mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-23 20:45:11 +00:00
Synchronized mips
This commit is contained in:
parent
bbe95efaa2
commit
c5888aff50
5 changed files with 55 additions and 12 deletions
|
@ -151,7 +151,7 @@ u8 cannon_ignore_remote_updates(void) {
|
||||||
return ((gNetworkType == NT_SERVER) && o->oCannonIsLocal);
|
return ((gNetworkType == NT_SERVER) && o->oCannonIsLocal);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void cannon_on_received(void) {
|
static void cannon_on_received_pos(void) {
|
||||||
// check if we're on in the cannon too
|
// check if we're on in the cannon too
|
||||||
struct MarioState* m = &gMarioStates[0];
|
struct MarioState* m = &gMarioStates[0];
|
||||||
if (m->action != ACT_IN_CANNON) { return; }
|
if (m->action != ACT_IN_CANNON) { return; }
|
||||||
|
@ -179,7 +179,7 @@ void bhv_cannon_base_loop(void) {
|
||||||
if (!network_sync_object_initialized(o)) {
|
if (!network_sync_object_initialized(o)) {
|
||||||
struct SyncObject* so = network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
|
struct SyncObject* so = network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
|
||||||
so->ignore_if_true = cannon_ignore_remote_updates;
|
so->ignore_if_true = cannon_ignore_remote_updates;
|
||||||
so->on_received = cannon_on_received;
|
so->on_received_post = cannon_on_received_pos;
|
||||||
network_init_object_field(o, &o->oAction);
|
network_init_object_field(o, &o->oAction);
|
||||||
network_init_object_field(o, &o->oPrevAction);
|
network_init_object_field(o, &o->oPrevAction);
|
||||||
network_init_object_field(o, &o->oTimer);
|
network_init_object_field(o, &o->oTimer);
|
||||||
|
|
|
@ -2,6 +2,18 @@
|
||||||
* Behavior for MIPS (everyone's favorite yellow rabbit).
|
* Behavior for MIPS (everyone's favorite yellow rabbit).
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
static u32 mipsPrevHeldState = 0;
|
||||||
|
|
||||||
|
static void bhv_mips_on_received_pre(void) {
|
||||||
|
mipsPrevHeldState = o->oHeldState;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void bhv_mips_on_received_post(void) {
|
||||||
|
if (mipsPrevHeldState == HELD_HELD && o->oHeldState == HELD_FREE) {
|
||||||
|
cur_obj_init_animation(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initializes MIPS' physics parameters and checks if he should be active,
|
* Initializes MIPS' physics parameters and checks if he should be active,
|
||||||
* hiding him if necessary.
|
* hiding him if necessary.
|
||||||
|
@ -41,6 +53,17 @@ void bhv_mips_init(void) {
|
||||||
o->oBuoyancy = 1.2f;
|
o->oBuoyancy = 1.2f;
|
||||||
|
|
||||||
cur_obj_init_animation(0);
|
cur_obj_init_animation(0);
|
||||||
|
|
||||||
|
struct SyncObject* so = network_init_object(o, 4000.0f);
|
||||||
|
network_init_object_field(o, &o->oMipsStartWaypointIndex);
|
||||||
|
network_init_object_field(o, &o->oForwardVel);
|
||||||
|
network_init_object_field(o, &o->oMipsStarStatus);
|
||||||
|
network_init_object_field(o, &o->oBehParams2ndByte);
|
||||||
|
network_init_object_field(o, &o->oHeldState);
|
||||||
|
network_init_object_field(o, &o->oFlags);
|
||||||
|
network_init_object_field(o, &o->oIntangibleTimer);
|
||||||
|
so->on_received_pre = bhv_mips_on_received_pre;
|
||||||
|
so->on_received_post = bhv_mips_on_received_post;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -58,6 +81,8 @@ s16 bhv_mips_find_furthest_waypoint_to_mario(void) {
|
||||||
|
|
||||||
pathBase = segmented_to_virtual(&inside_castle_seg7_trajectory_mips);
|
pathBase = segmented_to_virtual(&inside_castle_seg7_trajectory_mips);
|
||||||
|
|
||||||
|
struct Object* player = nearest_player_to_object(o);
|
||||||
|
|
||||||
// For each waypoint in MIPS path...
|
// For each waypoint in MIPS path...
|
||||||
for (i = 0; i < 10; i++) {
|
for (i = 0; i < 10; i++) {
|
||||||
waypoint = segmented_to_virtual(*(pathBase + i));
|
waypoint = segmented_to_virtual(*(pathBase + i));
|
||||||
|
@ -68,8 +93,7 @@ s16 bhv_mips_find_furthest_waypoint_to_mario(void) {
|
||||||
// Is the waypoint within 800 units of MIPS?
