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Prevent packet processing when disconnected
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#include "pc/debuglog.h"
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void packet_process(struct Packet* p) {
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if (gNetworkType == NT_NONE) { return; }
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if (p->levelAreaMustMatch) {
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extern s16 gCurrCourseNum, gCurrActStarNum, gCurrLevelNum, gCurrAreaIndex;
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bool levelAreaMismatch =
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