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Fix enemy lakitu radius
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@ -69,6 +69,8 @@ static void enemy_lakitu_update_speed_and_angle(void) {
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s32 distanceToPlayer = player ? dist_between_objects(o, player) : 25000;
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s32 angleToPlayer = player ? obj_angle_to_object(o, player) : 0;
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treat_far_home_as_mario(2000.0f, &distanceToPlayer, &angleToPlayer);
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f32 minSpeed = 0;
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s16 turnSpeed = 0;
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