mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
Remove dev scripts nobody uses, will likely make new ones
This commit is contained in:
parent
c12d452011
commit
e5b017f115
10 changed files with 0 additions and 195 deletions
|
@ -1,16 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
if [ $# -eq 0 ]; then
|
||||
make DEBUG=1 DEVELOPMENT=1 STRICT=1 COMPILER=clang -j
|
||||
else
|
||||
make DEBUG=1 DEVELOPMENT=1 COMPILER=clang -j
|
||||
fi
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
fi
|
||||
|
||||
$FILE &
|
|
@ -1,21 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
if [ $# -eq 0 ]; then
|
||||
make DEBUG=1 DEVELOPMENT=1 STRICT=1 -j
|
||||
else
|
||||
make DEBUG=1 DEVELOPMENT=1 -j
|
||||
fi
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
WINPTY=winpty
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
WINPTY=
|
||||
fi
|
||||
|
||||
# no debug, discord
|
||||
$FILE --discord 2 --configfile sm64config_server.txt &
|
||||
$FILE --discord 1 --configfile sm64config_client.txt &
|
||||
exit
|
|
@ -1,12 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
make RENDER_API=DUMMY AUDIO_API=DUMMY CONTOLLER_API= -j
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
fi
|
||||
|
||||
$FILE --server 7777 --savepath ./build/us_pc/
|
|
@ -1 +0,0 @@
|
|||
make RENDER_API=D3D12 WINDOW_API=DXGI DEBUG=1 DEVELOPMENT=1 -j && ./build/us_pc/sm64.us.f3dex2e.exe
|
|
@ -1,29 +0,0 @@
|
|||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
function compiler() {
|
||||
make clean
|
||||
make RENDER_API=$1 WINDOW_API=$2 AUDIO_API=$3 CONTROLLER_API=$4 TARGET_BITS=$5
|
||||
mv ./build ./build_$6
|
||||
}
|
||||
|
||||
function compiler_no_discord() {
|
||||
make clean
|
||||
make DISCORD_SDK=0
|
||||
mv ./build ./build_no_discord
|
||||
}
|
||||
|
||||
compiler DUMMY DUMMY DUMMY "" 64 dummy_64
|
||||
compiler GL_LEGACY SDL1 SDL1 SDL1 64 legacy_1
|
||||
#compiler GL SDL1 SDL1 SDL1 64 gl_1
|
||||
#compiler D3D11 DXGI SDL1 SDL1 64 d3d11_1
|
||||
#compiler D3D12 DXGI SDL1 SDL1 64 d3d12_1
|
||||
|
||||
compiler GL_LEGACY SDL2 SDL2 SDL2 64 legacy_2
|
||||
compiler GL SDL2 SDL2 SDL2 64 gl_2
|
||||
compiler D3D11 DXGI SDL2 SDL2 64 d3d11_2
|
||||
compiler D3D12 DXGI SDL2 SDL2 64 d3d12_2
|
||||
|
||||
compiler GL SDL2 SDL2 SDL2 32 gl_2_32
|
||||
|
||||
compiler_no_discord
|
|
@ -1,37 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
if [ $# -eq 0 ]; then
|
||||
make DEBUG=1 DEVELOPMENT=1 STRICT=1 -j
|
||||
else
|
||||
make DEBUG=1 DEVELOPMENT=1 -j
|
||||
fi
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
WINPTY=winpty
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
WINPTY=
|
||||
fi
|
||||
|
||||
# no debug, direct
|
||||
$FILE --server 7777 --configfile sm64config_server.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 7777 --configfile sm64config_client.txt &
|
||||
exit
|
||||
|
||||
# no debug, discord
|
||||
#$FILE --discord 2 --configfile sm64config_server.txt &
|
||||
#$FILE --discord 1 --configfile sm64config_client.txt &
|
||||
#exit
|
||||
|
||||
# debug on server
|
||||
#$FILE --client 127.0.0.1 7777 --configfile sm64config_client.txt & > /dev/null
|
||||
#$WINPTY cgdb $FILE -ex 'break debug_breakpoint_here' -ex 'run --server 7777 --configfile sm64config_server.txt' -ex 'quit'
|
||||
#exit
|
||||
|
||||
# debug on client
|
||||
$FILE --server 7777 --configfile sm64config_server.txt & > /dev/null
|
||||
$WINPTY cgdb $FILE -ex 'network_receive_download' -ex 'break debug_breakpoint_here' -ex 'run --client 127.0.0.1 7777 --configfile sm64config_client.txt' -ex 'quit'
|
||||
exit
|
|
@ -1,16 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
if [ $# -eq 0 ]; then
|
||||
make DEBUG=1 DEVELOPMENT=1 STRICT=1 PROFILE=1 -j
|
||||
else
|
||||
make DEBUG=1 DEVELOPMENT=1 PROFILE=1 -j
|
||||
fi
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
fi
|
||||
|
||||
$FILE &
|
|
@ -1,21 +0,0 @@
|
|||
#!/bin/bash
|
||||
set -e
|
||||
if [ $# -eq 0 ]; then
|
||||
make DEBUG=1 DEVELOPMENT=1 STRICT=1 -j
|
||||
else
|
||||
make DEBUG=1 DEVELOPMENT=1 -j
|
||||
fi
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
fi
|
||||
|
||||
$FILE --server 27015 --configfile sm64config_p1.txt &
|
||||
sleep 4
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p2.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p3.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p4.txt &
|
|
@ -1,29 +0,0 @@
|
|||
#!/bin/bash
|
||||
set -e
|
||||
if [ $# -eq 0 ]; then
|
||||
make DEBUG=1 DEVELOPMENT=1 STRICT=1 -j
|
||||
else
|
||||
make DEBUG=1 DEVELOPMENT=1 -j
|
||||
fi
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
fi
|
||||
|
||||
$FILE --server 27015 --configfile sm64config_p1.txt &
|
||||
sleep 4
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p2.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p3.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p4.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p5.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p6.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p7.txt &
|
||||
sleep 2
|
||||
$FILE --client 127.0.0.1 27015 --configfile sm64config_p8.txt &
|
|
@ -1,13 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
make RENDER_API=GL WINDOW_API=SDL1 AUDIO_API=SDL1 CONTROLLER_API=SDL1 DEBUG=1 DEVELOPMENT=1 -j
|
||||
|
||||
# find file
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e.exe
|
||||
if [ ! -f "$FILE" ]; then
|
||||
FILE=./build/us_pc/sm64.us.f3dex2e
|
||||
fi
|
||||
|
||||
$FILE &
|
Loading…
Reference in a new issue