Reorganize Info panel and Misc. (#14)

Makes the info credits paginated so we can add more text over time with no issues and also moves the Open Appdata/User Folder button to the Misc. menu to avoid cluttering.

Also fixed the size of the changelog panel as the Back button was also being obscured.

Rewritten it from the old repo, so all new changes should stay there.

There IS an issue where if you go to the changelog, and then back to info and try to go to another page the game crashes, and I think it's DJUI and not panel related, but I'm still looking into what it could be.
This commit is contained in:
eros71 2024-04-17 18:09:45 +02:00 committed by GitHub
parent d145de7527
commit d0eee30c06
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 54 additions and 45 deletions

View file

@ -72,7 +72,7 @@ Updated Arena and added Blimp City, new music for levels and fixed KOTH, Rainbow
for (int i = 0; i < 5; i++) {
struct DjuiText* text = djui_text_create(layoutBase, sChangelog[i]);
djui_base_set_location(&text->base, 0, 0);
djui_base_set_size(&text->base, (DJUI_DEFAULT_PANEL_WIDTH * (configDjuiThemeCenter ? DJUI_THEME_CENTERED_WIDTH : 1)) - 64, 450);
djui_base_set_size(&text->base, (DJUI_DEFAULT_PANEL_WIDTH * (configDjuiThemeCenter ? DJUI_THEME_CENTERED_WIDTH : 1)) - 64, 360);
djui_base_set_color(&text->base, 220, 220, 220, 255);
djui_text_set_drop_shadow(text, 64, 64, 64, 100);
djui_text_set_alignment(text, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);

View file

@ -4,39 +4,49 @@
#include "djui_panel_changelog.h"
#include "pc/lua/utils/smlua_misc_utils.h"
static char sInfo[1024];
static char sInfo[3][1024];
void djui_panel_info_create(struct DjuiBase* caller) {
struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(INFORMATION, INFORMATION_TITLE));
struct DjuiBase* body = djui_three_panel_get_body(panel);
void djui_panel_info_create(struct DjuiBase *caller) {
struct DjuiThreePanel *panel = djui_panel_menu_create(DLANG(INFORMATION, INFORMATION_TITLE));
struct DjuiBase *body = djui_three_panel_get_body(panel);
{
snprintf(sInfo, 1024, "\
struct DjuiPaginated *paginated = djui_paginated_create(body, 1);
struct DjuiBase *layoutBase = &paginated->layout->base;
snprintf(sInfo[0], 1024, "\
sm64coopdx is an online multiplayer project for the \
Super Mario 64 PC port, started by the Coop Deluxe Team.\n\
Its purpose is to actively maintain and improve \
sm64ex-coop, an original idea from djoslin0.\n\
More features, customizability, and power to the Lua API \
allow modders and players to enjoy Super Mario 64 \
more than ever!\n\
\n\
Coop Deluxe Team:\n\
more than ever!");
snprintf(sInfo[1], 1024, "Coop Deluxe Team:\n\
Agent X: Lead Developer, Creator\n\
AngelicMiracles: Creator\n\
eros71: Tester & Developer\n\
FluffaMario: Model Designer\n\
Contributors:\n\
Isaac0-dev: Developer\n\
FluffaMario: Model Designer");
snprintf(sInfo[2], 1024, "Contributors:\n\
mike_dobukai: Logo\n\
Pup64HCP: Website\n\
ArcticJaguar725: Fixing a sound engine bug\n\
Mr. Porkchop: New aliased font"
);
Mr. Porkchop: New aliased font\n\
PeachyPeach: Extra fixes");
for (int i = 0; i < 3; i++) {
struct DjuiText* text = djui_text_create(layoutBase, sInfo[i]);
djui_base_set_location(&text->base, 0, 0);
djui_base_set_size(&text->base, (DJUI_DEFAULT_PANEL_WIDTH * (configDjuiThemeCenter ? DJUI_THEME_CENTERED_WIDTH : 1)) - 64, 250);
djui_base_set_color(&text->base, 220, 220, 220, 255);
djui_text_set_drop_shadow(text, 64, 64, 64, 100);
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
}
djui_paginated_calculate_height(paginated);
struct DjuiText* text = djui_text_create(body, sInfo);
djui_base_set_location(&text->base, 0, 0);
djui_base_set_size(&text->base, (DJUI_DEFAULT_PANEL_WIDTH * (configDjuiThemeCenter ? DJUI_THEME_CENTERED_WIDTH : 1)) - 64, 480);
djui_base_set_color(&text->base, 220, 220, 220, 255);
djui_text_set_drop_shadow(text, 64, 64, 64, 100);
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
struct DjuiRect* rect1 = djui_rect_container_create(body, 64);
{
djui_button_left_create(&rect1->base, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);

