Fix pressed_pause

This commit is contained in:
Agent X 2024-07-05 19:46:09 -04:00
parent 5ad04479f8
commit c2586f1a8a

View file

@ -248,17 +248,18 @@ u16 level_control_timer(s32 timerOp) {
} }
u32 pressed_pause(void) { u32 pressed_pause(void) {
u32 dialogActive = get_dialog_id() >= 0; if (gServerSettings.pauseAnywhere) {
u32 intangible = (gMarioState->action & ACT_FLAG_INTANGIBLE) != 0; if (get_dialog_id() < 0 && !gWarpTransition.isActive && sDelayedWarpOp == WARP_OP_NONE) {
u32 firstPerson = gMarioState->action == ACT_FIRST_PERSON; return gPlayer1Controller->buttonPressed & START_BUTTON;
}
} else {
u32 dialogActive = get_dialog_id() >= 0;
u32 intangible = (gMarioState->action & ACT_FLAG_INTANGIBLE) != 0;
u32 firstPerson = gMarioState->action == ACT_FIRST_PERSON;
if (!intangible && !dialogActive && !firstPerson && !gWarpTransition.isActive && sDelayedWarpOp == WARP_OP_NONE if (!intangible && !dialogActive && !firstPerson && !gWarpTransition.isActive && sDelayedWarpOp == WARP_OP_NONE) {
&& (gPlayer1Controller->buttonPressed & START_BUTTON)) { return (gPlayer1Controller->buttonPressed & START_BUTTON);
return TRUE; }
}
if (gServerSettings.pauseAnywhere && get_dialog_id() < 0) {
return gPlayer1Controller->buttonPressed & START_BUTTON;
} }
return FALSE; return FALSE;
@ -271,7 +272,7 @@ void set_play_mode(s16 playMode) {
void warp_special(s32 arg) { void warp_special(s32 arg) {
if (arg != 0 && arg != SPECIAL_WARP_CAKE && arg != SPECIAL_WARP_GODDARD && arg != SPECIAL_WARP_GODDARD_GAMEOVER && arg != SPECIAL_WARP_TITLE && arg != SPECIAL_WARP_LEVEL_SELECT) { if (arg != 0 && arg != SPECIAL_WARP_CAKE && arg != SPECIAL_WARP_GODDARD && arg != SPECIAL_WARP_GODDARD_GAMEOVER && arg != SPECIAL_WARP_TITLE && arg != SPECIAL_WARP_LEVEL_SELECT) {
LOG_ERROR("Invalid parameter value for warp_special: Expected SPECIAL_WARP_CAKE, SPECIAL_WARP_GODDARD, SPECIAL_WARP_GODDARD_GAMEOVER, SPECIAL_WARP_TITLE, or SPECIAL_WARP_LEVEL_SELECT"); LOG_ERROR("Invalid parameter value for warp_special: Expected 0, SPECIAL_WARP_CAKE, SPECIAL_WARP_GODDARD, SPECIAL_WARP_GODDARD_GAMEOVER, SPECIAL_WARP_TITLE, or SPECIAL_WARP_LEVEL_SELECT");
return; return;
} }