|
// Is the waypoint within 800 units of MIPS?
|
||||||
if (is_point_close_to_object(o, x, y, z, 800)) {
|
if (is_point_close_to_object(o, x, y, z, 800)) {
|
||||||
// Is this further from Mario than the last waypoint?
|
// Is this further from Mario than the last waypoint?
|
||||||
distanceToMario =
|
distanceToMario = sqr(x - player->header.gfx.pos[0]) + sqr(z - player->header.gfx.pos[2]);
|
||||||
sqr(x - gMarioObject->header.gfx.pos[0]) + sqr(z - gMarioObject->header.gfx.pos[2]);
|
|
||||||
if (furthestWaypointDistance < distanceToMario) {
|
if (furthestWaypointDistance < distanceToMario) {
|
||||||
furthestWaypointIndex = i;
|
furthestWaypointIndex = i;
|
||||||
furthestWaypointDistance = distanceToMario;
|
furthestWaypointDistance = distanceToMario;
|
||||||
|
@ -221,7 +245,7 @@ void bhv_mips_free(void) {
|
||||||
}
|
}
|
||||||
|
|
||||||
static u8 bhv_mips_held_continue_dialog(void) {
|
static u8 bhv_mips_held_continue_dialog(void) {
|
||||||
return (o->oHeldState == HELD_HELD && o->oMipsStarStatus == MIPS_STAR_STATUS_HAVENT_SPAWNED_STAR);
|
return (o->heldByPlayerIndex == 0 && o->oHeldState == HELD_HELD && o->oMipsStarStatus == MIPS_STAR_STATUS_HAVENT_SPAWNED_STAR);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -230,9 +254,11 @@ static u8 bhv_mips_held_continue_dialog(void) {
|
||||||
void bhv_mips_held(void) {
|
void bhv_mips_held(void) {
|
||||||
s16 dialogID;
|
s16 dialogID;
|
||||||
|
|
||||||
|
struct Object* player = gMarioStates[o->heldByPlayerIndex].marioObj;
|
||||||
|
|
||||||
o->header.gfx.node.flags |= GRAPH_RENDER_INVISIBLE;
|
o->header.gfx.node.flags |= GRAPH_RENDER_INVISIBLE;
|
||||||
cur_obj_init_animation(4); // Held animation.
|
cur_obj_init_animation(4); // Held animation.
|
||||||
cur_obj_set_pos_relative(gMarioObject, 0, 60.0f, 100.0f);
|
cur_obj_set_pos_relative(player, 0, 60.0f, 100.0f);
|
||||||
cur_obj_become_intangible();
|
cur_obj_become_intangible();
|
||||||
|
|
||||||
// If MIPS hasn't spawned his star yet...
|
// If MIPS hasn't spawned his star yet...
|
||||||
|
@ -243,7 +269,7 @@ void bhv_mips_held(void) {
|
||||||
else
|
else
|
||||||
dialogID = DIALOG_162;
|
dialogID = DIALOG_162;
|
||||||
|
|
||||||
if (set_mario_npc_dialog(&gMarioStates[0], 1, bhv_mips_held_continue_dialog) == 2) {
|
if (o->heldByPlayerIndex == 0 && set_mario_npc_dialog(&gMarioStates[0], 1, bhv_mips_held_continue_dialog) == 2) {
|
||||||
//o->activeFlags |= ACTIVE_FLAG_INITIATED_TIME_STOP;
|
//o->activeFlags |= ACTIVE_FLAG_INITIATED_TIME_STOP;
|
||||||
if (cutscene_object_with_dialog(CUTSCENE_DIALOG, o, dialogID)) {
|
if (cutscene_object_with_dialog(CUTSCENE_DIALOG, o, dialogID)) {
|
||||||
o->oInteractionSubtype |= INT_SUBTYPE_DROP_IMMEDIATELY;
|
o->oInteractionSubtype |= INT_SUBTYPE_DROP_IMMEDIATELY;
|
||||||
|
@ -266,6 +292,9 @@ void bhv_mips_dropped(void) {
|
||||||
cur_obj_become_tangible();
|
cur_obj_become_tangible();
|
||||||
o->oForwardVel = 3.0f;
|
o->oForwardVel = 3.0f;
|
||||||
o->oAction = MIPS_ACT_IDLE;
|
o->oAction = MIPS_ACT_IDLE;
|
||||||
|
if (network_owns_object(o)) {
|
||||||
|
network_send_object(o);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -281,6 +310,9 @@ void bhv_mips_thrown(void) {
|
||||||
o->oForwardVel = 25.0f;
|
o->oForwardVel = 25.0f;
|
||||||
o->oVelY = 20.0f;
|
o->oVelY = 20.0f;
|
||||||
o->oAction = MIPS_ACT_FALL_DOWN;
|
o->oAction = MIPS_ACT_FALL_DOWN;
|
||||||
|
if (network_owns_object(o)) {
|
||||||
|
