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Fix pause menus
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commit
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2 changed files with 12 additions and 3 deletions
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@ -28,7 +28,7 @@ enum CourseNum
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#undef DEFINE_BONUS_COURSE
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#undef DEFINE_BONUS_COURSE
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#define COURSE_IS_MAIN_COURSE(cmd) (cmd >= COURSE_MIN && cmd <= COURSE_STAGES_MAX)
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#define COURSE_IS_MAIN_COURSE(cmd) (cmd >= COURSE_MIN && cmd <= COURSE_STAGES_MAX)
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#define COURSE_IS_VALID_COURSE(cmd) (cmd >= COURSE_MIN && cmd < COURSE_MAX)
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#define COURSE_IS_VALID_COURSE(cmd) (cmd >= COURSE_MIN && cmd <= COURSE_MAX)
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#endif // COURSE_TABLE_H
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#endif // COURSE_TABLE_H
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@ -2804,7 +2804,11 @@ void render_pause_castle_main_strings(s16 x, s16 y) {
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#endif
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#endif
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u8 courseNum = gDialogLineNum + 1;
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u8 courseNum = gDialogLineNum + 1;
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const u8 *courseName = get_level_name_sm64(courseNum, get_level_num_from_course_num(courseNum), 1, 1);
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const u8 *courseName = (
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gDialogLineNum == COURSE_STAGES_COUNT ?
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((const u8 **) get_course_name_table())[COURSE_MAX] : // Castle secret stars
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get_level_name_sm64(courseNum, get_level_num_from_course_num(courseNum), 1, 1)
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);
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u8 strVal[8];
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u8 strVal[8];
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s16 starNum = gDialogLineNum;
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s16 starNum = gDialogLineNum;
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@ -2999,7 +3003,12 @@ void render_pause_castle_main_strings_extended(s16 x, s16 y) {
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gSPDisplayList(gDisplayListHead++, dl_ia_text_begin);
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gSPDisplayList(gDisplayListHead++, dl_ia_text_begin);
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gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, gDialogTextAlpha);
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gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, gDialogTextAlpha);
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const u8 *courseName = get_level_name_sm64(gDialogLineNum, get_level_num_from_course_num(gDialogLineNum), 1, 1);
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u8 courseNum = gDialogLineNum + 1;
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const u8 *courseName = (
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gDialogLineNum >= INDEX_CASTLE_STARS ?
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((const u8 **) get_course_name_table())[COURSE_MAX] : // Castle secret stars
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get_level_name_sm64(courseNum, get_level_num_from_course_num(courseNum), 1, 1)
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);
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// Main courses (0-14)
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// Main courses (0-14)
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if (gDialogLineNum < COURSE_STAGES_COUNT) {
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if (gDialogLineNum < COURSE_STAGES_COUNT) {
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