mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Figure out a ping between every player, adjust resend rate based on it
This commit is contained in:
parent
406bcb158d
commit
b596cb2af2
13 changed files with 115 additions and 13 deletions
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@ -86,11 +86,12 @@ override_field_immutable = {
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"GlobalObjectAnimations": [ "*"],
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"SpawnParticlesInfo": [ "model" ],
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"MarioBodyState": [ "updateTorsoTime" ],
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"Area": [ "localAreaTimer" ],
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"Area": [ "localAreaTimer", "nextSyncID" ],
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"Mod": [ "*" ],
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"ModFile": [ "*" ],
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"BassAudio": [ "*" ],
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"Painting": [ "id", "imageCount", "textureType", "textureWidth", "textureHeight" ]
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"Painting": [ "id", "imageCount", "textureType", "textureWidth", "textureHeight" ],
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"SpawnInfo": [ "syncID" ]
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}
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override_allowed_structs = {
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@ -4740,6 +4740,9 @@ PLAYER_INTERACTIONS_PVP = 2
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--- @type integer
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MAX_RX_SEQ_IDS = 64
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--- @type integer
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NETWORK_PLAYER_PING_TIMEOUT = 3
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--- @type integer
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NETWORK_PLAYER_TIMEOUT = 10
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@ -11516,7 +11519,7 @@ MAX_VERSION_LENGTH = 10
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MINOR_VERSION_NUMBER = 0
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--- @type integer
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PATCH_VERSION_NUMBER = 1
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PATCH_VERSION_NUMBER = 3
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--- @type integer
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VERSION_NUMBER = 32
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@ -34,6 +34,7 @@
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--- @field public macroObjectsAltered Pointer_integer
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--- @field public musicParam integer
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--- @field public musicParam2 integer
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--- @field public nextSyncID integer
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--- @field public numRedCoins integer
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--- @field public numSecrets integer
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--- @field public objectSpawnInfos SpawnInfo
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@ -821,6 +822,7 @@
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--- @field public descriptionR integer
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--- @field public fadeOpacity integer
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--- @field public globalIndex integer
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--- @field public lastPingSent number
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--- @field public lastReceived number
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--- @field public lastSent number
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--- @field public localIndex integer
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@ -833,6 +835,7 @@
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--- @field public overridePaletteIndexLp integer
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--- @field public palette PlayerPalette
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--- @field public paletteIndex integer
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--- @field public ping integer
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--- @field public type integer
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--- @class Object
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@ -1736,6 +1739,7 @@
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--- @field public next SpawnInfo
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--- @field public startAngle Vec3s
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--- @field public startPos Vec3s
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--- @field public syncID integer
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--- @field public unk18 GraphNode
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--- @class SpawnParticlesInfo
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@ -1704,6 +1704,7 @@
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## [network_player.h](#network_player.h)
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- MAX_RX_SEQ_IDS
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- NETWORK_PLAYER_PING_TIMEOUT
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- NETWORK_PLAYER_TIMEOUT
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- UNKNOWN_GLOBAL_INDEX
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- UNKNOWN_LOCAL_INDEX
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@ -131,6 +131,7 @@
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| macroObjectsAltered | `Pointer` <`integer`> | read-only |
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| musicParam | `integer` | |
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| musicParam2 | `integer` | |
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| nextSyncID | `integer` | read-only |
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| numRedCoins | `integer` | |
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| numSecrets | `integer` | |
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| objectSpawnInfos | [SpawnInfo](structs.md#SpawnInfo) | |
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@ -1175,6 +1176,7 @@
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| descriptionR | `integer` | read-only |
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| fadeOpacity | `integer` | read-only |
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| globalIndex | `integer` | read-only |
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| lastPingSent | `number` | read-only |
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| lastReceived | `number` | read-only |
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| lastSent | `number` | read-only |
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| localIndex | `integer` | read-only |
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@ -1187,6 +1189,7 @@
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| overridePaletteIndexLp | `integer` | read-only |