network_send_object(o);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -1904,7 +1904,7 @@ s32 execute_mario_action(UNUSED struct Object *o) {
|
||||||
// two-player hack: drop held object if server is holding it
|
// two-player hack: drop held object if server is holding it
|
||||||
if (gNetworkType == NT_CLIENT && gMarioState->playerIndex == 0 && gMarioState->heldObj != NULL) {
|
if (gNetworkType == NT_CLIENT && gMarioState->playerIndex == 0 && gMarioState->heldObj != NULL) {
|
||||||
u8 inCutscene = ((gMarioState->action & ACT_GROUP_MASK) != ACT_GROUP_CUTSCENE);
|
u8 inCutscene = ((gMarioState->action & ACT_GROUP_MASK) != ACT_GROUP_CUTSCENE);
|
||||||
if (!inCutscene && gMarioState->heldObj == gMarioStates[0].heldObj) {
|
if (!inCutscene && gMarioState->heldObj->heldByPlayerIndex != 0) {
|
||||||
drop_and_set_mario_action(gMarioState, ACT_IDLE, 0);
|
drop_and_set_mario_action(gMarioState, ACT_IDLE, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -52,7 +52,8 @@ struct SyncObject {
|
||||||
bool hasStandardFields;
|
bool hasStandardFields;
|
||||||
float maxUpdateRate;
|
float maxUpdateRate;
|
||||||
u8 (*ignore_if_true)(void);
|
u8 (*ignore_if_true)(void);
|
||||||
void (*on_received)(void);
|
void (*on_received_pre)(void);
|
||||||
|
void (*on_received_post)(void);
|
||||||
void* extraFields[MAX_SYNC_OBJECT_FIELDS];
|
void* extraFields[MAX_SYNC_OBJECT_FIELDS];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -55,7 +55,8 @@ struct SyncObject* network_init_object(struct Object *o, float maxSyncDistance)
|
||||||
so->hasStandardFields = (maxSyncDistance >= 0);
|
so->hasStandardFields = (maxSyncDistance >= 0);
|
||||||
so->maxUpdateRate = 0;
|
so->maxUpdateRate = 0;
|
||||||
so->ignore_if_true = NULL;
|
so->ignore_if_true = NULL;
|
||||||
so->on_received = NULL;
|
so->on_received_pre = NULL;
|
||||||
|
so->on_received_post = NULL;
|
||||||
so->syncDeathEvent = true;
|
so->syncDeathEvent = true;
|
||||||
memset(so->extraFields, 0, sizeof(void*) * MAX_SYNC_OBJECT_FIELDS);
|
memset(so->extraFields, 0, sizeof(void*) * MAX_SYNC_OBJECT_FIELDS);
|
||||||
|
|
||||||
|
@ -370,6 +371,15 @@ void network_receive_object(struct Packet* p) {
|
||||||
if (gMarioStates[0].heldObj == o) { return; }
|
if (gMarioStates[0].heldObj == o) { return; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// trigger on-received callback
|
||||||
|
if (so->on_received_pre != NULL) {
|
||||||
|
extern struct Object* gCurrentObject;
|
||||||
|
struct Object* tmp = gCurrentObject;
|
||||||
|
gCurrentObject = so->o;
|
||||||
|
(*so->on_received_pre)();
|
||||||
|
gCurrentObject = tmp;
|
||||||
|
}
|
||||||
|
|
||||||
// read the rest of the packet data
|
// read the rest of the packet data
|
||||||
packet_read_object_full_sync(p, o);
|
packet_read_object_full_sync(p, o);
|
||||||
packet_read_object_standard_fields(p, o);
|
packet_read_object_standard_fields(p, o);
|
||||||
|
@ -382,11 +392,11 @@ void network_receive_object(struct Packet* p) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// trigger on-received callback
|
// trigger on-received callback
|
||||||
if (so->on_received != NULL) {
|
if (so->on_received_post != NULL) {
|
||||||
extern struct Object* gCurrentObject;
|
extern struct Object* gCurrentObject;
|
||||||
struct Object* tmp = gCurrentObject;
|
struct Object* tmp = gCurrentObject;
|
||||||
gCurrentObject = so->o;
|
gCurrentObject = so->o;
|
||||||
(*so->on_received)();
|
(*so->on_received_post)();
|
||||||
gCurrentObject = tmp;
|
gCurrentObject = tmp;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue