Update DJUI Themes, fix warnings and update inis

This commit is contained in:
Agent X 2023-11-22 18:45:21 -05:00
parent 230f4fb1e1
commit e3c0fe29da
22 changed files with 134 additions and 272 deletions

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@ -75,17 +75,6 @@ AGGRESSION = "Agrese"
PAN_LEVEL = "Přejezd"
DECELERATION = "Zpomalení"
[CHEATS]
CHEATS = "CHEATY"
MOON_JUMP = "Nekonečný skok"
GOD_MODE = "Nedostávat zranení"
INFINITE_LIVES = "Nekonečně životů"
SUPER_SPEED = "Super rychlost"
RESPONSIVE_CONTROLS = "Citlivé ovládání"
RAPID_FIRE = "Rychle mačkat tlačítko (A)"
BLJ_ANYWHERE = "BLJ Všude"
ALWAYS_TRIPLE_JUMP = "Vždy trojitý skok"
[CONTROLS]
CONTROLS = "OVLADANI"
@ -146,7 +135,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Vzdálenost vykreslování"
DJUI_THEMES = "Témata DJUI"
DYNOS_PACKS = "DynOS packy"
ANTIALIASING = "Anti-aliasing"
OFF = "Vypnuto"
@ -154,11 +142,12 @@ MUST_RESTART = "Musíte restartovat hru pro aplikování změn."
[DJUI_THEMES]
DJUI_THEMES = "TÉMATA DJUI"
CENTER = "Střed"
DJUI_THEME = "Téma DJUI"
CENTER = "Střed"
LIGHT_THEME = "Světlo"
DARK_THEME = "Tmavý"
LIGHT_THEME_CENTERED = "Světlo (uprostřed)"
DARK_THEME_CENTERED = "Tmavý (uprostřed)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Výběr souboru"
[DYNOS]

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@ -75,17 +75,6 @@ AGGRESSION = "Agressie"
PAN_LEVEL = "Pan niveau"
DECELERATION = "Vertraging"
[CHEATS]
CHEATS = "CHEATS"
MOON_JUMP = "Maan sprong"
GOD_MODE = "God modus"
INFINITE_LIVES = "Oneindige levens"
SUPER_SPEED = "Super Snelheid"
RESPONSIVE_CONTROLS = "Snel reagerende controles"
RAPID_FIRE = "Snel vuur (A)"
BLJ_ANYWHERE = "BLJ Overal"
ALWAYS_TRIPLE_JUMP = "Altijd drievoudige sprong"
[CONTROLS]
CONTROLS = "CONTROLES"
@ -146,7 +135,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Teken afstand"
DJUI_THEMES = "DJUI Thema's"
DYNOS_PACKS = "DynOS Packs"
ANTIALIASING = "Anti-aliasing"
OFF = "UIT"
@ -154,11 +142,12 @@ MUST_RESTART = "Je moet de game opnieuw opstarten voor sommige veranderingen om
[DJUI_THEMES]
DJUI_THEMES = "DJUI THEMA'S"
CENTER = "Centreren"
DJUI_THEME = "DJUI Thema"
CENTER = "Centreren"
LIGHT_THEME = "Licht"
DARK_THEME = "Donker"
LIGHT_THEME_CENTERED = "Licht (gecentreerd)"
DARK_THEME_CENTERED = "Donker (gecentreerd)".
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Bestand selecteren"
[DYNOS]

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@ -75,17 +75,6 @@ AGGRESSION = "Aggression"
PAN_LEVEL = "Pan Level"
DECELERATION = "Deceleration"
[CHEATS]
CHEATS = "CHEATS"
MOON_JUMP = "Moon Jump"
GOD_MODE = "God Mode"
INFINITE_LIVES = "Infinite Lives"
SUPER_SPEED = "Super Speed"
RESPONSIVE_CONTROLS = "Responsive Controls"
RAPID_FIRE = "Rapid Fire (A)"
BLJ_ANYWHERE = "BLJ Anywhere"
ALWAYS_TRIPLE_JUMP = "Always Triple Jump"
[CONTROLS]
CONTROLS = "CONTROLS"
@ -146,7 +135,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Draw Distance"
DJUI_THEMES = "DJUI Themes"
DYNOS_PACKS = "DynOS Packs"
ANTIALIASING = "Anti-aliasing"
OFF = "Off"
@ -154,11 +142,12 @@ MUST_RESTART = "Restart the game to apply changes."
[DJUI_THEMES]
DJUI_THEMES = "DJUI THEMES"
CENTER = "Center"
DJUI_THEME = "DJUI Theme"
CENTER = "Center"
LIGHT_THEME = "Light"
DARK_THEME = "Dark"
LIGHT_THEME_CENTERED = "Light (Centered)"
DARK_THEME_CENTERED = "Dark (Centered)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "File Select"
[DYNOS]

