mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-29 07:23:01 +00:00
time video frames instead of game frames
This commit is contained in:
parent
c832bd19b5
commit
d7187b219c
1 changed files with 9 additions and 4 deletions
|
@ -54,6 +54,7 @@ static void (*kb_all_keys_up)(void) = NULL;
|
|||
static bool use_timer = true;
|
||||
// time between consequtive game frames
|
||||
static const Uint32 frame_time = 1000 / FRAMERATE;
|
||||
static Uint32 frame_start = 0;
|
||||
|
||||
const SDL_Scancode windows_scancode_table[] = {
|
||||
/* 0 1 2 3 4 5 6 7 */
|
||||
|
@ -239,11 +240,7 @@ static void gfx_sdl_init(const char *window_title) {
|
|||
}
|
||||
|
||||
static void gfx_sdl_main_loop(void (*run_one_game_iter)(void)) {
|
||||
Uint32 t = SDL_GetTicks();
|
||||
run_one_game_iter();
|
||||
t = SDL_GetTicks() - t;
|
||||
if (t < frame_time && use_timer)
|
||||
SDL_Delay(frame_time - t);
|
||||
}
|
||||
|
||||
static void gfx_sdl_get_dimensions(uint32_t *width, uint32_t *height) {
|
||||
|
@ -327,10 +324,18 @@ static void gfx_sdl_set_keyboard_callbacks(kb_callback_t on_key_down, kb_callbac
|
|||
}
|
||||
|
||||
static bool gfx_sdl_start_frame(void) {
|
||||
frame_start = SDL_GetTicks();
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline void sync_framerate_with_timer(void) {
|
||||
const Uint32 elapsed = SDL_GetTicks() - frame_start;
|
||||
if (elapsed < frame_time)
|
||||
SDL_Delay(frame_time - elapsed);
|
||||
}
|
||||
|
||||
static void gfx_sdl_swap_buffers_begin(void) {
|
||||
if (use_timer) sync_framerate_with_timer();
|
||||
SDL_GL_SwapWindow(wnd);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue