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Add compile-time texture fixes to Makefile
Add compile-time texture fixes as a Makefile build flag, set when `TEXTURE_FIX=1`.
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1 changed files with 8 additions and 0 deletions
8
Makefile
8
Makefile
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@ -29,6 +29,8 @@ COMPILER ?= ido
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BETTERCAMERA ?= 0
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BETTERCAMERA ?= 0
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# Disable no drawing distance by default
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# Disable no drawing distance by default
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NODRAWINGDISTANCE ?= 0
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NODRAWINGDISTANCE ?= 0
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# Disable texture fixes by default (helps with them purists)
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TEXTURE_FIX ?= 0
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# Build for Emscripten/WebGL
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# Build for Emscripten/WebGL
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TARGET_WEB ?= 0
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TARGET_WEB ?= 0
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@ -458,6 +460,12 @@ CC_CHECK += -DNODRAWINGDISTANCE
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CFLAGS += -DNODRAWINGDISTANCE
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CFLAGS += -DNODRAWINGDISTANCE
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endif
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endif
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# Check for texture fix option
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ifeq ($(TEXTURE_FIX),1)
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CC_CHECK += -DTEXTURE_FIX
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CFLAGS += -DTEXTURE_FIX
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endif
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ASFLAGS := -I include -I $(BUILD_DIR) $(VERSION_ASFLAGS)
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ASFLAGS := -I include -I $(BUILD_DIR) $(VERSION_ASFLAGS)
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ifeq ($(TARGET_WEB),1)
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ifeq ($(TARGET_WEB),1)
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