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Fixes --fullscreen and --windowed problems
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1 changed files with 5 additions and 1 deletions
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@ -163,9 +163,13 @@ static void gfx_sdl_init(void) {
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//SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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//SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
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if (gCLIOpts.FullScreen)
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if (gCLIOpts.FullScreen == 1)
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configWindow.fullscreen = true;
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if (gCLIOpts.FullScreen == 2)
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configWindow.fullscreen = false;
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const char* window_title =
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#ifndef USE_GLES
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"Super Mario 64 PC port (OpenGL)";
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