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| palette | [PlayerPalette](structs.md#PlayerPalette) | read-only |
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| paletteIndex | `integer` | read-only |
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| ping | `integer` | read-only |
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| type | `integer` | read-only |
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[:arrow_up_small:](#)
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@ -2210,6 +2213,7 @@
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| next | [SpawnInfo](structs.md#SpawnInfo) | |
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| startAngle | [Vec3s](structs.md#Vec3s) | read-only |
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| startPos | [Vec3s](structs.md#Vec3s) | read-only |
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| syncID | `integer` | read-only |
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| unk18 | [GraphNode](structs.md#GraphNode) | |
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[:arrow_up_small:](#)
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@ -51,10 +51,8 @@ static struct LuaObjectField sAnimationFields[LUA_ANIMATION_FIELD_COUNT] = {
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{ "values", LVT_S16_P, offsetof(struct Animation, values), true, LOT_POINTER },
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};
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#define LUA_AREA_FIELD_COUNT 17
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#define LUA_AREA_FIELD_COUNT 18
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static struct LuaObjectField sAreaFields[LUA_AREA_FIELD_COUNT] = {
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// { "cachedBehaviors", LOT_???, offsetof(struct Area, cachedBehaviors), false, LOT_??? }, <--- UNIMPLEMENTED
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// { "cachedPositions", LOT_???, offsetof(struct Area, cachedPositions), false, LOT_??? }, <--- UNIMPLEMENTED
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{ "camera", LVT_COBJECT_P, offsetof(struct Area, camera), false, LOT_CAMERA },
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// { "dialog", LOT_???, offsetof(struct Area, dialog), false, LOT_??? }, <--- UNIMPLEMENTED
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{ "flags", LVT_S8, offsetof(struct Area, flags), false, LOT_NONE },
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@ -65,6 +63,7 @@ static struct LuaObjectField sAreaFields[LUA_AREA_FIELD_COUNT] = {
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{ "macroObjectsAltered", LVT_U8_P, offsetof(struct Area, macroObjectsAltered), true, LOT_POINTER },
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{ "musicParam", LVT_U16, offsetof(struct Area, musicParam), false, LOT_NONE },
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{ "musicParam2", LVT_U16, offsetof(struct Area, musicParam2), false, LOT_NONE },
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{ "nextSyncID", LVT_U32, offsetof(struct Area, nextSyncID), true, LOT_NONE },
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{ "numRedCoins", LVT_U8, offsetof(struct Area, numRedCoins), false, LOT_NONE },
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{ "numSecrets", LVT_U8, offsetof(struct Area, numSecrets), false, LOT_NONE },
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{ "objectSpawnInfos", LVT_COBJECT_P, offsetof(struct Area, objectSpawnInfos), false, LOT_SPAWNINFO },
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@ -928,7 +927,7 @@ static struct LuaObjectField sModeTransitionInfoFields[LUA_MODE_TRANSITION_INFO_
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{ "transitionStart", LVT_COBJECT, offsetof(struct ModeTransitionInfo, transitionStart), true, LOT_LINEARTRANSITIONPOINT },
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};
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#define LUA_NETWORK_PLAYER_FIELD_COUNT 29
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#define LUA_NETWORK_PLAYER_FIELD_COUNT 31
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static struct LuaObjectField sNetworkPlayerFields[LUA_NETWORK_PLAYER_FIELD_COUNT] = {
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{ "connected", LVT_BOOL, offsetof(struct NetworkPlayer, connected), true, LOT_NONE },
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{ "currActNum", LVT_S16, offsetof(struct NetworkPlayer, currActNum), true, LOT_NONE },
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@ -946,6 +945,7 @@ static struct LuaObjectField sNetworkPlayerFields[LUA_NETWORK_PLAYER_FIELD_COUNT
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{ "descriptionR", LVT_U8, offsetof(struct NetworkPlayer, descriptionR), true, LOT_NONE },
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{ "fadeOpacity", LVT_U8, offsetof(struct NetworkPlayer, fadeOpacity), true, LOT_NONE },
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{ "globalIndex", LVT_U8, offsetof(struct NetworkPlayer, globalIndex), true, LOT_NONE },
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{ "lastPingSent", LVT_F32, offsetof(struct NetworkPlayer, lastPingSent), true, LOT_NONE },
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{ "lastReceived", LVT_F32, offsetof(struct NetworkPlayer, lastReceived), true, LOT_NONE },
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{ "lastSent", LVT_F32, offsetof(struct NetworkPlayer, lastSent), true, LOT_NONE },
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{ "localIndex", LVT_U8, offsetof(struct NetworkPlayer, localIndex), true, LOT_NONE },
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@ -958,6 +958,7 @@ static struct LuaObjectField sNetworkPlayerFields[LUA_NETWORK_PLAYER_FIELD_COUNT
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{ "overridePaletteIndexLp", LVT_U8, offsetof(struct NetworkPlayer, overridePaletteIndexLp), true, LOT_NONE },
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{ "palette", LVT_COBJECT, offsetof(struct NetworkPlayer, palette), true, LOT_PLAYERPALETTE },
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{ "paletteIndex", LVT_U8, offsetof(struct NetworkPlayer, paletteIndex), true, LOT_NONE },
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{ "ping", LVT_U32, offsetof(struct NetworkPlayer, ping), true, LOT_NONE },
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// { "rxPacketHash", LOT_???, offsetof(struct NetworkPlayer, rxPacketHash), true, LOT_??? }, <--- UNIMPLEMENTED
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// { "rxSeqIds", LOT_???, offsetof(struct NetworkPlayer, rxSeqIds), true, LOT_??? }, <--- UNIMPLEMENTED
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{ "type", LVT_U8, offsetof(struct NetworkPlayer, type), true, LOT_NONE },
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@ -1907,7 +1908,7 @@ static struct LuaObjectField sSoundStateFields[LUA_SOUND_STATE_FIELD_COUNT] = {
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{ "soundMagic", LVT_S32, offsetof(struct SoundState, soundMagic), false, LOT_NONE },
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};
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#define LUA_SPAWN_INFO_FIELD_COUNT 7