View file

@ -11,6 +11,9 @@
#ifdef DISCORD_SDK
#include "pc/discord/discord.h"
#endif
#if defined(_WIN32) || defined(_WIN64)
#include <windows.h>
#endif
static void djui_panel_compatibility_checkbox_on_value_change(UNUSED struct DjuiBase* caller) {
#ifdef DISCORD_SDK
@ -38,6 +41,23 @@ void djui_panel_options_debug_create(struct DjuiBase* caller) {
}
#endif
static void djui_panel_options_open_user_folder(UNUSED struct DjuiBase* caller) {
#if defined(_WIN32) || defined(_WIN64)
// Windows
ShellExecuteA(NULL, "open", sys_user_path(), NULL, NULL, SW_SHOWNORMAL);
#elif __linux__
// Linux
char command[512];
snprintf(command, sizeof(command), "xdg-open %s", sys_user_path());
system(command);
#elif __APPLE__
// macOS
char command[512];
snprintf(command, sizeof(command), "open %s", sys_user_path());
system(command);
#endif
}
void djui_panel_misc_create(struct DjuiBase* caller) {
struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(MISC, MISC_TITLE));
struct DjuiBase* body = djui_three_panel_get_body(panel);
@ -55,6 +75,11 @@ void djui_panel_misc_create(struct DjuiBase* caller) {
djui_button_create(body, DLANG(MISC, INFORMATION), DJUI_BUTTON_STYLE_NORMAL, djui_panel_info_create);
#ifdef DEVELOPMENT
djui_button_create(body, DLANG(MISC, DEBUG), DJUI_BUTTON_STYLE_NORMAL, djui_panel_options_debug_create);
#endif
#if defined(_WIN32) || defined(_WIN64)
djui_button_create(body, DLANG(OPTIONS, APPDATA), DJUI_BUTTON_STYLE_NORMAL, djui_panel_options_open_user_folder);
#elif __linux__ || __APPLE__ || __MACH__
djui_button_create(body, DLANG(OPTIONS, USER_FOLDER), DJUI_BUTTON_STYLE_NORMAL, djui_panel_options_open_user_folder);
#endif
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
}

View file

@ -1,7 +1,3 @@
#if defined(_WIN32) || defined(_WIN64)
#include <windows.h>
#endif
#include "djui.h"
#include "djui_panel.h"
#include "djui_panel_player.h"
@ -16,23 +12,6 @@
#include "pc/utils/misc.h"
#include "pc/pc_main.h"
static void djui_panel_options_open_user_folder(UNUSED struct DjuiBase* caller) {
#if defined(_WIN32) || defined(_WIN64)
// Windows
ShellExecuteA(NULL, "open", sys_user_path(), NULL, NULL, SW_SHOWNORMAL);
#elif __linux__
// Linux
char command[512];
snprintf(command, sizeof(command), "xdg-open %s", sys_user_path());
system(command);
#elif __APPLE__
// macOS
char command[512];
snprintf(command, sizeof(command), "open %s", sys_user_path());
system(command);
#endif
}
static void djui_panel_options_back(struct DjuiBase* caller) {
configfile_save(configfile_name());
djui_panel_menu_back(caller);
@ -54,11 +33,6 @@ void djui_panel_options_create(struct DjuiBase* caller) {
djui_button_create(body, DLANG(OPTIONS, DISPLAY), DJUI_BUTTON_STYLE_NORMAL, djui_panel_display_create);
djui_button_create(body, DLANG(OPTIONS, SOUND), DJUI_BUTTON_STYLE_NORMAL, djui_panel_sound_create);
djui_button_create(body, DLANG(OPTIONS, MISC), DJUI_BUTTON_STYLE_NORMAL, djui_panel_misc_create);
#if defined(_WIN32) || defined(_WIN64)
djui_button_create(body, DLANG(OPTIONS, APPDATA), DJUI_BUTTON_STYLE_NORMAL, djui_panel_options_open_user_folder);
#elif __linux__ || __APPLE__ || __MACH__
djui_button_create(body, DLANG(OPTIONS, USER_FOLDER), DJUI_BUTTON_STYLE_NORMAL, djui_panel_options_open_user_folder);
#endif
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_options_back);
}