mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
Improve save file names slightly
This commit is contained in:
parent
85f58322ab
commit
b7b044e0b2
3 changed files with 6 additions and 6 deletions
|
@ -59,10 +59,10 @@ struct FunctionConfigOption {
|
||||||
|
|
||||||
static_assert(NUM_SAVE_FILES == 4); // update this if more save slots are added
|
static_assert(NUM_SAVE_FILES == 4); // update this if more save slots are added
|
||||||
char configSaveNames[4][MAX_SAVE_NAME_STRING] = {
|
char configSaveNames[4][MAX_SAVE_NAME_STRING] = {
|
||||||
"Super Mario 64",
|
"SM64",
|
||||||
"Super Mario 64",
|
"SM64",
|
||||||
"Super Mario 64",
|
"SM64",
|
||||||
"Super Mario 64"
|
"SM64"
|
||||||
};
|
};
|
||||||
|
|
||||||
// Video/audio stuff
|
// Video/audio stuff
|
||||||
|
|
|
@ -151,7 +151,7 @@ static SDL_Haptic *controller_sdl_init_haptics(const int joy) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
printf("controller %s has haptics support, rumble enabled\n", SDL_JoystickNameForIndex(joy));
|
printf("Controller %s has haptics support, rumble enabled\n", SDL_JoystickNameForIndex(joy));
|
||||||
return hap;
|
return hap;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -108,7 +108,7 @@ void djui_panel_host_save_create(struct DjuiBase* caller) {
|
||||||
button2->base.tag = i;
|
button2->base.tag = i;
|
||||||
djui_base_set_size(&button2->base, 0.19f, 32);
|
djui_base_set_size(&button2->base, 0.19f, 32);
|
||||||
djui_base_set_alignment(&button2->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
|
djui_base_set_alignment(&button2->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
|
||||||
djui_base_set_location(&button2->base, 127, 0);
|
djui_base_set_location(&button2->base, button1->rect->base.width.value + 98, 0);
|
||||||
djui_base_set_enabled(&button2->base, gDjuiInMainMenu);
|
djui_base_set_enabled(&button2->base, gDjuiInMainMenu);
|
||||||
|
|
||||||
struct DjuiButton* button3 = djui_button_create(&rect1->base, DLANG(HOST_SAVE, EDIT), DJUI_BUTTON_STYLE_NORMAL, djui_panel_host_save_edit);
|
struct DjuiButton* button3 = djui_button_create(&rect1->base, DLANG(HOST_SAVE, EDIT), DJUI_BUTTON_STYLE_NORMAL, djui_panel_host_save_edit);
|
||||||
|
|
Loading…
Reference in a new issue