mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-29 07:23:01 +00:00
God mode check for lava wall boost (#201)
* God mode check for lava wall boost Thanks to Skeltan for finding it * Prevent potential cutscene breaks
This commit is contained in:
parent
3a9bd484ff
commit
a97e7466bf
2 changed files with 1 additions and 1 deletions
|
@ -1543,7 +1543,6 @@ void update_mario_inputs(struct MarioState *m) {
|
||||||
debug_print_speed_action_normal(m);
|
debug_print_speed_action_normal(m);
|
||||||
|
|
||||||
if (Cheats.enabled && Cheats.moonJump && m->controller->buttonDown & L_TRIG) {
|
if (Cheats.enabled && Cheats.moonJump && m->controller->buttonDown & L_TRIG) {
|
||||||
set_mario_action(m, ACT_FREEFALL, 0);
|
|
||||||
m->faceAngle[1] = m->intendedYaw - approach_s32((s16)(m->intendedYaw - m->faceAngle[1]), 0, 0x800, 0x800);
|
m->faceAngle[1] = m->intendedYaw - approach_s32((s16)(m->intendedYaw - m->faceAngle[1]), 0, 0x800, 0x800);
|
||||||
m->vel[1] = 30;
|
m->vel[1] = 30;
|
||||||
}
|
}
|
||||||
|
|
|
@ -53,6 +53,7 @@ void play_knockback_sound(struct MarioState *m) {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
s32 lava_boost_on_wall(struct MarioState *m) {
|
s32 lava_boost_on_wall(struct MarioState *m) {
|
||||||
|
if (Cheats.enabled && Cheats.godMode) { return; }
|
||||||
m->faceAngle[1] = atan2s(m->wallNormal[2], m->wallNormal[0]);
|
m->faceAngle[1] = atan2s(m->wallNormal[2], m->wallNormal[0]);
|
||||||
|
|
||||||
if (m->forwardVel < 24.0f) {
|
if (m->forwardVel < 24.0f) {
|
||||||
|
|
Loading…
Reference in a new issue