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@ -1093,6 +1108,8 @@ endef
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# Main Targets #
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# Main Targets #
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#==============================================================================#
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#==============================================================================#
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ifeq ($(EXTERNAL_DATA),1)
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ifeq ($(EXTERNAL_DATA),1)
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BASEPACK_PATH := $(BUILD_DIR)/$(BASEDIR)/$(BASEPACK)
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BASEPACK_PATH := $(BUILD_DIR)/$(BASEDIR)/$(BASEPACK)
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@ -1545,4 +1562,4 @@ MAKEFLAGS += --no-builtin-rules
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-include $(DEP_FILES)
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-include $(DEP_FILES)
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print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
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print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
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BIN
res/icon.ico
Normal file
BIN
res/icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 401 KiB |
1
res/icon.rc
Normal file
1
res/icon.rc
Normal file
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@ -0,0 +1 @@
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id ICON res/icon.ico
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