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@ -75,17 +75,6 @@ AGGRESSION = "Aggression"
PAN_LEVEL = "Niveau de centrage"
DECELERATION = "Décélération"
[CHEATS]
CHEATS = "CODES DE TRICHE"
MOON_JUMP = "Saut Antigravité"
GOD_MODE = "Mode Invincible"
INFINITE_LIVES = "Vies Infinies"
SUPER_SPEED = "Super Vitesse"
RESPONSIVE_CONTROLS = "Contrôles Réactifs"
RAPID_FIRE = "Tir Rapide (A)"
BLJ_ANYWHERE = "BLJ N'importe Où"
ALWAYS_TRIPLE_JUMP = "Triple Sauts Infinis"
[CONTROLS]
CONTROLS = "CONTRÔLES"
@ -154,11 +143,12 @@ MUST_RESTART = "Vous devez relancer le jeu pour que certains changements prennen
[DJUI_THEMES]
DJUI_THEMES = "THÈMES DJUI"
CENTER = "Centrer"
DJUI_THEME = "Thème DJUI"
CENTER = "Centrer"
LIGHT_THEME = "Lumière"
DARK_THEME = "Sombre"
LIGHT_THEME_CENTERED = "Lumière (centré)"
DARK_THEME_CENTERED = "Sombre (centré)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Sélection de fichier"
[DYNOS]

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@ -75,17 +75,6 @@ AGGRESSION = "Aggressivität"
PAN_LEVEL = "Schwenk-Level"
DECELERATION = "Abbremsen"
[CHEATS]
CHEATS = "CHEATS"
MOON_JUMP = "Mondsprung"
GOD_MODE = "Gott-Modus"
INFINITE_LIVES = "Unendlich Leben"
SUPER_SPEED = "Übergeschwindigkeit"
RESPONSIVE_CONTROLS = "Reaktive Steuerung"
RAPID_FIRE = "Schnellfeuer (A)"
BLJ_ANYWHERE = "Überall Rückwärts-Langsprung"
ALWAYS_TRIPLE_JUMP = "Ständiger Dreifachsprung"
[CONTROLS]
CONTROLS = "STEUERUNG"
@ -146,7 +135,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Zeichenentfernung"
DJUI_THEMES = "DJUI-Themen"
DYNOS_PACKS = "DynOS-Pakete"
ANTIALIASING = "Kantenglättung"
OFF = "Aus"
@ -154,11 +142,12 @@ MUST_RESTART = "Um einige Änderungen zu übernehmen, muss das Spiel neugestarte
[DJUI_THEMES]
DJUI_THEMES = "DJUI-THEMEN"
CENTER = "Zentrieren"
DJUI_THEME = "DJUI-Thema"
CENTER = "Zentrieren"
LIGHT_THEME = "Litch"
DARK_THEME = "Dunkel"
LIGHT_THEME_CENTERED = "Licht (zentriert)"
DARK_THEME_CENTERED = "Dunkel (zentriert)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Dateiauswahl"
[DYNOS]

