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add docker config
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13
Dockerfile
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13
Dockerfile
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@ -0,0 +1,13 @@
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FROM ubuntu:latest
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RUN apt update
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RUN apt install -y wget build-essential pkg-config git binutils-mips-linux-gnu python3 zlib1g-dev libaudiofile-dev bsdmainutils
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RUN wget https://github.com/n64decomp/qemu-irix/releases/download/v2.11-deb/qemu-irix-2.11.0-2169-g32ab296eef_amd64.deb
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RUN dpkg -i qemu-irix-2.11.0-2169-g32ab296eef_amd64.deb
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RUN mkdir /sm64
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WORKDIR /sm64
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ENV PATH="/sm64/tools:${PATH}"
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CMD echo 'usage: docker run --rm --mount type=bind,source="$(pwd)",destination=/sm64 sm64 make VERSION=<version> -j4'
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27
README.md
27
README.md
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@ -16,6 +16,33 @@ A prior copy of the game is required to extract the required assets.
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## Installation
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### Docker
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#### 1. Copy baserom(s) for asset extraction
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For each version (jp/us/eu) that you want to build a ROM for, put an existing ROM at
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`./baserom.<version>.z64` for asset extraction.
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#### 2. Create docker image
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```bash
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docker build -t sm64 .
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```
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#### 3. Build
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To build we simply have to mount our local filesystem into the docker container and build.
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```bash
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# for example if you have baserom.us.z64 in the project root
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docker run --rm --mount type=bind,source="$(pwd)",destination=/sm64 sm64 make VERSION=us -j4
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# if your host system is linux you need to tell docker what user should own the output files
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docker run --rm --mount type=bind,source="$(pwd)",destination=/sm64 --user "$(id -u):$(id -g)" sm64 make VERSION=us -j4
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```
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Resulting artifacts can be found in the `build` directory.
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### Linux
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#### 1. Copy baserom(s) for asset extraction
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