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#define LUA_SPAWN_INFO_FIELD_COUNT 8
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static struct LuaObjectField sSpawnInfoFields[LUA_SPAWN_INFO_FIELD_COUNT] = {
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{ "activeAreaIndex", LVT_S8, offsetof(struct SpawnInfo, activeAreaIndex), false, LOT_NONE },
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{ "areaIndex", LVT_S8, offsetof(struct SpawnInfo, areaIndex), false, LOT_NONE },
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@ -1916,6 +1917,7 @@ static struct LuaObjectField sSpawnInfoFields[LUA_SPAWN_INFO_FIELD_COUNT] = {
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{ "next", LVT_COBJECT_P, offsetof(struct SpawnInfo, next), false, LOT_SPAWNINFO },
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{ "startAngle", LVT_COBJECT, offsetof(struct SpawnInfo, startAngle), true, LOT_VEC3S },
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{ "startPos", LVT_COBJECT, offsetof(struct SpawnInfo, startPos), true, LOT_VEC3S },
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{ "syncID", LVT_U32, offsetof(struct SpawnInfo, syncID), true, LOT_NONE },
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{ "unk18", LVT_COBJECT_P, offsetof(struct SpawnInfo, unk18), false, LOT_GRAPHNODE },
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};
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@ -1766,6 +1766,7 @@ char gSmluaConstants[] = ""
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"UNKNOWN_GLOBAL_INDEX = (-1)\n"
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"UNKNOWN_NETWORK_INDEX = (-1)\n"
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"NETWORK_PLAYER_TIMEOUT = 10\n"
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"NETWORK_PLAYER_PING_TIMEOUT = 3\n"
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"MAX_RX_SEQ_IDS = 64\n"
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"USE_REAL_PALETTE_VAR = 0xFF\n"
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"NPT_UNKNOWN = 0\n"
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@ -4014,7 +4015,7 @@ char gSmluaConstants[] = ""
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"VERSION_TEXT = 'beta'\n"
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"VERSION_NUMBER = 32\n"
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"MINOR_VERSION_NUMBER = 0\n"
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"PATCH_VERSION_NUMBER = 1\n"
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"PATCH_VERSION_NUMBER = 3\n"
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"MAX_VERSION_LENGTH = 10\n"
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"MAX_LOCAL_VERSION_LENGTH = 12\n"
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;
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@ -155,6 +155,16 @@ void network_player_update(void) {
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if (!network_player_any_connected()) { return; }
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for (s32 i = 1; i < MAX_PLAYERS; i++) {
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struct NetworkPlayer *np = &gNetworkPlayers[i];
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if (!np->connected && i > 0) { continue; }
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float elapsed = (clock_elapsed() - np->lastPingSent);
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if (elapsed > NETWORK_PLAYER_PING_TIMEOUT) {
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network_send_ping(np);
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}
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}
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if (gNetworkType == NT_SERVER) {
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for (s32 i = 1; i < MAX_PLAYERS; i++) {
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struct NetworkPlayer *np = &gNetworkPlayers[i];
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@ -239,6 +249,7 @@ u8 network_player_connected(enum NetworkPlayerType type, u8 globalIndex, u8 mode
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np->type = type;
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np->localIndex = localIndex;
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np->globalIndex = globalIndex;
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np->ping = 50;
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if ((type != NPT_LOCAL) && (gNetworkType == NT_SERVER || type == NPT_SERVER)) { gNetworkSystem->save_id(localIndex, 0); }
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network_player_set_description(np, NULL, 0, 0, 0, 0);
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@ -9,6 +9,7 @@
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#define UNKNOWN_GLOBAL_INDEX ((u8)-1)
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#define UNKNOWN_NETWORK_INDEX ((u64)-1)
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#define NETWORK_PLAYER_TIMEOUT 10
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#define NETWORK_PLAYER_PING_TIMEOUT 3
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#define MAX_RX_SEQ_IDS 64
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#define USE_REAL_PALETTE_VAR 0xFF
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@ -26,6 +27,7 @@ struct NetworkPlayer {
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u8 globalIndex;
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f32 lastReceived;
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f32 lastSent;
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f32 lastPingSent;
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u16 currLevelAreaSeqId;
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s16 currCourseNum;
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s16 currActNum;
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@ -37,6 +39,7 @@ struct NetworkPlayer {
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u8 fadeOpacity;
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u8 onRxSeqId;
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u8 modelIndex;
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u32 ping;
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struct PlayerPalette palette;
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char name[MAX_PLAYER_STRING+1];
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@ -61,6 +61,9 @@ void packet_process(struct Packet* p) {
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case PACKET_NETWORK_PLAYERS: network_receive_network_players(p); break;
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case PACKET_DEATH: network_receive_death(p); break;
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case PACKET_PING: network_receive_ping(p); break;
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case PACKET_PONG: network_receive_pong(p); break;
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// location
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case PACKET_CHANGE_LEVEL: network_receive_change_level(p); break;
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case PACKET_CHANGE_AREA: network_receive_change_area(p); break;
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@ -35,8 +35,8 @@ enum PacketType {