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@ -75,17 +75,6 @@ AGGRESSION = "Aggressività"
PAN_LEVEL = "Livello di panoramica"
DECELERATION = "Decelerazione"
[CHEATS]
CHEATS = "TRUCCHI"
MOON_JUMP = "Moon Jump"
GOD_MODE = "God Mode"
INFINITE_LIVES = "Vite infinite"
SUPER_SPEED = "Super Velocità"
RESPONSIVE_CONTROLS = "Controlli reattivi"
RAPID_FIRE = "Fuoco Rapido (A)"
BLJ_ANYWHERE = "BLJ Ovunque"
ALWAYS_TRIPLE_JUMP = "Sempre Salto triplo"
[CONTROLS]
CONTROLS = "CONTROLLI"
N64_BINDS = "Comandi N64"
@ -144,7 +133,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Distanza di simulazione"
DJUI_THEMES = "Temi DJUI"
DYNOS_PACKS = "Pacchetti DynOS"
ANTIALIASING = "Anti-aliasing"
OFF = "Off"
@ -152,11 +140,12 @@ MUST_RESTART = "You must restart the game for some changes to take effect."
[DJUI_THEMES]
DJUI_THEMES = "TEMI DJUI"
CENTER = "Centrare"
DJUI_THEME = "Tema DJUI"
CENTER = "Centrare"
LIGHT_THEME = "Luce"
DARK_THEME = "Scuro"
LIGHT_THEME_CENTERED = "Luce (Centrata)"
DARK_THEME_CENTERED = "Scuro (Centrato)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Selezione file"
[DYNOS]
@ -210,6 +199,7 @@ SERVER_TITLE = "SERVER"
HOST_TITLE = "OSPITA"
DISCORD = "Discord"
DIRECT_CONNECTION = "Connessione diretta"
COOPNET = "CoopNet"
NETWORK_SYSTEM = "Sistema di connessione"
PORT = "Porta"
PASSWORD = "Password"

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@ -39,6 +39,7 @@ ADD_MODERATOR = "Dodawanie gracza '@' jako Moderatora!"
PLAYERS = "Gracze"
NO_PERMS = "Nie masz uprawnien na korzystanie z tego polecenia."
PLAYER_NOT_FOUND = "Nie znaleziono gracza."
NAMETAGS_MISSING_PARAMETERS = "Brakujące parametry: [OPTION]"
SELF_KICK = "Nie mozna wyrzucic samego siebie."
SELF_BAN = "Nie mozna zbanowac samego siebie."
SELF_MOD = "Nie mozna dodac samego siebie jako moderatora."
@ -51,6 +52,7 @@ KICK_DESC = "/kick [NAME|ID] - Wyrzuca tego gracza z obecnej gry"
BAN_DESC = "/ban [NAME|ID] - Banuje tego gracza z obecnej gry"
PERM_BAN_DESC = "/permban [NAME|ID] - Banuje tego gracza z kazdej gry hostowanej przez ciebie"
MOD_DESC = "/moderator [NAME|ID] - Umozliwia temu graczowi korzystanie z polecen takich jak /kick, /ban, /permban w kazdej grze hostowanej przez ciebie"
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Zmień, czy widzisz swój identyfikator i czy widzisz zdrowie"
UNRECOGNIZED = "Nieznane polecenie czatu."
MOD_GRANTED = "\\#fff982\\Jestes teraz moderatorem."
@ -73,17 +75,6 @@ AGGRESSION = "Agresja"
PAN_LEVEL = "Poziom Przesuniecia"
DECELERATION = "Zwalnianie"
[CHEATS]
CHEATS = "OSZUSTWA"
MOON_JUMP = "Skok Ksiezycowy"
GOD_MODE = "Tryb Boga"
INFINITE_LIVES = "Nieskonczone Zycia"
SUPER_SPEED = "Super Szybkosc"
RESPONSIVE_CONTROLS = "Responsywne Sterowanie"
RAPID_FIRE = "Szybkostrzelnosc (A)"
BLJ_ANYWHERE = "BLJ Gdziekolwiek"
ALWAYS_TRIPLE_JUMP = "Potrojny Skok Zawsze"
[CONTROLS]
CONTROLS = "STEROWANIE"
@ -102,6 +93,10 @@ D_LEFT = "D W Lewo"
D_RIGHT = "D W Prawo"
X = "X"
Y = "Y"
CONSOLE = "Konsola"
PREV = "Poprzednia Strona"
NEXT = "Następna Strona"
DISCONNECT = "Rozłączenie"
UP = "Gora"
DOWN = "Dol"
@ -145,6 +140,16 @@ ANTIALIASING = "Anti-aliasing"
OFF = "Wylaczone"
MUST_RESTART = "Musisz zrestartowac gre, aby zmiany zaczely obowiazywac."
[DJUI_THEMES]
DJUI_THEMES = "TEMATY DJUI"
CENTER = "Środek"
DJUI_THEME = "Motyw DJUI"
CENTER = "Środek"
LIGHT_THEME = "Światło"
DARK_THEME = "Ciemny"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Wybór Pliku"
[DYNOS]
DYNOS = "DYNOS"
@ -184,6 +189,11 @@ SKIP_INTRO_CUTSCENE = "Pomin intro"
SHARE_LIVES = "Wspolne zycia"
ENABLE_CHEATS = "Wlacz oszustwa"
BUBBLE_ON_DEATH = "Banka na smierci"
NAMETAGS = "Identyfikatory \\#ffff00\\(NOWOŚĆ!)"
BOUNCY_BOUNDS_ON_CAP = "Na (Zamknięty)"
BOUNCY_BOUNDS_ON = "Na"
BOUNCY_BOUNDS_OFF = "Wył"
BOUNCY_LEVEL_BOUNDS = "Odbijane Granice Poziomów \\#ffff00\\(NOWOŚĆ!)"
AMOUNT_OF_PLAYERS = "Liczba Graczy"
[HOST]
@ -241,8 +251,16 @@ MISC_TITLE = "ROZNE"
PAUSE_IN_SINGLEPLAYER = "Pauza w Trybie Pojedynczego Gracza"
DISABLE_POPUPS = "Wylacz Popupy"
MENU_OPTIONS = "Opcje Menu"
INFORMATION = "Info"
DEBUG = "Debugowanie"
LANGUAGE = "Jezyk"
COOP_COMPATIBILITY = "Włącz kompatybilność sm64ex-coop"
[INFORMATION]
INFORMATION_TITLE = "INFO"
[CONSOLE]
CONSOLE = "KONSOLA"
[MODLIST]
MODS = "MODS"
@ -324,6 +342,7 @@ RASPBERRY = "Malina"
BUBBLEGUM = "Guma Balonowa"
ICE_MARIO = "Lodowy Mario"
ICE_LUIGI = "Lodowy Luigi"
TOAD = "Toad"
CUSTOM = "Wlasny"
[PLAYER_LIST]
@ -338,6 +357,7 @@ MASTER_VOLUME = "Glowna Glosnosc"
MUSIC_VOLUME = "Glosnosc Muzyki"
SFX_VOLUME = "Glosnosc Sfx"
ENV_VOLUME = "Glosnosc Srodowiska"
FADEOUT = "Zanikanie Odległych Dźwięków"
[LANGUAGE]
LANGUAGE = "JEZYK"

