Add more 2 cycle symbols (#255)

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Agent X 2023-01-31 07:33:09 -05:00 committed by GitHub
parent 0b6f0dcf0e
commit aa56972a8d
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@ -744,6 +744,11 @@ static void ParseGfxSymbol(GfxData* aGfxData, DataNode<Gfx>* aNode, Gfx*& aHead,
gfx_symbol_1(gsDPSetAlphaCompare, false); gfx_symbol_1(gsDPSetAlphaCompare, false);
gfx_symbol_1(gsDPSetTextureFilter, false); gfx_symbol_1(gsDPSetTextureFilter, false);
gfx_symbol_2(gsSPCullDisplayList, false); gfx_symbol_2(gsSPCullDisplayList, false);
gfx_symbol_1(gsDPSetAlphaDither, false);
gfx_symbol_1(gsDPSetCombineKey, false);
gfx_symbol_1(gsDPSetTextureConvert, false);
gfx_symbol_1(gsDPSetCombineKey, false);
gfx_symbol_1(gsDPSetTextureConvert, false);
gfx_symbol_2(gsSPCopyLightEXT, false); gfx_symbol_2(gsSPCopyLightEXT, false);
gfx_symbol_1(gsSPCopyLightsPlayerPart, false); gfx_symbol_1(gsSPCopyLightsPlayerPart, false);