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https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
Make mods strip hex codes when doing sorting
This commit is contained in:
parent
b0e76a699c
commit
b6df4176f4
3 changed files with 57 additions and 33 deletions
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@ -53,6 +53,39 @@ static u8 read_value(const char* data) {
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return MIN(strtol(data, NULL, 0), 255);
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}
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static void player_palettes_sort_characters(void) {
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struct PresetPalette charPresetPalettes[MAX_PRESET_PALETTES] = { 0 };
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u8 charPresetPaletteCount = 0;
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// copy character palettes first
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for (int c = 0; c < CT_MAX; c++) { // heh, c++
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for (int i = 0; i < gPresetPaletteCount; i++) {
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if (!strcmp(gPresetPalettes[i].name, gCharacters[c].name)) {
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charPresetPalettes[charPresetPaletteCount++] = gPresetPalettes[i];
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}
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}
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}
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// copy remaining palettes
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for (int i = 0; i < gPresetPaletteCount; i++) {
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bool isCharPalette = false;
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for (int c = 0; c < CT_MAX; c++) { // heh, c++
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if (!strcmp(gPresetPalettes[i].name, gCharacters[c].name)) {
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isCharPalette = true;
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break;
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}
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}
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if (!isCharPalette) {
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charPresetPalettes[charPresetPaletteCount++] = gPresetPalettes[i];
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}
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}
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// finally, write to gPresetPalettes
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for (int i = 0; i < gPresetPaletteCount; i++) {
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gPresetPalettes[i] = charPresetPalettes[i];
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}
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}
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void player_palettes_read(const char* palettesPath, bool appendPalettes) {
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// construct lang path
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char lpath[SYS_MAX_PATH] = "";
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@ -116,36 +149,7 @@ void player_palettes_read(const char* palettesPath, bool appendPalettes) {
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// this should mean we are in the exe path's palette dir
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if (appendPalettes) {
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struct PresetPalette characterPresetPalettes[MAX_PRESET_PALETTES] = { 0 };
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u8 characterPresetPaletteCount = 0;
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// copy character palettes first
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for (int c = 0; c < CT_MAX; c++) { // heh, c++
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for (int i = 0; i < gPresetPaletteCount; i++) {
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if (!strcmp(gPresetPalettes[i].name, gCharacters[c].name)) {
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characterPresetPalettes[characterPresetPaletteCount++] = gPresetPalettes[i];
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}
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}
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}
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// copy remaining palettes
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for (int i = 0; i < gPresetPaletteCount; i++) {
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bool isCharacterPalette = false;
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for (int c = 0; c < CT_MAX; c++) { // heh, c++
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if (!strcmp(gPresetPalettes[i].name, gCharacters[c].name)) {
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isCharacterPalette = true;
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break;
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}
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}
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if (!isCharacterPalette) {
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characterPresetPalettes[characterPresetPaletteCount++] = gPresetPalettes[i];
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}
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}
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// finally, write to gPresetPalettes
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for (int i = 0; i < gPresetPaletteCount; i++) {
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gPresetPalettes[i] = characterPresetPalettes[i];
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}
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player_palettes_sort_characters();
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}
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}
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@ -1750,10 +1750,11 @@ char* remove_color_codes(const char* str) {
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char* result = strdup(str);
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char* startColor;
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while ((startColor = strstr(result, "\\#"))) {
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char* endColor = strstr(startColor, "\\");
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char* endColor = strstr(startColor + 2, "\\");
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if (endColor) {
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memmove(startColor, endColor + 1, strlen(endColor));
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memmove(startColor, endColor + 1, strlen(endColor + 1) + 1);
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} else {
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*startColor = '\0';
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break;
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}
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}
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@ -174,6 +174,21 @@ void mods_activate(struct Mods* mods) {
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mod_cache_save();
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}
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static char* mods_remove_color_codes(const char* str) {
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char* result = strdup(str);
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char* startColor;
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while ((startColor = strstr(result, "\\#"))) {
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char* endColor = strstr(startColor + 2, "\\");
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if (endColor) {
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memmove(startColor, endColor + 1, strlen(endColor + 1) + 1);
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} else {
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*startColor = '\0';
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break;
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}
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}
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return result;
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}
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static void mods_sort(struct Mods* mods) {
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if (mods->entryCount <= 1) {
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return;
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@ -184,11 +199,15 @@ static void mods_sort(struct Mods* mods) {
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struct Mod* mod = mods->entries[i];
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for (s32 j = 0; j < i; ++j) {
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struct Mod* mod2 = mods->entries[j];
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if (strcmp(mod->name, mod2->name) < 0) {
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char* name = mods_remove_color_codes(mod->name);
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char* name2 = mods_remove_color_codes(mod2->name);
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if (strcmp(name, name2) < 0) {
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mods->entries[i] = mod2;
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mods->entries[j] = mod;
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mod = mods->entries[i];
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}
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free(name);
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free(name2);
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}
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}
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}
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