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@ -75,17 +75,6 @@ AGGRESSION = "Agressão"
PAN_LEVEL = "Nível Pan"
DECELERATION = "Desaceleração"
[CHEATS]
CHEATS = "Cheats"
MOON_JUMP = "Pulo da Lua"
GOD_MODE = "Modo Deus"
INFINITE_LIVES = "Vidas Infinitas"
SUPER_SPEED = "Super Velocidade"
RESPONSIVE_CONTROLS = "Controle Responsivos"
RAPID_FIRE = "Rapid fire (A)"
BLJ_ANYWHERE = "BLJ Em Qualquer Lugar"
ALWAYS_TRIPLE_JUMP = "Sempre Fazer Triple Jump"
[CONTROLS]
CONTROLS = "CONTROLES"
@ -146,7 +135,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Distância de Renderização"
DJUI_THEMES = "Temas DJUI"
DYNOS_PACKS = "DynOS Packs"
ANTIALIASING = "Anti-aliasing"
OFF = "Desligado"
@ -154,11 +142,12 @@ MUST_RESTART = "Você precisará reiniciar o jogo para algumas alterações sere
[DJUI_THEMES]
DJUI_THEMES = "TEMAS DJUI"
CENTER = "Centralizar"
DJUI_THEME = "Tema DJUI"
CENTER = "Centralizar"
LIGHT_THEME = "Claro"
DARK_THEME = "Escuro"
LIGHT_THEME_CENTERED = "Claro (centrado)"
DARK_THEME_CENTERED = "Escuro (centrado)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Seleção de arquivo"
[DYNOS]

