Have camera ignore all of the correct surfaces

This commit is contained in:
David Joslin 2023-10-27 23:32:03 -07:00
parent 07a0c199de
commit b28fd30b43

View file

@ -375,10 +375,12 @@ static bool surface_has_force(s16 surfaceType) {
* SURFACE_FLAG_NO_CAM_COLLISION flag.
*/
static bool surf_has_no_cam_collision(s16 surfaceType) {
return surfaceType == SURFACE_SWITCH ||
return surfaceType == SURFACE_RAYCAST ||
surfaceType == SURFACE_NO_CAM_COLLISION ||
surfaceType == SURFACE_NO_CAM_COLLISION_77 ||
surfaceType == SURFACE_NO_CAM_COL_VERY_SLIPPERY;
surfaceType == SURFACE_NO_CAM_COL_VERY_SLIPPERY ||
surfaceType == SURFACE_VANISH_CAP_WALLS ||
surfaceType == SURFACE_SWITCH;
}
/**