diff --git a/src/game/hud.h b/src/game/hud.h index 9eff6992e..1a2ed806a 100644 --- a/src/game/hud.h +++ b/src/game/hud.h @@ -25,7 +25,7 @@ enum CameraHUDLut { GLYPH_CAM_WARIO_HEAD, }; -u8 gOverrideHideHud; +extern u8 gOverrideHideHud; void set_hud_camera_status(s16 status); void render_hud(void); diff --git a/src/pc/configfile.c b/src/pc/configfile.c index 21eab362c..6d978904f 100644 --- a/src/pc/configfile.c +++ b/src/pc/configfile.c @@ -95,7 +95,7 @@ unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID unsigned int configStickDeadzone = 16; // 16*DEADZONE_STEP=4960 (the original default deadzone) unsigned int configRumbleStrength = 50; #ifdef EXTERNAL_DATA -bool configPrecacheRes = true; +bool configPrecacheRes = false; #endif #ifdef BETTERCAMERA // BetterCamera settings diff --git a/src/pc/crash_handler.c b/src/pc/crash_handler.c index e9fddc690..f7022b294 100644 --- a/src/pc/crash_handler.c +++ b/src/pc/crash_handler.c @@ -20,7 +20,6 @@ #include "pc/gfx/gfx_pc.h" #include "game/game_init.h" #include "game/ingame_menu.h" -#include "game/object_list_processor.h" #include "game/segment2.h" #include "game/mario.h" #include "gfx_dimensions.h"