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@ -75,17 +75,6 @@ AGGRESSION = "Агрессия"
PAN_LEVEL = "Панорамирование"
DECELERATION = "Замедление"
[CHEATS]
CHEATS = "CHEATS"
MOON_JUMP = "Супер прыжок"
GOD_MODE = "Режим бога"
INFINITE_LIVES = "Бесконечные жизни"
SUPER_SPEED = "Супер скорость"
RESPONSIVE_CONTROLS = "Отзывчивое управление"
RAPID_FIRE = "Быстрое нажатие (A)"
BLJ_ANYWHERE = "BLJ в любом месте"
ALWAYS_TRIPLE_JUMP = "Всегда тройной прыжок"
[CONTROLS]
CONTROLS = "CONTROLS"
N64_BINDS = "Кнопки N64"
@ -145,7 +134,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Дальность прорисовки"
DJUI_THEMES = "Темы DJUI"
DYNOS_PACKS = "Пакеты DynOS"
ANTIALIASING = "Анизотропная фильтрация"
OFF = "Выкл"
@ -153,11 +141,12 @@ MUST_RESTART = "Перезапустите игру, чтобы изменени
[DJUI_THEMES]
DJUI_THEMES = "ТЕМЫ DJUI"
CENTER = "Центр"
DJUI_THEME = "Темы DJUI"
CENTER = "Центр"
LIGHT_THEME = "Свет"
DARK_THEME = "Темный"
LIGHT_THEME_CENTERED = "Свет (по центру)"
DARK_THEME_CENTERED = "Темный (по центру)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Выбор файла"
[DYNOS]

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@ -75,17 +75,6 @@ AGGRESSION = "Agresión"
PAN_LEVEL = "Nivel de seguimiento"
DECELERATION = "Deceleración"
[CHEATS]
CHEATS = "TRUCOS"
MOON_JUMP = "Salto lunar"
GOD_MODE = "Modo Dios"
INFINITE_LIVES = "Vidas infinitas"
SUPER_SPEED = "Super velocidad"
RESPONSIVE_CONTROLS = "Controles responsivos"
RAPID_FIRE = "Pulsación rápida (A)"
BLJ_ANYWHERE = "BLJ donde sea"
ALWAYS_TRIPLE_JUMP = "Siempre hacer triple salto"
[CONTROLS]
CONTROLS = "CONTROLES"
@ -146,7 +135,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Distancia de dibujado"
DJUI_THEMES = "Temas de DJUI"
DYNOS_PACKS = "Packs de DynOS"
ANTIALIASING = "Anti-aliasing"
OFF = "Desactivado"
@ -154,11 +142,12 @@ MUST_RESTART = "Tienes que reiniciar el juego para que algunos cambios surtan ef
[DJUI_THEMES]
DJUI_THEMES = "TEMAS de DJUI"
CENTER = "Centrar"
DJUI_THEME = "Tema de DJUI"
CENTER = "Centrar"
LIGHT_THEME = "Claro"
DARK_THEME = "Oscuro"
LIGHT_THEME_CENTERED = "Claro (Centrado)"
DARK_THEME_CENTERED = "Oscuro (Centrado)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Selección de archivo"
[DYNOS]
@ -270,6 +259,9 @@ COOP_COMPATIBILITY = "Habilitar la compatibilidad de sm64ex-coop"
[INFORMATION]
INFORMATION_TITLE = "INFORMACIÓN"
[CONSOLE]
CONSOLE = "CONSOLA"
[MODLIST]
MODS = "MODS"

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@ -75,17 +75,6 @@ AGGRESSION = "Agresión"
PAN_LEVEL = "Nivel de seguimiento"
DECELERATION = "Deceleración"
[CHEATS]
CHEATS = "TRUCOS"
MOON_JUMP = "Salto lunar"
GOD_MODE = "Modo Dios"
INFINITE_LIVES = "Vidas infinitas"
SUPER_SPEED = "Super velocidad"
RESPONSIVE_CONTROLS = "Controles responsivos"
RAPID_FIRE = "Pulsación rápida (A)"
BLJ_ANYWHERE = "BLJ donde sea"
ALWAYS_TRIPLE_JUMP = "Siempre hacer triple salto"
[CONTROLS]
CONTROLS = "CONTROLES"
@ -146,7 +135,6 @@ D3X = "3x"
D10X = "10x"
D100X = "100x"
DRAW_DISTANCE = "Distancia de dibujado"
DJUI_THEMES = "Temas de DJUI"
DYNOS_PACKS = "Packs de DynOS"
ANTIALIASING = "Anti-aliasing"
OFF = "Desactivado"
@ -154,11 +142,12 @@ MUST_RESTART = "Tienes que reiniciar el juego para que algunos cambios surtan ef
[DJUI_THEMES]
DJUI_THEMES = "TEMAS de DJUI"
CENTER = "Centrar"
DJUI_THEME = "Tema de DJUI"
CENTER = "Centrar"
LIGHT_THEME = "Claro"
DARK_THEME = "Oscuro"
LIGHT_THEME_CENTERED = "Claro (Centrado)"
DARK_THEME_CENTERED = "Oscuro (Centrado)"
MARIO_THEME = "Mario"
FILE_SELECT_THEME = "Selección de archivo"
[DYNOS]

