fix lua error handling

This commit is contained in:
jayden 2023-12-26 23:11:02 +00:00
parent b5d0804af0
commit eaba7e8010

View file

@ -26,11 +26,12 @@ void smlua_mod_error(void) {
djui_lua_error(txt);
}
int smlua_error_handler(UNUSED lua_State* L) {
int smlua_error_handler(lua_State* L) {
if (lua_type(L, -1) == LUA_TSTRING) {
LOG_LUA("%s", lua_tostring(L, -1));
}
smlua_logline();
smlua_dump_stack();
return 0;
}
@ -176,7 +177,13 @@ static void smlua_load_script(struct Mod* mod, struct ModFile* file, u16 remoteI
gSmLuaConvertSuccess = true;
gLuaInitializingScript = 1;
LOG_INFO("Loading lua script '%s'", file->cachedPath);
bool failed = (luaL_loadfile(L, file->cachedPath) != LUA_OK);
if (luaL_loadfile(L, file->cachedPath) != LUA_OK) { // only run on success
LOG_LUA("Failed to load lua script '%s'.", file->cachedPath);
LOG_LUA("%s", smlua_to_string(L, lua_gettop(L)));
gLuaInitializingScript = 0;
return;
}
// check if this is the first time this mod has been loaded
lua_getfield(L, LUA_REGISTRYINDEX, mod->relativePath);
@ -214,22 +221,10 @@ static void smlua_load_script(struct Mod* mod, struct ModFile* file, u16 remoteI
smlua_cobject_init_per_file_globals(mod->relativePath);
}
// only run on success
if (failed) {
LOG_LUA("Failed to load lua script '%s'.", file->cachedPath);
LOG_LUA("%s", smlua_to_string(L, lua_gettop(L)));
gLuaInitializingScript = 0;
return;
}
// run chunks
LOG_INFO("Executing '%s'", file->relativePath);
if (smlua_pcall(L, 0, LUA_MULTRET, 0) != LUA_OK) {
LOG_LUA("Failed to execute lua script '%s'.", file->cachedPath);
LOG_LUA("%s", smlua_to_string(L, lua_gettop(L)));
smlua_dump_stack();
gLuaInitializingScript = 0;
return;
}
gLuaInitializingScript = 0;
}