fix Lakitu's cloud not appearing from a distance

This commit is contained in:
uwabami 2020-05-14 16:24:00 +02:00
parent 87dac5d916
commit a773e68c15

View file

@ -24,12 +24,16 @@ static struct ObjectHitbox sEnemyLakituHitbox = {
* Wait for mario to approach, then spawn the cloud and become visible. * Wait for mario to approach, then spawn the cloud and become visible.
*/ */
static void enemy_lakitu_act_uninitialized(void) { static void enemy_lakitu_act_uninitialized(void) {
#ifndef NODRAWINGDISTANCE
if (o->oDistanceToMario < 2000.0f) { if (o->oDistanceToMario < 2000.0f) {
#endif
spawn_object_relative_with_scale(CLOUD_BP_LAKITU_CLOUD, 0, 0, 0, 2.0f, o, MODEL_MIST, bhvCloud); spawn_object_relative_with_scale(CLOUD_BP_LAKITU_CLOUD, 0, 0, 0, 2.0f, o, MODEL_MIST, bhvCloud);
cur_obj_unhide(); cur_obj_unhide();
o->oAction = ENEMY_LAKITU_ACT_MAIN; o->oAction = ENEMY_LAKITU_ACT_MAIN;
#ifndef NODRAWINGDISTANCE
} }
#endif
} }
/** /**