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@ -159,7 +159,8 @@ unsigned int configCoopNetPort = DEFAULT_COOPNET_PORT;
char configPassword[MAX_CONFIG_STRING] = "";
char configDestId[MAX_CONFIG_STRING] = "0";
bool configFadeoutDistantSounds = false;
unsigned int configDjuiTheme = DJUI_THEME_DARK_CENTERED;
unsigned int configDjuiTheme = DJUI_THEME_DARK;
bool configDjuiThemeCenter = true;
bool configCoopCompatibility = true;
static const struct ConfigOption options[] = {
@ -274,6 +275,7 @@ static const struct ConfigOption options[] = {
{.name = "coopnet_dest", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configDestId, .maxStringLength = MAX_CONFIG_STRING},
{.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configFadeoutDistantSounds},
{.name = "djui_theme", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiTheme},
{.name = "djui_theme_center", .type = CONFIG_TYPE_BOOL , .boolValue = &configDjuiThemeCenter}
};
// FunctionConfigOption functions

View file

@ -117,6 +117,7 @@ extern char configPassword[];
extern char configDestId[];
extern bool configFadeoutDistantSounds;
extern unsigned int configDjuiTheme;
extern bool configDjuiThemeCenter;
extern bool configCoopCompatibility;
void enable_queued_mods();

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@ -51,7 +51,7 @@ struct DjuiButton* djui_button_create(struct DjuiBase* parent, const char* messa
struct DjuiBase* base = &button->base;
djui_base_init(parent, base, NULL, djui_button_destroy);
djui_base_set_size(base, 200, gDjuiThemes[configDjuiTheme]->panels.center ? 50 : 64);
djui_base_set_size(base, 200, configDjuiThemeCenter ? 50 : 64);
djui_base_set_border_width(base, 2);
djui_interactable_create(base, djui_button_update_style);
button->style = 0;
@ -72,7 +72,7 @@ struct DjuiButton* djui_button_create(struct DjuiBase* parent, const char* messa
button->text = text;
djui_base_set_size_type(base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(base, 1.0f, gDjuiThemes[configDjuiTheme]->panels.center ? 50 : 64);
djui_base_set_size(base, 1.0f, configDjuiThemeCenter ? 50 : 64);
djui_interactable_hook_click(base, on_click);
button->style = style;
djui_button_update_style(base);

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@ -37,9 +37,8 @@ Build Type: %s",
);
struct DjuiText* text = djui_text_create(body, sInfo);
struct DjuiTheme* theme = gDjuiThemes[configDjuiTheme];
djui_base_set_location(&text->base, 0, 0);
djui_base_set_size(&text->base, (DJUI_DEFAULT_PANEL_WIDTH * theme->panels.widthMultiplier) - 64, 480);
djui_base_set_size(&text->base, (DJUI_DEFAULT_PANEL_WIDTH * (configDjuiThemeCenter ? DJUI_THEME_CENTERED_WIDTH : 1)) - 64, 480);
djui_base_set_color(&text->base, 220, 220, 220, 255);
djui_text_set_drop_shadow(text, 64, 64, 64, 100);
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);

