Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds

This commit is contained in:
uwabami 2020-05-13 09:25:45 +02:00
parent c98a263cf4
commit bea82c00bc
2 changed files with 2 additions and 2 deletions

View file

@ -3,7 +3,7 @@
#include "types.h" #include "types.h"
#define GFX_POOL_SIZE 6400 #define GFX_POOL_SIZE 64000
extern u16 frameBufferIndex; extern u16 frameBufferIndex;
extern u32 gGlobalTimer; extern u32 gGlobalTimer;

View file

@ -51,7 +51,7 @@ extern struct MarioAnimation gDemo;
extern u8 gMarioAnims[]; extern u8 gMarioAnims[];
extern u8 gDemoInputs[]; extern u8 gDemoInputs[];
#define GFX_POOL_SIZE 6400 #define GFX_POOL_SIZE 64000
struct GfxPool { struct GfxPool {
Gfx buffer[GFX_POOL_SIZE]; Gfx buffer[GFX_POOL_SIZE];