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Increased max lag compensation to 1s
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1 changed files with 1 additions and 1 deletions
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@ -6,7 +6,7 @@
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#include "behavior_table.h"
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#include "model_ids.h"
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#define MAX_LOCAL_STATE_HISTORY 20
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#define MAX_LOCAL_STATE_HISTORY 30
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struct StateHistory {
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struct MarioState m;
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struct Object marioObj;
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