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Hopefully fix issues with EMBLEM lights
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@ -55,7 +55,7 @@
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#define RATIO_Y (gfx_current_dimensions.height / (2.0f * HALF_SCREEN_HEIGHT))
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#define RATIO_Y (gfx_current_dimensions.height / (2.0f * HALF_SCREEN_HEIGHT))
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#define MAX_BUFFERED 256
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#define MAX_BUFFERED 256
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#define MAX_LIGHTS 16
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#define MAX_LIGHTS 18
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#define MAX_VERTICES 64
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#define MAX_VERTICES 64
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# define MAX_CACHED_TEXTURES 4096 // for preloading purposes
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# define MAX_CACHED_TEXTURES 4096 // for preloading purposes
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