View file

@ -50,14 +50,14 @@ struct DjuiThreePanel* djui_panel_menu_create(char* headerText) {
struct DjuiThreePanel* panel = djui_three_panel_create(&gDjuiRoot->base, 64, 0, 0);
struct DjuiTheme* theme = gDjuiThemes[configDjuiTheme];
struct DjuiThreePanelTheme three = theme->threePanels;
bool center = theme->panels.center &&
bool center = configDjuiThemeCenter &&
strcmp(headerText, DLANG(HOST_MODS, MODS)) &&
strcmp(headerText, DLANG(HOST_MODS, ROMHACKS)) &&
strcmp(headerText, DLANG(LOBBIES, PUBLIC_LOBBIES)) &&
strcmp(headerText, DLANG(LOBBIES, PRIVATE_LOBBIES)) &&
strcmp(headerText, DLANG(JOIN_MESSAGE, JOINING));
f32 widthMultiplier = center ? theme->panels.widthMultiplier : 1.0f;
f32 heightMultiplier = center ? theme->panels.heightMultiplier : 1.0f;
f32 widthMultiplier = center ? DJUI_THEME_CENTERED_WIDTH : 1.0f;
f32 heightMultiplier = center ? DJUI_THEME_CENTERED_HEIGHT : 1.0f;
djui_base_set_size_type(&panel->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_RELATIVE);
djui_base_set_size(&panel->base, DJUI_DEFAULT_PANEL_WIDTH * widthMultiplier, heightMultiplier);

View file

@ -80,6 +80,8 @@ void djui_panel_misc_create(struct DjuiBase* caller) {
}
djui_selectionbox_create(body, DLANG(DJUI_THEMES, DJUI_THEME), themeChoices, DJUI_THEME_MAX, &configDjuiTheme, djui_panel_misc_djui_theme_change);
djui_checkbox_create(body, DLANG(DJUI_THEMES, CENTER), &configDjuiThemeCenter, djui_panel_misc_djui_theme_change);
djui_checkbox_create(body, DLANG(MISC, COOP_COMPATIBILITY), &configCoopCompatibility, djui_panel_compatibility_checkbox_on_value_change);
djui_button_create(body, DLANG(MISC, LANGUAGE), DJUI_BUTTON_STYLE_NORMAL, djui_panel_language_create);

View file

@ -246,6 +246,7 @@ void djui_panel_player_create(struct DjuiBase* caller) {
djui_base_set_color(&text1->base, 220, 220, 220, 255);
djui_base_set_size(&text1->base, 0.585f, 64);
djui_base_set_alignment(&text1->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
djui_text_set_drop_shadow(text1, 64, 64, 64, 100);
struct DjuiInputbox* inputbox1 = djui_inputbox_create(&rect1->base, MAX_PLAYER_STRING);
djui_base_set_size_type(&inputbox1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);

