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fix compile error
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a359b28bb4
commit
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1 changed files with 2 additions and 1 deletions
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@ -1246,8 +1246,9 @@ void bhv_bowser_loop(void) {
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int angleToPlayer = obj_angle_to_object(o, player);
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int angleToPlayer = obj_angle_to_object(o, player);
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// look for animation difference and override
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// look for animation difference and override
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struct Animation* anim = NULL;
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if (o->oAnimations != NULL && networkBowserAnimationIndex <= 26) {
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if (o->oAnimations != NULL && networkBowserAnimationIndex <= 26) {
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struct Animation* anim = o->oAnimations[networkBowserAnimationIndex];
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anim = o->oAnimations[networkBowserAnimationIndex];
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if (anim != NULL && o->header.gfx.unk38.curAnim != anim) {
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if (anim != NULL && o->header.gfx.unk38.curAnim != anim) {
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geo_obj_init_animation(&o->header.gfx, &anim);
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geo_obj_init_animation(&o->header.gfx, &anim);
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}
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}
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