Prevent crashing on level change

This commit is contained in:
MysterD 2022-06-04 18:46:44 -07:00
parent 5424b1bb69
commit ecc72d0974

View file

@ -429,7 +429,7 @@ void network_update(void) {
} }
// update level/area request timers // update level/area request timers
struct NetworkPlayer* np = gNetworkPlayerLocal; /*struct NetworkPlayer* np = gNetworkPlayerLocal;
if (np != NULL && !np->currLevelSyncValid) { if (np != NULL && !np->currLevelSyncValid) {
gNetworkRequestLocationTimer++; gNetworkRequestLocationTimer++;
if (gNetworkRequestLocationTimer > 30 * 10) { if (gNetworkRequestLocationTimer > 30 * 10) {
@ -452,7 +452,7 @@ void network_update(void) {
network_send_level_request(np, npAny); network_send_level_request(np, npAny);
} }
} }
} }*/
} }