From dc987ae3e2d55a79cd33181ae660164e132a8d47 Mon Sep 17 00:00:00 2001 From: Agent X <44549182+AgentXLP@users.noreply.github.com> Date: Fri, 28 Jun 2024 21:03:14 -0400 Subject: [PATCH] Keep music going when switching to staff roll --- src/game/level_update.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/level_update.c b/src/game/level_update.c index 1518b7f0..d62eb585 100644 --- a/src/game/level_update.c +++ b/src/game/level_update.c @@ -624,7 +624,7 @@ void warp_credits(void) { play_transition(WARP_TRANSITION_FADE_FROM_COLOR, 0x14, 0x00, 0x00, 0x00); - if (gCurrCreditsEntry == NULL || gCurrCreditsEntry == sCreditsSequence) { + if ((gCurrCreditsEntry == NULL || gCurrCreditsEntry == sCreditsSequence) && !gDjuiInMainMenu) { if (gCurrentArea) { set_background_music(gCurrentArea->musicParam, gCurrentArea->musicParam2, 0); }