Fix enemy lakitu radius

This commit is contained in:
MysterD 2023-11-24 16:02:08 -08:00 committed by Agent X
parent e8d1eb650e
commit c8b28061cc

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@ -69,6 +69,8 @@ static void enemy_lakitu_update_speed_and_angle(void) {
s32 distanceToPlayer = player ? dist_between_objects(o, player) : 25000;
s32 angleToPlayer = player ? obj_angle_to_object(o, player) : 0;
treat_far_home_as_mario(2000.0f, &distanceToPlayer, &angleToPlayer);
f32 minSpeed = 0;
s16 turnSpeed = 0;