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Add some suggestions from issues (#354)
* Make dives knockback based on speed Suggestion from issue #349 * Add `get_local_coopnet_id` Suggestion from issue #264 * Readd breakdancing as an attack Suggestion not only from me but also from a few players I talked with. However this was not a suggestion that came from issues. * Change around pvp damage Suggestion from issue #343 and some changes from talking with the creator of the suggestion * Change `get_local_coopnet_id` The function can now take in any local id and has been renamed to just `get_coopnet_id` * Suggested fixes
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7 changed files with 62 additions and 5 deletions
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@ -8226,6 +8226,12 @@ function djui_set_popup_disabled_override(value)
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-- ...
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end
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--- @param localIndex integer
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--- @return string
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function get_coopnet_id(localIndex)
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-- ...
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end
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--- @return integer
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function get_current_save_file_num()
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-- ...
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@ -2122,6 +2122,26 @@
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<br />
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## [get_coopnet_id](#get_coopnet_id)
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### Lua Example
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`local stringValue = get_coopnet_id(localIndex)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| localIndex | `integer` |
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### Returns
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- `string`
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### C Prototype
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`const char* get_coopnet_id(s8 localIndex);`
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[:arrow_up_small:](#)
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<br />
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## [get_current_save_file_num](#get_current_save_file_num)
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### Lua Example
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@ -1728,6 +1728,7 @@
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- [djui_popup_create_global](functions-5.md#djui_popup_create_global)
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- [djui_reset_popup_disabled_override](functions-5.md#djui_reset_popup_disabled_override)
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- [djui_set_popup_disabled_override](functions-5.md#djui_set_popup_disabled_override)
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- [get_coopnet_id](functions-5.md#get_coopnet_id)
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- [get_current_save_file_num](functions-5.md#get_current_save_file_num)
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- [get_date_and_time](functions-5.md#get_date_and_time)
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- [get_dialog_box_state](functions-5.md#get_dialog_box_state)
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@ -157,7 +157,7 @@ u32 determine_interaction(struct MarioState *m, struct Object *o) {
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}
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if (interaction == 0 && action & ACT_FLAG_ATTACKING) {
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u32 flags = (o->oInteractType & INTERACT_PLAYER) ? (MARIO_PUNCHING | MARIO_KICKING) : (MARIO_PUNCHING | MARIO_KICKING | MARIO_TRIPPING);
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u32 flags = (MARIO_PUNCHING | MARIO_KICKING | MARIO_TRIPPING);
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if (m->flags & flags) {
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s16 dYawToObject = mario_obj_angle_to_object(m, o) - m->faceAngle[1];
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@ -671,7 +671,8 @@ u32 determine_knockback_action(struct MarioState *m, UNUSED s32 arg) {
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if (!is_player_active(m2)) { continue; }
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if (m2->marioObj == NULL) { continue; }
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if (m2->marioObj != m->interactObj) { continue; }
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if (m2->action == ACT_JUMP_KICK) { scaler = 2; }
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if (m2->action == ACT_JUMP_KICK) { scaler = 2.0f; }
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if (m2->action == ACT_DIVE) { scaler += fabs(m2->forwardVel * 0.01); }
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if (m2->flags & MARIO_METAL_CAP) { scaler *= 1.25f; }
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break;
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}
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@ -1316,10 +1317,11 @@ static u8 resolve_player_collision(struct MarioState* m, struct MarioState* m2)
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}
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u8 determine_player_damage_value(u32 interaction) {
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if (interaction & INT_GROUND_POUND_OR_TWIRL) { return 3; }
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if (interaction & INT_GROUND_POUND) { return 4; }
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if (interaction & (INT_TWIRL | INT_PUNCH | INT_TRIP)) { return 3; }
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if (interaction & INT_KICK) { return 2; }
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if (interaction & INT_ATTACK_SLIDE) { return 1; }
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return 2;
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if (interaction & INT_SLIDE_KICK) { return 2; }
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return 1;
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}
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u8 player_is_sliding(struct MarioState* m) {
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@ -30295,6 +30295,23 @@ int smlua_func_djui_set_popup_disabled_override(lua_State* L) {
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return 1;
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}
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int smlua_func_get_coopnet_id(lua_State* L) {
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if (L == NULL) { return 0; }
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int top = lua_gettop(L);
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if (top != 1) {
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LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "get_coopnet_id", 1, top);
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return 0;
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}
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s8 localIndex = smlua_to_integer(L, 1);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "get_coopnet_id"); return 0; }
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lua_pushstring(L, get_coopnet_id(localIndex));
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return 1;
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}
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int smlua_func_get_current_save_file_num(UNUSED lua_State* L) {
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if (L == NULL) { return 0; }
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@ -34724,6 +34741,7 @@ void smlua_bind_functions_autogen(void) {
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smlua_bind_function(L, "djui_popup_create_global", smlua_func_djui_popup_create_global);
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smlua_bind_function(L, "djui_reset_popup_disabled_override", smlua_func_djui_reset_popup_disabled_override);
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smlua_bind_function(L, "djui_set_popup_disabled_override", smlua_func_djui_set_popup_disabled_override);
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smlua_bind_function(L, "get_coopnet_id", smlua_func_get_coopnet_id);
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smlua_bind_function(L, "get_current_save_file_num", smlua_func_get_current_save_file_num);
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smlua_bind_function(L, "get_date_and_time", smlua_func_get_date_and_time);
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smlua_bind_function(L, "get_dialog_box_state", smlua_func_get_dialog_box_state);
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@ -27,6 +27,7 @@
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#include "game/first_person_cam.h"
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#include "pc/lua/utils/smlua_math_utils.h"
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#include "pc/lua/utils/smlua_audio_utils.h"
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#include "pc/network/socket/socket.h"
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#ifdef DISCORD_SDK
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#include "pc/discord/discord.h"
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@ -426,6 +427,14 @@ const char* get_local_discord_id(void) {
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#endif
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}
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const char* get_coopnet_id(s8 localIndex) {
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if (!gNetworkSystem || gNetworkSystem == &gNetworkSystemSocket) { return "-1"; }
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if (localIndex < 0 || localIndex > MAX_PLAYERS - 1) { return "-1"; }
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struct NetworkPlayer* np = &gNetworkPlayers[localIndex];
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if (np == NULL || !np->connected) { return "-1"; }
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return gNetworkSystem->get_id_str(np->localIndex);
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}
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///
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f32 get_volume_master(void) {
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@ -112,6 +112,7 @@ u32 get_global_timer(void);
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s32 get_dialog_response(void);
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const char* get_local_discord_id(void);
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const char* get_coopnet_id(s8 localIndex);
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f32 get_volume_master(void);
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f32 get_volume_level(void);
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