Only load DynOS model or texture packs once they're enabled

This commit is contained in:
MysterD 2022-05-07 18:20:53 -07:00
parent 83c3e03231
commit f25416d194
3 changed files with 37 additions and 30 deletions

View file

@ -459,6 +459,7 @@ struct PackData {
String mDisplayName;
Array<Pair<const char *, GfxData *>> mGfxData;
Array<DataNode<TexData>*> mTextures;
bool mLoaded;
};
typedef Pair<String, const u8 *> Label;

View file

@ -29,35 +29,6 @@ void DynOS_Gfx_GeneratePacks(const char* directory) {
closedir(modsDir);
}
static void ScanPackBins(SysPath aPackFolder) {
DIR *_PackDir = opendir(aPackFolder.c_str());
if (!_PackDir) { return; }
struct dirent *_PackEnt = NULL;
while ((_PackEnt = readdir(_PackDir)) != NULL) {
// Skip . and ..
if (SysPath(_PackEnt->d_name) == ".") continue;
if (SysPath(_PackEnt->d_name) == "..") continue;
SysPath _FileName = fstring("%s/%s", aPackFolder.begin(), _PackEnt->d_name);
s32 length = strlen(_PackEnt->d_name);
// check for actors
if (length > 4 && !strncmp(&_PackEnt->d_name[length - 4], ".bin", 4)) {
String _ActorName = _PackEnt->d_name;
_ActorName[length - 4] = '\0';
DynOS_Actor_LoadFromBinary(aPackFolder, strdup(_ActorName.begin()), _FileName, true);
}
// check for textures
if (length > 4 && !strncmp(&_PackEnt->d_name[length - 4], ".tex", 4)) {
String _TexName = _PackEnt->d_name;
_TexName[length - 4] = '\0';
DynOS_Tex_LoadFromBinary(aPackFolder, _FileName, _TexName.begin(), true);
}
}
}
static void ScanPacksFolder(SysPath _DynosPacksFolder) {
DIR *_DynosPacksDir = opendir(_DynosPacksFolder.c_str());
if (_DynosPacksDir) {
@ -74,7 +45,6 @@ static void ScanPacksFolder(SysPath _DynosPacksFolder) {
struct PackData* _Pack = DynOS_Pack_Add(_PackFolder);
DynOS_Actor_GeneratePack(_PackFolder);
DynOS_Tex_GeneratePack(_PackFolder, _PackFolder, false);
ScanPackBins(_PackFolder);
}
}
closedir(_DynosPacksDir);

View file

@ -8,6 +8,35 @@ static Array<PackData>& DynosPacks() {
return sDynosPacks;
}
static void ScanPackBins(struct PackData* aPack) {
DIR *_PackDir = opendir(aPack->mPath.c_str());
if (!_PackDir) { return; }
struct dirent *_PackEnt = NULL;
while ((_PackEnt = readdir(_PackDir)) != NULL) {
// Skip . and ..
if (SysPath(_PackEnt->d_name) == ".") continue;
if (SysPath(_PackEnt->d_name) == "..") continue;
SysPath _FileName = fstring("%s/%s", aPack->mPath.c_str(), _PackEnt->d_name);
s32 length = strlen(_PackEnt->d_name);
// check for actors
if (length > 4 && !strncmp(&_PackEnt->d_name[length - 4], ".bin", 4)) {
String _ActorName = _PackEnt->d_name;
_ActorName[length - 4] = '\0';
DynOS_Actor_LoadFromBinary(aPack->mPath, strdup(_ActorName.begin()), _FileName, true);
}
// check for textures
if (length > 4 && !strncmp(&_PackEnt->d_name[length - 4], ".tex", 4)) {
String _TexName = _PackEnt->d_name;
_TexName[length - 4] = '\0';
DynOS_Tex_LoadFromBinary(aPack->mPath, _FileName, _TexName.begin(), true);
}
}
}
static void DynOS_Pack_ActivateActor(s32 aPackIndex, Pair<const char *, GfxData *>& pair) {
const char* aActorName = pair.first;
GfxData* aGfxData = pair.second;
@ -61,6 +90,11 @@ void DynOS_Pack_SetEnabled(PackData* aPack, bool aEnabled) {
aPack->mEnabled = aEnabled;
aPack->mEnabledSet = true;
if (aEnabled && !aPack->mLoaded) {
ScanPackBins(aPack);
aPack->mLoaded = true;
}
if (aEnabled) {
for (auto& pair : aPack->mGfxData) {
DynOS_Pack_ActivateActor(aPack->mIndex, pair);
@ -106,6 +140,8 @@ PackData* DynOS_Pack_Add(const SysPath& aPath) {
.mIndex = index,
.mPath = aPath,
.mGfxData = {},
.mTextures = {},
.mLoaded = false,
});
PackData* _Pack = &_DynosPacks[index];