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PACKET_NETWORK_PLAYERS,
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PACKET_DEATH,
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PACKET_UNUSED_21,
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PACKET_UNUSED_22,
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PACKET_PING,
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PACKET_PONG,
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PACKET_UNUSED_23,
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PACKET_CHANGE_LEVEL,
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@ -263,6 +263,11 @@ void network_receive_network_players(struct Packet* p);
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void network_send_death(void);
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void network_receive_death(struct Packet* p);
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// packet_ping.c
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void network_send_ping(struct NetworkPlayer* toNp);
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void network_receive_ping(struct Packet* p);
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void network_receive_pong(struct Packet* p);
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// packet_change_level.c
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void network_send_change_level(void);
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void network_receive_change_level(struct Packet* p);
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56
src/pc/network/packets/packet_ping.c
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56
src/pc/network/packets/packet_ping.c
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#include <stdio.h>
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#include "../network.h"
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#include "pc/utils/misc.h"
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#define DISABLE_MODULE_LOG 1
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#include "pc/debuglog.h"
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void network_send_ping(struct NetworkPlayer* toNp) {
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struct Packet p = { 0 };
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f64 timestamp = clock_elapsed_f64();
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toNp->lastPingSent = clock_elapsed();
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packet_init(&p, PACKET_PING, true, PLMT_NONE);
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packet_write(&p, &toNp->globalIndex, sizeof(u8));
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packet_write(&p, ×tamp, sizeof(f64));
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network_send_to(toNp->localIndex, &p);
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LOG_INFO("tx ping");
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}
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void network_receive_ping(struct Packet* p) {
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LOG_INFO("rx ping");
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u8 globalIndex;
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f64 timestamp;
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packet_read(p, &globalIndex, sizeof(u8));
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packet_read(p, ×tamp, sizeof(f64));
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struct Packet p2 = { 0 };
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packet_init(&p2, PACKET_PONG, true, PLMT_NONE);
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packet_write(&p2, &globalIndex, sizeof(u8));
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packet_write(&p2, ×tamp, sizeof(f64));
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network_send_to(p->localIndex, &p2);
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}
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void network_receive_pong(struct Packet* p) {
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f64 now = clock_elapsed_f64();
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u8 globalIndex;
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f64 timestamp;
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packet_read(p, &globalIndex, sizeof(u8));
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packet_read(p, ×tamp, sizeof(f64));
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struct NetworkPlayer* np = network_player_from_global_index(globalIndex);
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if (np == NULL || np->localIndex == UNKNOWN_LOCAL_INDEX || !np->connected) {
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LOG_ERROR("Receiving pong from inactive player!");
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return;
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}
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u32 ping = (now - timestamp) * 1000;
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np->ping = np->ping * 0.5f + ping * 0.5f;
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if (np->ping > 1000) { np->ping = 1000; }
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LOG_INFO("rx pong from %u: %u", globalIndex, ping);
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}
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@ -143,9 +143,17 @@ static float get_max_elapsed_time(int sendAttempts) {
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void network_update_reliable(void) {
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struct PacketLinkedList* node = head;
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while (node != NULL) {
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float elapsed = (clock_elapsed() - node->lastSend);
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float maxElapsed = get_max_elapsed_time(node->sendAttempts);
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f32 elapsed = (clock_elapsed() - node->lastSend);
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f32 maxElapsed = get_max_elapsed_time(node->sendAttempts);
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maxElapsed = adjust_max_elapsed(node->p.packetType, maxElapsed);
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// adjust resend time based on ping
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struct NetworkPlayer* np = &gNetworkPlayers[node->p.localIndex];
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f32 pingElapsed = np->ping / 1000.0f;
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if (pingElapsed > 1.0f) { pingElapsed = 1.0f; }
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pingElapsed *= 1.1f;
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if (maxElapsed < pingElapsed) { maxElapsed = pingElapsed; }
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if (elapsed > maxElapsed) {
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if (node->p.packetType == PACKET_JOIN_REQUEST && gNetworkPlayerServer != NULL) {
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node->p.localIndex = gNetworkPlayerServer->localIndex;
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