mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Removed lag compensation functions that shouldn't be added to the Lua API
This commit is contained in:
parent
b61d844e32
commit
e7ebce5207
5 changed files with 1 additions and 80 deletions
|
@ -103,6 +103,7 @@ override_disallowed_functions = {
|
|||
"src/pc/lua/utils/smlua_audio_utils.h": [ "smlua_audio_utils_override", "audio_custom_shutdown"],
|
||||
"src/pc/djui/djui_hud_utils.h": [ "djui_hud_render_texture", "djui_hud_render_texture_raw", "djui_hud_render_texture_tile", "djui_hud_render_texture_tile_raw" ],
|
||||
"src/pc/lua/utils/smlua_level_utils.h": [ "smlua_level_util_reset" ],
|
||||
"src/pc/network/lag_compensation.h": [ "lag_compensation_clear", "lag_compensation_store" ],
|
||||
}
|
||||
|
||||
lua_function_params = {
|
||||
|
|
|
@ -4010,22 +4010,12 @@ function take_damage_and_knock_back(m, o)
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @return nil
|
||||
function lag_compensation_clear()
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param otherNp NetworkPlayer
|
||||
--- @return MarioState
|
||||
function lag_compensation_get_local_state(otherNp)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @return nil
|
||||
function lag_compensation_store()
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param courseNum integer
|
||||
--- @param levelNum integer
|
||||
--- @param areaIndex integer
|
||||
|
|
|
@ -3305,24 +3305,6 @@
|
|||
<br />
|
||||
|
||||
|
||||
## [lag_compensation_clear](#lag_compensation_clear)
|
||||
|
||||
### Lua Example
|
||||
`lag_compensation_clear()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void lag_compensation_clear(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [lag_compensation_get_local_state](#lag_compensation_get_local_state)
|
||||
|
||||
### Lua Example
|
||||
|
@ -3343,24 +3325,6 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [lag_compensation_store](#lag_compensation_store)
|
||||
|
||||
### Lua Example
|
||||
`lag_compensation_store()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void lag_compensation_store(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
---
|
||||
# functions from level_info.h
|
||||
|
||||
|
|
|
@ -793,9 +793,7 @@
|
|||
<br />
|
||||
|
||||
- lag_compensation.h
|
||||
- [lag_compensation_clear](functions-3.md#lag_compensation_clear)
|
||||
- [lag_compensation_get_local_state](functions-3.md#lag_compensation_get_local_state)
|
||||
- [lag_compensation_store](functions-3.md#lag_compensation_store)
|
||||
|
||||
<br />
|
||||
|
||||
|
|
|
@ -12648,21 +12648,6 @@ int smlua_func_take_damage_and_knock_back(lua_State* L) {
|
|||
// lag_compensation.h //
|
||||
////////////////////////
|
||||
|
||||
int smlua_func_lag_compensation_clear(UNUSED lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 0) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "lag_compensation_clear", 0, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
lag_compensation_clear();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_lag_compensation_get_local_state(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
@ -12680,21 +12665,6 @@ int smlua_func_lag_compensation_get_local_state(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_lag_compensation_store(UNUSED lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 0) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "lag_compensation_store", 0, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
lag_compensation_store();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//////////////////
|
||||
// level_info.h //
|
||||
//////////////////
|
||||
|
@ -29931,9 +29901,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "take_damage_and_knock_back", smlua_func_take_damage_and_knock_back);
|
||||
|
||||
// lag_compensation.h
|
||||
smlua_bind_function(L, "lag_compensation_clear", smlua_func_lag_compensation_clear);
|
||||
smlua_bind_function(L, "lag_compensation_get_local_state", smlua_func_lag_compensation_get_local_state);
|
||||
smlua_bind_function(L, "lag_compensation_store", smlua_func_lag_compensation_store);
|
||||
|
||||
// level_info.h
|
||||
smlua_bind_function(L, "get_level_name", smlua_func_get_level_name);
|
||||
|
|
Loading…
Reference in a new issue