View file

@ -37,9 +37,6 @@ static struct DjuiTheme sDjuiThemeLight = {
}
},
.panels = {
.widthMultiplier = 1.0f,
.heightMultiplier = 1.0f,
.center = false,
.hudFontHeader = false
}
};
@ -81,97 +78,6 @@ static struct DjuiTheme sDjuiThemeDark = {
}
},
.panels = {
.widthMultiplier = 1.0f,
.heightMultiplier = 1.0f,
.center = false,
.hudFontHeader = false
}
};
static struct DjuiTheme sDjuiThemeLightCentered = {
.id = "LIGHT_THEME_CENTERED",
.name = "LIGHT_THEME_CENTERED",
.interactables = {
.textColor = {
11, 11, 11, 255
},
.defaultRectColor = {
222, 222, 222, 255
},
.cursorDownRectColor = {
204, 228, 247, 255
},
.hoveredRectColor = {
229, 241, 251, 255
},
.defaultBorderColor = {
75, 75, 75, 255
},
.cursorDownBorderColor = {
0, 84, 153, 255
},
.hoveredBorderColor = {
0, 120, 215, 255
}
},
.threePanels = {
.rectColor = {
0, 0, 0, 235
},
.borderColor = {
0, 0, 0, 200
}
},
.panels = {
.widthMultiplier = 1.25f,
.heightMultiplier = 0.88f,
.center = true,
.hudFontHeader = false
}
};
static struct DjuiTheme sDjuiThemeDarkCentered = {
.id = "DARK_THEME_CENTERED",
.name = "DARK_THEME_CENTERED",
.interactables = {
.textColor = {
220, 220, 220, 255
},
.defaultRectColor = {
22, 22, 22, 255
},
.cursorDownRectColor = {
100, 100, 100, 255
},
.hoveredRectColor = {
80, 80, 80, 255
},
.defaultBorderColor = {
75, 75, 75, 255
},
.cursorDownBorderColor = {
0, 84, 153, 255
},
.hoveredBorderColor = {
0, 120, 215, 255
}
},
.threePanels = {
.rectColor = {
0, 0, 0, 235
},
.borderColor = {
0, 0, 0, 200
}
},
.panels = {
.widthMultiplier = 1.25f,
.heightMultiplier = 0.88f,
.center = true,
.hudFontHeader = false
}
};
@ -213,25 +119,62 @@ static struct DjuiTheme sDjuiThemeFileSelect = {
}
},
.panels = {
.widthMultiplier = 1.5f,
.heightMultiplier = 0.88f,
.center = true,
.hudFontHeader = true
}
};
static struct DjuiTheme sDjuiThemeMario = {
.id = "MARIO_THEME",
.name = "MARIO_THEME",
.interactables = {
.textColor = {
11, 11, 11, 255
},
.defaultRectColor = {
255, 227, 0, 255
},
.cursorDownRectColor = {
204, 228, 247, 255
},
.hoveredRectColor = {
229, 241, 251, 255
},
.defaultBorderColor = {
196, 165, 0, 255
},
.cursorDownBorderColor = {
0, 84, 153, 255
},
.hoveredBorderColor = {
0, 120, 215, 255
}
},
.threePanels = {
.rectColor = {
76, 116, 201, 235
},
.borderColor = {
255, 82, 82, 200
}
},
.panels = {
.hudFontHeader = false
}
};
struct DjuiTheme* gDjuiThemes[] = {
&sDjuiThemeLight,
&sDjuiThemeDark,
&sDjuiThemeLightCentered,
&sDjuiThemeDarkCentered,
&sDjuiThemeFileSelect
&sDjuiThemeFileSelect,
&sDjuiThemeMario
};
struct DjuiColor djui_theme_shade_color(struct DjuiColor color) {
color.r *= 0.5f;
color.g *= 0.5f;
color.b *= 0.5f;
color.r *= 0.75f;
color.g *= 0.75f;
color.b *= 0.75f;
return color;
}

View file

@ -1,12 +1,14 @@
#pragma once
#include "djui.h"
#define DJUI_THEME_CENTERED_WIDTH 1.25f
#define DJUI_THEME_CENTERED_HEIGHT 0.88f
enum DjuiThemeType {
DJUI_THEME_LIGHT,
DJUI_THEME_DARK,
DJUI_THEME_LIGHT_CENTERED,
DJUI_THEME_DARK_CENTERED,
DJUI_THEME_FILE_SELECT,
DJUI_THEME_MARIO,
DJUI_THEME_MAX
};
@ -28,9 +30,6 @@ struct DjuiThreePanelTheme {
};
struct DjuiPanelTheme {
f32 widthMultiplier;
f32 heightMultiplier;
bool center;
bool hudFontHeader;
};

View file

@ -193,10 +193,10 @@ void produce_interpolation_frames_and_delay(void) {
u64 sCurrentFpsUpdateTime = (u64)clock_elapsed_f64();
if (sLastFpsUpdateTime != sCurrentFpsUpdateTime) {
u32 fps = sFramesSinceFpsUpdate / ((f32)(sCurrentFpsUpdateTime - sLastFpsUpdateTime));
// u32 fps = sFramesSinceFpsUpdate / ((f32)(sCurrentFpsUpdateTime - sLastFpsUpdateTime));
sLastFpsUpdateTime = sCurrentFpsUpdateTime;
sFramesSinceFpsUpdate = 0;
//printf("fps: %u\n", fps);
// printf("fps: %u\n", fps);
}
sFrameTimeStart = sFrameTargetTime;

View file

@ -40,10 +40,10 @@ for filename in os.listdir("lang"):
if not missing_sections and not extra_sections and not any(missing_keys.values()):
print(f"{filename} is matching to English.ini.")
else:
# if missing_sections:
# print(f"Missing sections: {', '.join(missing_sections)}")
# if extra_sections:
# print(f"Extra sections: {', '.join(extra_sections)}")
if missing_sections:
print(f"Missing sections: {', '.join(missing_sections)}")
if extra_sections:
print(f"Extra sections: {', '.join(extra_sections)}")
for section, keys in missing_keys.items():
if keys:
print(f"Missing keys in section '{section}': {', '.join(keys)}")